Month: July 2018

31 Jul 2018

U.S. adults now spend nearly 6 hours per day watching video

If you’ve been wondering why every major media platform has been doubling down on its video efforts in recent months, Nielsen’s new report has the answer. According to the firm’s research, U.S. adults are now spending almost 6 hours per day on video, on average. That includes time spent watching both live and time-shifted TV, watching videos in an app or mobile website on a smartphone or tablet, watching video over a TV-connected device like a DVD player, game console or internet device such as Roku, and watching videos on a computer.

That data on video viewing was collected during the first quarter of 2018 – and accounts for a sizable chunk of the 11 hours per day Americans spend listening to, watching, reading or otherwise interacting with media.

The nearly six hours of video (5:57) of video viewed daily represents an 11 minute increase in video consumption over the prior quarter, with 6 of those 11 minutes from from TV-connected devices.

Notably, traditional media platforms still account for a lot of this media consumption, with adults spending the most time on TV and radio. The former reaches 88 percent of U.S. adults on a weekly basis, and the latter reaches 92 percent.

Live and time-shifted TV, in particular, eats up the most time, with adults watching an average of 4 hours and 46 minutes per day on this type of media.

However, the research does indicate some growth in streaming TV, as evidenced by an increase in time spent on “TV-connected” devices, like game consoles, Roku, Chromecast, Amazon Fire TV, Apple TV and others. Time spent on these devices is up by 5 minutes per day to reach 40 minutes total, with 26 of those minutes devoted to internet-connected devices and 14 to game consoles.

Younger people, not surprisingly, are embracing digital platforms and internet-connected devices much more quickly than older demographics, Nielsen also notes.

Those aged 18-34 now spend 43 percent of their time consuming media on digital platforms (phones, tablets, computers), with around a third of that time taking place on smartphones. Their share of TV-connected usage (14%) is also double that of total adults (18+) and seven times as much as adults over the age of 65, the report says.

That means they’re watching a lot more TV through these devices at 1 hour, 15 minutes per day – or nearly half an hour more than the average adult.

Beyond video, Nielsen’s report also examines social media adoption. It found adults are spending an average of 45 minutes per day on social media, with the majority of that time on smartphones.

The social networks are clearly clued in to the draw of video, and have optimized for it. The new research also indicates that 64 percent of adult smartphone users who watch video on social networking sites and apps do so at least once per day. That figure is up to 72 percent for the youngest adults (18-34), Nielsen says.

The full report, available here, also delves deeper into demographics and other impacts on media consumption.

31 Jul 2018

Google’s Clock app can now wake you up with music from Spotify

You probably never think about the Google Clock app on your Android phone. And unless you are one of those happy early risers, it’s not exactly an app that brings you joy. But every day, it wakes you right on time, with either some annoying chirps or other sounds that, over time, will stress you out. But stress no more. Google today launched an update to the Clock app that now lets you choose any song or playlist from Spotify to wake you up.

This works for any Android phone running Android 5.0 (Lollipop and up) and you don’t even need a premium Spotify account to use it. Just a free one will do just fine. This new feature will roll out globally over the course of this week. So if everything goes to plan, you’ll be able to wake up to the soothing sounds of your favorite metal band by next Monday, if not before.

Now, you may think that it’s a bit weird that Google is using Spotify here. Doesn’t the company have its own music service? Or maybe even two, in the form of Google Play Music and YouTube Music? And of course, you would be correct, because it’s a bit odd to see that Google is supporting a competitor here. But then, Google’s plans for its music services feel about as coherent as those for its messaging services (remember Allo?).

31 Jul 2018

CallPage lets you call your website visitors

Poland-based CallPage offers something other customer interaction apps don’t: the ability to call your website visitors as soon as they click on your page. In a world where the difference between a sale and a click past your site onto Facebook, this is a pretty cool little feature.

CallPage began in 2015 when the founders, Ross Knap, Sergey Butko, and Andrew Tkachiv, tried to figure out why website visitors would leave their sites. They started out as a consultancy and the product was born out of some after-hours tinkering by the team. Instead of messaging users, they thought, why not let managers talk to them on the phone?

“Our widget analyzes user behavior on your website,” said CEO Knap. “Then when it sees an interested visitor, it offers him a free callback in 28 seconds. The interested visitor leaves a phone number on your site, our widget calls to the first available manager’s mobile phone and then the next one if no one picks up. After the conversation client will receive an SMS of thanks. It doesn’t require any extra work.”

The team raised a $4.5 million Series A from TDJ Pitango Ventures, Innovation Nest, and Market One Capital. They have 3,000 customers and it makes 280,000 calls monthly. The team started with a $50,000 seed check from an early investor.

Knap and the team have big plans.

“CallPage will continue the realization of our development plan,” said Knap. “The company is going to change into a product more from the perspective of ‘All your company calls in one place.’ The R&D department have already started working on using machine learning and AI which allows analyzing of hundreds of thousands of calls through the CallPage system. Thanks to this, companies will be able to run their communications more effectively.”

31 Jul 2018

Harley Davidson to expand EV lineup, may include scooters, bicycles

You’ll soon be able to get your battery running and head out on the highway on a variety of Harley Davidson EVs.

That according to news the Milwaukee based motorcycle manufacture will offer “an exciting portfolio of two-wheeled electric vehicles” in the near future, including a possible e-scooter and bicycle.

These EVs are an addition to Harley Davidson’s first production LiveWire e-moto— announced earlier this year and set hit showroom floors by August 2019.

So what new tech will Harley add to its predominantly chrome and steel internal combustion stable? “A broader range of electric models that are light, nimble and ready to tackle the urban landscape…available by 2022,” was the description an HD spokesperson gave TechCrunch.

Harley Davidson plans to make five production EVs in total, two by 2022, according to the spokesperson and an interview by Chief Operating Officer Michelle Kumbier.

Harley isn’t ready to “take the full cover off” yet the spokesperson said, but did share some indicative concept photos of one lightweight electric motorcycle, an e-scooter, and an e-bicycle.”

Harley’s EV development started with the 2014 Project LiveWire concept motorcycle, which will become its full-sized electric LiveWire motorcycle by next year.

The electric news came as part of a new growth plan announced by CEO Matthew Levatich to expand HD’s lineup of lighter motorcycles—including several new gas bikes—and push more aggressively into emerging markets such as India and China.

Levatich placed “enabling E.V. technology” squarely in Harley Davidson’s priorities. He said HD looked to “to create new riders” meet them where they are “in the cities” and give them “a cool product…that is much more twist-and-go”—a reference to  electric motorcycles’ no clutch, no gears design that also makes them easier to ride.

Harley’s revised focus comes as prevailing trends have brought financial pains to many big motorcycle makers, including Harley Davidson. Since the recession, America’s motorcycle sector has been in the doldrums. New bike sales have dropped roughly 50 percent since 2008—with sharp declines in ownership by everyone under 40.

As TechCrunch reported in February, and this recent e-moto feature, Harley and the entry of several e-moto startups could shake up the motorcycle industry.

Three e-motorcycle startups—Alta Motors, Energica, and Zero Motorcycles—have revved up promotion, distribution, and sales in the U.S. They are betting on pulling more gas riders to the e-moto experience and attract more young folks and women into buying motorcycles.

E-moto and scooter sales in the U.S.—currently 12.9 percent of the market—are expected to grow to 598K units worth $304 million by 2024, according to Global Market Insights. GMI projects global electric motorcycle and scooter sales to exceed $24 billion by 2024.

On the tech side, two-wheel gas manufacturers have mostly stagnated around EV concepts. None of the big names—Honda, Kawasaki, Suzuki, BMW, KTM—offer a production electric street motorcycle in the U.S

Competitive pressure from EV upstarts—added to Harley’s EV production commitments—could pressure the likes of Honda, Yamaha, and Ducati to produce electric motorcycles sooner.

A shift in two-wheel preferences could also prompt fresh acquisitions and alliances in the motorcycle world.

Shortly after their LiveWire EV commitment earlier this year, Harley Davidson took an (undisclosed) equity stake in Alta Motors and entered into a co-development partnership.

However things play out, Harley Davidson’s commitment to produce two-wheelers that connect to wall sockets vs. gas pumps—and buzz instead of rumble—signals electricity could upend convention in the motorcycle industry.

31 Jul 2018

Discord’s Jason Citron to chat it up at Disrupt SF

In September of 2013, Jason Citron hopped on to the Disrupt Startup Battlefield stage to pitch Fates Forever, a multiplayer online battle arena game for the iPad. Now, five years later, Citron is gearing up to join us once again on the Disrupt stage to discuss the stellar growth of Discord.

Though Fates Forever had all the components to be a great mobile game, users simply never took much interest. The company struggled to monetize, and like any good startup, the team began to reassess its own situation.

The conversation turned to communication, where the space contained a few players with lack-luster products.

“Can we make a 10X project?,” said CMO Eros Resmini, relaying the tale of the company’s pivot to TechCrunch. “Low-friction usage, no renting servers, beautiful design we took from mobile.”

That’s how Discord was born. The platform launched in 2016, and has since grown to 90 million registered users, and has raised nearly $80 million in funding.

Coming from the publishing side, the Discord team had a keen awareness of what gamers want and need: a clean, secure communications platform. Since launch, the team has launched features that let game developers integrate Discord chat into their own games, as well as video-chat and screen-sharing.

But the progress has not been without discord . The company shut down several servers associated with the alt-right for violating the terms of service, bringing Discord to the center of the on-going conversation around censorship and political bias.

That said, Discord has seemed to find its stride, forming partnerships with various esports organizations for verified servers.

There is plenty to discuss with Jason Citron at Disrupt SF, and we hope you’ll join us to check out the conversation live.

The full agenda is here. Passes for the show are available at the early-bird rate until August 1 here.

31 Jul 2018

Renovo partners with aiPod to deploy self-driving cars in London and beyond

Renovo is licensing its technology to yet another self-driving startup—this time aiPod—in its bid to sell a platform that will enable companies to deploy commercial fleets of fully automated vehicles.

Fleets of autonomous vehicles that can safely pick up and drop off people and packages will require more than an AI system that can brake, accelerate and steer.

Commercial self-driving fleets will have to complete all sorts of other tasks that human taxi and ride-share drivers handle today, including recognizing when a rider is uncomfortable or notifying passengers when a phone or other items have been left behind. Never mind all the data, cybersecurity, infotainment and other services delivered to passengers that must be managed as well.

In short: the software stack required for a fully automated driving service is complicated. It’s in that chaotic intersection where software startup Renovo sees opportunity.

Renovo isn’t developing the AI (or brain as some refer to it) that allows the autonomous vehicles to to navigate city streets. Instead, Renovo has developed an operating system called AWare OS designed specifically for the commercial deployment of fully automated vehicles.

AWare OS works a lot like how Google’s Android allows app developers to launch services in the smartphone market. It can even be compared, in a way, to Amazon Web Services’ on-demand cloud computing platform. This middleware provides a platform that other companies can use to deploy software. A number of companies, including Inrix, Speak With Me, HD mapping and localization company Civil Maps, and simulation startup Metamoto have already joined Renovo’s ecosystem.

Now Renovo is starting to license its technology to companies that want to deploy autonomous vehicle services.

The latest licensee aiPod, a rather quiet startup, plans to pilot a self-driving vehicle service in London, beginning in early 2019. Renovo’s AWare OS will be integrated into aiPod’s autonomous vehicles.

Self-driving startup Voyage announced in June that it will use Renovo’s AWare OS across its fleet of automated vehicles that are in existing commercial community deployments in The Villages in central Florida and The Villages in San Jose, California.

The message Renovo is trying to deliver: you don’t have to be a vertically integrated company to deploy a self-driving car service.

“Essentially, people who want to deploy fleets of cars on public roads are able to do that now without having to do all of the tech themselves,” Renovo CEO Chris Heiser said in a recent interview. “This isn’t just the domain of Waymo or Cruise.”

31 Jul 2018

Trump promises to ‘look into’ legalization of 3D printed firearms

Last month, the U.S. government reached a settlement that makes it legal to post plans for 3D printing fire arms.This morning, the President tweeted an objection to the ruling, a day before it’s enacted. “I am looking into 3-D [Printed] Plastic Guns being sold to the public,” Trump wrote. “Already spoke to NRA, doesn’t seem to make much sense!”

While the law doesn’t officially go into effect until Wednesday, its pending legality has already led around 1,000 users to download plans to print AR-15s, according to CNN,  citing a stat from Pennsylvania AG Josh Shapiro.

While Trump is just now drawing a rhetorical line in the sand, the debate around the technology has been a hot button topic for years. The legal battle that led to the current legislation dates back to 2013, when Cody Wilson posted plans for a 3D printable plastic handset known as “The Liberator.”

Yesterday, attorneys general from eight states and Washington D.C. filed suit against the Trump administration attempting to bar a Texas-based company called Defense Distributed from publishing its own blueprints for 3D printed firearms.

The suit reads, in part,

3-D printed guns are functional weapons that are often unrecognizable by standard metal detectors because they are made out of materials other than metal (e.g., plastic) and untraceable because they contain no serial numbers. Anyone with access to the [Computer Aided Design] files and a commercially available 3-D printer could readily manufacture, possess, or sell such a weapon—even those persons statutorily ineligible to possess firearms, including violent felons, the mentally ill and persons subject to protection and no-contact orders.

Defense Distributed, naturally, hailed the Trump June ruling. “No prior CNC knowledge or experience is required to manufacture from design files. Legally manufacture unserialized rifles and pistols in the comfort and privacy of home.”

The NRA, for its part, has largely been silent on the matter.

31 Jul 2018

Tom Hardy’s ‘Venom’ has a lot to say in his new trailer

The latest trailer for Sony’s Venom delivers the most extensive look yet at the superpowered title character played by Tom Hardy.

The film’s first teaser focused on Hardy and the other human cast members, with no footage of the actual alien “symbiote” (basically, it’s a sentient costume with a bad attitude). When we actually got to see Venom a few months later, some people were really into it. This new trailer goes even further than those previous glimpses of oozing CGI skin and enormous fangs — it’s got big Venom action scenes and even a full-on, joke-y symbiote monologue.

Venom was created by David Michelinie and Todd McFarlane (who drew on previous storylines about the symbiote costume). He started out as Spider-Man’s enemy, and that’s the role he filled on-screen a decade ago in Sam Raimi’s Spider-Man 3.

But — as is often the case with comic book characters — Spider-Man and Venom have sometimes shifted into being uneasy allies, and it looks like the new movie will focus on Venom as an antihero rather than outright bad guy. Venom is directed by Zombieland‘s Ruben Fleischer, with an impressive cast that also includes Michelle Williams, Riz Ahmed and Jenny Slate.

By the way, you may have noticed “In Association With Marvel” card at the beginning the trailer. That’s a little hint at the film’s convoluted connection to the Marvel Cinematic Universe: While a deal between Sony (which controls the film rights to Spider-Man and associated characters) and Disney/Marvel allowed the studios to collaborate on Spider-Man: Homecoming, Venom is meant to kick off a new cinematic universe for Sony, built around Spider-Man’s supporting characters like Black Cat and Silver Sable.

31 Jul 2018

MoviePass will raise prices to $15 a month while limiting access to blockbuster films

Yesterday, MoviePass CEO Mitch Lowe reportedly called an all-hands in which he informed employees of plans to further limit access to blockbuster boys. The policy, which started with Mission: Impossible — Fallout this week3end, was set to extend to upcoming big releases, Christopher Robin and The Meg. The report arrived as the service was experiencing yet another outage.

Today, the company confirmed plans to continue its policy of limiting ticket availability to top films, acknowledging the tremendous cash burn the company has experienced since launching its subscription service nearly a year ago.

The company doesn’t mention specific upcoming films by name, but notes that first run films opening on more than 1,000 screen will be limited in their first two weeks, unless a studio opts to work with MoviePass for promotional purposes.

“In an effort to maintain the integrity of the MoviePass mission, to enhance discovery, and to drive attendance to smaller films and bolster the independent film community, MoviePass will begin to limit ticket availability to Blockbuster films,” the company writes. “This is a strategic move by the company to both limit cash burn and stay loyal to its mission to empower the smaller artistic film communities. Major studios will continue to be able to partner with MoviePass to promote their first run films, seeding them with a valuable moviegoing audience.”

In addition to those limitations, the startup will be increasing the cost of its monthly pass from $9.95 to $14.95 a month. That rate jump will be rolling out some time in the next 30 days, according to the company.

“These changes are meant to protect the longevity of our company and prevent abuse of the service. While no one likes change, these are essential steps to continue providing the most attractive subscription service in the industry,” said Lowe, in a release tied to the news. “Our community has shown an immense amount of enthusiasm over the past year, and we trust that they will continue to share our vision to reinvigorate the movie industry.”

It’s clear that the company has painted itself into a corner here. It’s a lot easier to add features than it is to take them away, and all of those who signed up for the service with the expectation of unfettered movie access for a low monthly fee are starting to feel the sting of reality. It’s been a death by a million cuts as the company has fiddled with its pricing structure and moved the goal posts of movie access, while experience the occasional outage in order to address on-going money concerns.

The company did use the opportunity to promote some positive impact of the service, which, at very least, has reignited interest among a waning movie going public. The service sports three million members and reportedly accounted for around six-percent of U.S. box office receipts for the first half of the year. Ultimately, however, that doesn’t account for a whole hell of a lot if you’re bleeding money.

MoviePass flew too close to the sun here, and its recent stumbles have led competitors to fill the void. Sinemia, for one, has benefitted with a more measured approach to film access.

“By not providing unlimited tickets, but providing two tickets for $9.99 with more flexible options and features, we might not have grown as fast as MoviePass, but we’ve grown more sustainably,” CEO Rifat Oguz told TechCrunch this week. “In fact, we’ve managed to grow more than 50% each month for the last 13 months. Our reasonable pricing structure allows both our users and us to benefit together, making Sinemia a more sustainable model that has staying power.”

AMC, meanwhile, has launched its own competing service, bolstered by relationships with studios and the massive infrastructure that comes with being the world’s largest theater chain.

Developing…

31 Jul 2018

Scalar Capital, a hedge fund for crypto assets, plants its flag in an increasingly crowded landscape

Scalar Capital is a San Francisco-based hedge fund company specializing in crypto assets. In fact, it is one of roughly 300 “crypto” funds that have sprung up in the last year or so.

That kind of market zaniness makes it difficult to carve out a niche, but Scalar has a bit an edge on this front, thanks to its founders’ backgrounds. Linda Xie, who studied economics at UC San Diego, spent a couple of years out of college as a portfolio risk analyst with the insurance giant AIG before joining Coinbase as a product manager, a role she held for more than three years before leaving last fall to start Scalar.

Her cofounder, Jordan Clifford, has a computer science degree from Carnegie Mellon and spent a few years as a business analyst with Capital One before bouncing around a couple of startups and landing at Coinbase, where he worked as a software engineer for roughly 18 months, meeting Xie in the process.

Though it’s far too early to say whether Scalar can, well, scale, a source close to the firm says the duo has already raised $20 million from investors that include VC and crypto enthusiast Chris Dixon of Andreessen Horowitz, Coinbase cofounder Fred Ehrsam, and angel investor Elad Gil, among others. We spoke with Xie recently to learn more. Our chat has been edited lightly for length.

TC: When did you first become interested in crypto assets?

LX: I first came across bitcoin in 2011. At the time, I was working (first as an intern) at AIG, which was hiring a lot of risk analysts after the financial implosion. And I saw a lot of what went wrong and became very interested in decentralized systems. When Coinbase came along and I saw they were working with [retailer] Overstock, [helping enable bitcoin as a form a payment for its customers], and working with regulators to take bitcoin mainstream, I wrote to them, and they brought me on.

TC: What were you doing there exactly?

LX: Initially, I was working with law enforcement to help them catch criminals. It’s how I became interested in Monero [a privacy coin that launched in 2014 with privacy features meant to give users a degree of anonymity]. Then I later became a product manager at Coinbase, building internal tools, which is when I met Jordan. He was an engineer on the same team, and we were educating people internally about different cryptocurrencies and really enjoyed that and realized we wanted to spend our time investing in this. So we decided to leave last year and start this fund together.

TC: How is Scalar unique in what it’s doing? 

LX: It’s a very volatile space, but we’ve already been able to see what it takes to succeed through our work at Coinbase. I’ve also advised Ox [a decentralized exchange on Ethereum] and through that work seen what it takes to build a successful crypto project from creating a white paper to building community. Full disclosure: the cofounder is my husband. But over two years, I helped set up its structure, connected it with advisors and investors, and helped make sure its tokens are distributed, and I’m taking what I learned and applying it to other projects. Even if it’s a liquid asset that we’re getting involved in, we try to be as helpful as possible, both on a technical level, as well when it comes to strategy and recruiting.

Our fund is focused on crypto assets with a core focus right now on privacy coins, which we think are undervalued. But we’re also investing in different smart contracts platforms and scaling solutions — different technologies that we think are going to be a big deal.

TC: The latter two don’t sound very liquid. As a hedge fund, aren’t your investors expecting returns fairly quickly? Or do you sell the projects’ tokens right away on the secondary market?

LX: I don’t think anyone can promise exact returns. It’s going to take a few years to [start to see] some of the winners in this industry. But we’ve made it really clear to our investors that this industry is [in the very early innings]. We’re still figuring out the technology and how it gets to scale, but we believe that by getting in early, we’ll be able to capture massive amounts of value.

TC: How many different coins have you invested in so far, and how do you think about company or project “stages” and whether and when it makes sense to invest?

LX: We’ve invested in over a dozen privacy coins. For the early-stage ones, where there’s no product or code available, we’re very dependent on background of the team. But even at that idea phase, we’re thinking through the token economics.

When we get to later-stage projects, we’re looking at the open source code; we’re looking at the community; we’re assessing how do you create a moat. Community is definitely one of the most important pieces — are there people using it and giving their feedback or is this a purely speculative community. We’re also looking at the token itself and considering the supply and the ownership that the team has and its vesting schedule. At the end of the day, making sure the tech is sound and the code is secure and that a team is using the best coding practices and that its developers are competent is the most crucial aspect of what we do. Jordan handles a lot of [this work] but we also have technical advisors.

TC: So many tokens are being generated that Thomson Reuters just added 50 tokens to its financial data feed. Should we expect public exchanges that, instead of company shares, sell company tokens? Is that where things are heading?

LX: First, the vast majority of tokens right now are terrible. Many of them come with zero rights to company revenue or anything; they’re just used for fundraising. I do think we’ll see a trend toward security, where you can tokenize traditional securities and you’ll have 24/7, liquid markets that are accessible globally.  I do eventually see many companies, but public and private, tokenizing their securities and releasing them in this form.

That’s not what truly excites me, though. That just mirrors our existing financial system. I’m much more excited about concepts where you’re disrupting something using cryptography, where a crypto asset is not seizable by any government and you can store money with it and anyone can have access to it.

TC: There are so many deals out there. How would you characterize your investment pace?

LX: There are so many terrible deals out there. The best deals are highly competitive. As for pace, it goes through cycles. We’ll fund some really compelling projects, then months will pass where there’s nothing.

TC: Who are your typical co-investors, and what size checks are you writing?

LX: We mostly find ourselves in VC rounds, with some of the investors in our management company — people who are thinking longer term and who realize that crypto is in its early days. The size of checks completely vary based on our conviction.

TC: What’s one new area of interest for you?

LX: Ethereum is right now the dominant smart projects platform, but there’ve been some issues with scaling, so we’ve been looking at some competitors in what’s becoming a smart contracts war. There are dozens, but only a handful are really good in our opinion, and a lot of them make trade-offs. You want three attributes in an ideal world: scalability, security, and decentralization. Right now, there’s this state where you can only have two. Security is paramount, so the trade-off is between scaling and decentralization. Ethereum is very focused on decentralization; other projects are more focused on scaling and they’ve made decentralization trade-offs.

 Pictured above: Jordan Clifford and Linda Xie