Samsung has announced that it will use 100 percent renewable energy for all its factories and offices in the U.S., Europe and China. This is the first time Samsung has announced a public commitment for renewable energy.
Greenpeace and environmental activists have been calling out Samsung for months as many tech companies have already started switching to renewable energy.
Samsung is starting by the parts of its organization that it can control more easily — its own buildings, factories and offices. According to Greenpeace’s press release, 17 of its 38 buildings are based in the U.S., Europe and China.
“Samsung Electronics is the first electronics manufacturing company in Asia to set a renewable energy target. This commitment could have an enormous impact in reducing the company’s massive global manufacturing footprint, and shows how critical industry participation is in reducing emissions and accelerating the transition to renewable energy. More companies should follow suit and set renewable energy targets, and governments should promote policies that enable companies to procure renewable energy easily,” Greenpeace campaigner Insung Lee said in the press release.
It won’t happen overnight. But these buildings will run on renewable energy by 2020. Samsung says that it could increase its use of renewable energy in other countries. In addition to that, Samsung is going to install solar panels in Gyeonggi province in South Korea.
Like many tech companies, Samsung also works with thousands of suppliers. So it’s not enough to use renewable energy for your own facilities. Samsung is starting small on this front and partnering with the Carbon Disclosure Project Supply Chain Program.
First, the company wants to identify the energy needs of its top 100 suppliers and help them move to renewable energy. This is a multi-year project, and it’s going to be important to regularly track Samsung’s progress on this front.
But it’s also good to see one of the biggest consumer electronics company in the world making strong commitments.
We’re sentimental softies when it comes to tradition, and one of our favorites is the TechCrunch Summer Party at August Capital. This marks the thirteenth year of this Silicon Valley soiree, and we’d love to see you there. Tickets are released in batches, and the first round is available now on a first-come, first-served basis. They always sell out quickly, so buy your ticket today.
The Summer Party is a wonderful opportunity to enjoy an evening of cocktails and conversation — and to celebrate the spirit of entrepreneurship with your peers on the patio and grounds of August Capital in Menlo Park. Of course, every TechCrunch party holds the potential for networking magic. You never know when you might meet the perfect future investor, acquirer, partner or co-founder.
One legendary example: Our founder, Michael Arrington, used to hold these TechCrunch parties in his Atherton backyard, and it’s where Box founders Aaron Levie and Dylan Smith met one of their first investors, DFJ. Who knows? Come to the party and you just might start your own legend.
Here are the pertinent Summer Party details:
July 27, 5:30 p.m. – 9:00 p.m.
August Capital in Menlo Park
Ticket price: $95
Are you an early-stage startup?
Get a Summer Party demo table and showcase your early-stage startup at this legendary event. Each demo table comes with four (4) attendee tickets. Learn more about demo tables here.
Come for the food, come for the drink, come for the magic. Or hey, come for the door prizes, including TechCrunch swag, Amazon Echos and tickets to Disrupt San Francisco 2018.
The first batch of TechCrunch Summer Party at August Capital tickets are available now, and you can buy yours today. We hope to see you there!
“In cases where there is no… central enterprise being invested in or where the digital asset is sold only to be used to purchase a good or service available through the network on which it was created,” that digital asset is “out of the purview of U.S. securities laws”, according to William Hinman, the director of the division of corporation finance at the U.S. Securities and Exchange Commission.
This (edited) statement from Hinman at the Yahoo Finance All Markets Summit: Crypto will likely be seen as the starting gun on a crypto free-for-all in the United States.
Hinman’s comments were certainly a positive signal to the market. They sent the price of Ether spiking from $469 to $516 over the course of the past hour.
While the markets may view this as an unadulterated victory for cryptocurrencies of all stripes, the Securities and Exchange Commission simply looks to be expanding on the fairly nuanced position it’s established with coin offerings and token sales.
For the SEC, while cryptocurrencies like bitcoin and ether are not securities, token offerings for stakes in companies that are built off of those blockchains can be, depending on the extent to which third parties are involved in the creation or exchange of value around the assets.
The key for the SEC is whether the token in question is being used simply for the exchange of a good or service through a distributed ledger platform, or whether the value of the cryptocurrency is dependent on the actions of a third party for it to rise in value.
“Promoters, in order to raise money to develop networks on which digital assets will operate, often sell the tokens or coins rather than sell shares, issue notes or obtain bank financing. But, in many cases, the economic substance is the same as a conventional securities offering. Funds are raised with the expectation that the promoters will build their system and investors can earn a return on the instrument — usually by selling their tokens in the secondary market once the promoters create something of value with the proceeds and the value of the digital enterprise increases,” Hinman said.
This was at the core of a 1946 case which was decided by the Supreme Court and set a standard for the SEC’s authority to oversee certain types of securities issues. That case, SEC v. Howey involved the sale of interests in orange groves to guests of a hotel. The guests could have cultivated their plots of land but instead relied on a service managed by the hotel to create value from the oranges (this is a very rough paraphrase of the facts of the case).
“Just as in the Howey case, tokens and coins are often touted as assets that have a use in their own right, coupled with a promise that the assets will be cultivated in a way that will cause them to grow in value, to be sold later at a profit. And, as in Howey — where interests in the groves were sold to hotel guests, not farmers — tokens and coins typically are sold to a wide audience rather than to persons who are likely to use them on the network,” said Hinman.
Before a network is actually created and as the tokens are marketed to investors rather than users of the token, they’re going to look an awful lot like securities to the SEC.
“The token — or coin or whatever the digital information packet is called — all by itself is not a security, just as the orange groves in Howey were not. Central to determining whether a security is being sold is how it is being sold and the reasonable expectations of purchasers,” Hinman continued.
“The digital asset itself is simply code. But the way it is sold — as part of an investment; to non-users; by promoters to develop the enterprise — can be, and, in that context, most often is, a security — because it evidences an investment contract. And regulating these transactions as securities transactions makes sense.”
Ultimately if the coin offering is successful, and the operations of the network become wholly decentralized, then the SEC will cease to regulate the entity as a security, says Hinman.
“If the network on which the token or coin is to function is sufficiently decentralized — where purchasers would no longer reasonably expect a person or group to carry out essential managerial or entrepreneurial efforts — the assets may not represent an investment contract. Moreover, when the efforts of the third party are no longer a key factor for determining the enterprise’s success, material information asymmetries recede. As a network becomes truly decentralized, the ability to identify an issuer or promoter to make the requisite disclosures becomes difficult, and less meaningful.”
For Hinman, Bitcoin and Ethereum have both hit that tipping point. Other coin offerings haven’t.
“Promoters and other market participants need to understand whether transactions in a particular digital asset involve the sale of a security. We are happy to help promoters and their counsel work through these issues. We stand prepared to provide more formal interpretive or no-action guidance about the proper characterization of a digital asset in a proposed use,” said Hinman.
Below are a list of queries that the SEC regulator enumerated to help determine whether an offering is a security or a utility token.
Is there a person or group that has sponsored or promoted the creation and sale of the digital asset, the efforts of whom play a significant role in the development and maintenance of the asset and its potential increase in value?
Has this person or group retained a stake or other interest in the digital asset such that it would be motivated to expend efforts to cause an increase in value in the digital asset? Would purchasers reasonably believe such efforts will be undertaken and may result in a return on their investment in the digital asset?
Has the promoter raised an amount of funds in excess of what may be needed to establish a functional network, and, if so, has it indicated how those funds may be used to support the value of the tokens or to increase the value of the enterprise? Does the promoter continue to expend funds from proceeds or operations to enhance the functionality and/or value of the system within which the tokens operate?
Are purchasers “investing,” that is seeking a return? In that regard, is the instrument marketed and sold to the general public instead of to potential users of the network for a price that reasonably correlates with the market value of the good or service in the network?
Does application of the Securities Act protections make sense? Is there a person or entity others are relying on that plays a key role in the profit-making of the enterprise such that disclosure of their activities and plans would be important to investors? Do informational asymmetries exist between the promoters and potential purchasers/investors in the digital asset?
Do persons or entities other than the promoter exercise governance rights or meaningful influence?
And here’s another set of questions that founders and potential coin offerings should consider?
Is token creation commensurate with meeting the needs of users or, rather, with feeding speculation
Are independent actors setting the price or is the promoter supporting the secondary market for the asset or otherwise influencing trading?
Is it clear that the primary motivation for purchasing the digital asset is for personal use or consumption, as compared to investment? Have purchasers made representations as to their consumptive, as opposed to their investment, intent? Are the tokens available in increments that correlate with a consumptive versus investment intent?
Are the tokens distributed in ways to meet users’ needs? For example, can the tokens be held or transferred only in amounts that correspond to a purchaser’s expected use? Are there built-in incentives that compel using the tokens promptly on the network, such as having the tokens degrade in value over time, or can the tokens be held for extended periods for investment?
Is the asset marketed and distributed to potential users or the general public?
Are the assets dispersed across a diverse user base or concentrated in the hands of a few that can exert influence over the application?
Is the application fully functioning or in early stages of development?
The AAA games on display at E3 this year have, as usual, an amazing array of beautiful, nearly photorealistic graphics — and while they’re amazing in their own way, I always find it fun to highlight a few games that take a totally different approach to their art. Here are a few that caught my eye this time around.
Sable is a “coming-of-age tale of discovery” set in an open world that you can explore at your own pace. The overall look of the place is rather Journey-esque, but there’s also a shade of Hyper Light Drifter in the environments. Most interesting of all, however, is the visual effect that makes the whole thing look rather like a comic book by Moebius.
The effect is a bit hit or miss — some details can end up warping or looking odd — but overall it’s extremely arresting and definitely set the game apart instantly from its more realistic peers. Hopefully the writing and gameplay live up to its visual style.
Overwhelm is a chunkily-pixelated hardcore shooter-platformer with a couple interesting twists.
First of all, you die in one hit. That’s what makes it hardcore.
Second, you only get 99 bullets per level, and your gun needs to cool down after firing three times.
Third, whenever you beat a boss, it gives a special ability like wall climbing not to you, but to all the enemies.
It reminds me a bit of Abuse, a classic side-scrolling shooter with free mouse aiming and scary aliens. But its art style is far more reminiscent of the excellent Downwell, which itself was modeled on (I believe) the original Game Boy’s four-shade palette. Minit is another recent example of successfully using this ultra-pared-down look.
Noita (Swedish for “witch”) is one I’ve actually been following for a while now. At first glance this looks sort of like a dig-’em-up, a la Terraria, but the visual and gameplay twist is that every pixel is physically simulated. That means everything in the game can be burned, exploded, melted, and so on — dirt will fall, fire will spread, water (and acid, and lava) will flow and escape its container.
You also create your own spells as you delve deeper into the procedurally-generated caves looking for “unknown mysteries.” Well, that’s a bit redundant, but you get the idea. It looks like a real blast.
Signalis goes retro, but in a much different direction than most others. Instead of recreating the beloved pixel art of the SNES or Saturn, it goes to the less-beloved chunky polygons of the PlayStation era. Think Resident Evil. I’m also reminded of the cutscenes from Another World.
Although it’s hard to say exactly what’s going on from the trailer, I’m definitely digging the look and feel. The control panels, the mix of polygons and hand-drawn backgrounds, the scary, lonely air and threatening atmosphere… right up my alley.
Last is Ooblets, which as far as I can tell is about planting and farming strange little creatures that eventually have some kind of dance-off in the forest.
It can be hard to really express a visual style in 3D, but I love what Ooblets is doing. Everything is delightfully awkward and cute, with a deliberate stiffness to it as well as a clear design. The unshaded polygons, careful lighting and modeling, it all creates a strange but compelling whole. The closest thing that I can think of to it is the Katamari Damacy series.
I realize now, having written this, that I put “uniquely” beautiful in the headline and then cited similar looks or inspirations for all the games. But really, though they do take inspiration from others, they’re definitely all doing their own thing. (Really really, though, I just didn’t want to scroll up and change the headline.)
There were plenty more striking games at the show — check your local indie games site to see what others have dug up!
It’s not every day you see a company that employs 75,000 and once had a market cap of $20 billion facing instant doom on an hour-by-hour basis.
But that’s the situation that Chinese telecom firm ZTE finds itself in right now. Following revelations that the company sold equipment with U.S. technology to Iran and North Korea in violation of U.S. sanctions, President Trump decided to kill the company. Then he decided not to kill it. Now, this week, Congress is deciding whether to kill it or not, much to the chagrin of the White House, who thought the matter closed. Senators like Tom Cotton (R-AK) this week have said they believe that the “Death penalty is right penalty for ZTE’s behavior.”
Before we go further, let’s step back for a moment and just muse about what is happening here. Congress and the White House are politicking back and forth over the fate of one of China’s crown jewel tech companies, with tens of billions of dollars and tens of thousands of jobs at stake. If that isn’t the definition of hegemonic power, I don’t know what is. And remember that both branches of government are run nominally by the same party.
China has been leveraging its long-awaited approval of Qualcomm’s acquisition of NXP Semiconductors to push the Trump administration to concede to ZTE’s survival. The Trump administration has gotten that message loudly and clearly, which is among many reasons why it ended up selecting a $1 billion fine as the penalty and trying to move on.
Congress, though, knows no such logic. It can’t handle the sort of multistep logic that connects Qualcomm’s success on NXP to U.S. dominance in 5G to ZTE’s survival. That’s three steps, and that’s probably three steps too much for the collective wisdom of Congress to comprehend.
ZTE’s execution has now taken on its own political momentum. Worse for ZTE, the momentum is bipartisan, with perhaps even more aggression on the Democratic side than the Republican one. Senator Chris Van Hollen (D-MD) was quoted by The Hill saying that saving ZTE “… would send a bad signal to anybody around the world watching that you can violate U.S. sanctions law with impunity and we shouldn’t be doing that.”
For Democrats, hitting Trump hard on trade, National Security and China is a very powerful political weapon in an election year. Since the administration has come to an agreement with ZTE, its position is now fixed, allowing the senators free rein to be tougher than Trump on the issue.
Ironically — and to be clear on this view, I am not getting this from sources, but rather pointing out a unique strategy vector here — it might well be Qualcomm that uses its DC policy shop to try to save ZTE. Those lobbyists protected Qualcomm from a takeover by Broadcom earlier this year, and it could try to make the case to Congress that it will be irreparably damaged if legislators don’t back off their threats.
The irony of course is that the renewed trade jingoism in Congress is a function of Qualcomm’s fight against nominally Singapore-based Broadcom. Qualcomm got the deal blocked on national security grounds, and now has to face those same national security concerns hitting it on the closure of its most important corporate transaction. That classic short-term political thinking earlier this year will make moving forward for the company very difficult here.
ZTE’s cards are few outside of Beijing’s direct interventions. First, it is applying for loans that might reach as much as $10.7 billion from two banks in China, according to the Financial Times. It’s also adding a slate of new directors to its board, to match its agreement with the Trump administration. That’s smart, since the more the deal seems to accomplish, the less impetus Congress has to act to kill the company.
ZTE has other cards it could play. One would be to push for a massive expansion into the U.S. That, of course, contradicts its past history as well as its telco brother, Huawei, which has been mostly barred from entering the U.S. market. Nonetheless, given the priorities of this administration, I am surprised there haven’t been more attempts by ZTE to move jobs and manufacturing to U.S. soil as a peace offering, while gaining the vital support of at least some senators who see jobs springing up in their backyards.
Another option for ZTE would be to increase its corporate transparency. Again, like Huawei, ZTE’s leadership remains relatively opaque, with Communist Party links that have never been fully explained. ZTE is a valuable asset for the Chinese government and economy, and there is a way of potentially blunting some of the momentum in Congress if it was willing to come forth with more info and commit to future work on its transparency.
I don’t expect ZTE to use any of these cards. I am not even sure the Chinese government wants to prevent the company’s death. An execution ordered by Congress is about the clearest sign the CCP leadership could send to its population that economic development must continue at any cost. Li Yuan in The New York Times called this China’s Sputnik Moment, and I think that is apt. If Congress kills ZTE, it won’t be the death of a major Chinese company, but rather the death of open economies and the birth of a renewed nationalism around trade.
In an embarrassing and mystifying about-face, the Seattle City Council has repealed a tax it passed unanimously just a month ago that would require large companies to pay a fixed amount per employee; the money would have been used to combat homelessness. Amazon was the most high-profile opponent of the tax, but not the only one by far, and apparently the Council decided that fighting the business community was “not a winnable battle.”
The situation was in some ways a microcosm for government and grassroots efforts to wrangle with the extremely complex relationship between the growth of tech and various housing crises. I won’t attempt to characterize it here, but Seattle had come to the conclusion that if your company had more than $20 million in receipts, it could afford to pay $275 (down from a proposed $500) per employee per year.
That would have been some $11 million from Amazon alone, so it fussed mightily and halted construction on several of its skyscrapers downtown. But ultimately it and others seemed to reach an unhappy compromise with the reduced per-employee amount.
Not so: After fighting to have the law modified, Amazon, Starbucks and Paul Allen’s Vulcan immediately lent their weight and cash to a referendum campaign that would put the tax up to a popular vote in November.
This prospect apparently spooked the City Council so much that a special meeting was announced less than a day in advance, violating Washington’s own law requiring 24 hours’ notice. At this meeting the members voted 7-2 to repeal the tax that just a month earlier they had so confidently stood behind. Councilmembers Teresa Mosqueda and Kshama Sawant were the only holdouts, and cried shame on their peers: Sawant, known for her fiery rhetoric (perhaps too much so, as it has invited costly lawsuits), called it a “cowardly betrayal.”
And indeed, the questionable merits of the proposed tax aside, it seems strange to think that the Council could feel itself so right just a month ago, and now, faced with the prospect of having to convince the public that it’s a good idea, completely abandoned that conviction. Inspiring government it isn’t.
As some have said, perhaps it would be more convincing if there was a detailed and justified plan for how to address the homelessness problem in Seattle, and then a fundraising campaign — including taxes on businesses — created to enable it. Putting the latter before the former struck many as exemplary of a spendy local government of taxing first and making policy later.
At any rate, it may be remembered, perhaps not entirely accurately, as a moment when Seattle tried to reach out and touch Big Tech and Amazon slapped them down. Though that oversimplifies the situation greatly, there’s an element of truth to it and we may see it referenced as others mount similar attempts.
One of the most popular movies in the U.S. is a terrible teen rom-com called “The Kissing Booth,” and it’s not in theaters. Instead, this Netflix Original with its paltry 17 percent critics’ score on Rotten Tomatoes, shot up to become the No. 4 movie on IMDb, before more recently dropping down to No. 9. Its leads, Jacob Elordi and Joey King, also became the No. 1 and No. 6 most popular stars on IMDb’s StarMeter, respectively, shortly after the film’s launch.
The secret to the movie’s success, however, is not just a combination of teenagers’ questionable taste in entertainment and the power of Netflix’s distribution — though both play a major role, clearly.
Instead, it’s that “The Kissing Booth” is tapping into a built-in audience: teenage Wattpad users.
Yes, Wattpad.
In case you’re not familiar, Wattpad is an online site and mobile app where writers can share their original stories — often things like fan fiction or sappy love stories (ahem) — with a wide community of readers. Today, Wattpad is visited by more than 65 million monthly users, who spend a collective 15 billion minutes per month reading its online stories.
“The Kissing Booth” was one of its successes.
The original story was started on Wattpad back in 2011, and won one of the site’s “Watty Awards” that same year for “Most Popular Teen Fiction.”
The story was read a whopping 19 million times while on Wattpad, before the then 17-year-old author Beth Reekles scored a three-book deal with Random House UK in 2013 — becoming the youngest Wattpad writer to earn a book deal at that time, the company notes.
London- and L.A.-based Komixx Media — the movie’s producer, which specializes in finding young adult IP with commercial potential — reached out to the author within months of the book deal.
“The Kissing Booth is a great example of what is possible on Wattpad,” said Aron Levitz, head of Wattpad Studios, the online community’s studio arm that helps make deals for its authors.
“Beth was a fresh new voice whose story connected with millions of readers all over the world on Wattpad, before becoming a published book,” he noted. “We were able to work with Netflix to market the film on Wattpad and make sure the story’s fans around the world hit ‘play’ when it started streaming. And now it’s one of the most popular movies on the planet.”
Netflix Chief Content Officer Ted Sarandos also confirmed to Vulture the title is one of the streaming service’s most popular, saying that “The Kissing Booth” is “one of the most-watched movies in the country, and maybe the world.”
He didn’t cite hard numbers — Netflix doesn’t do that — but the IMDb rankings indicate the movie is at least resonating with its core teen audience.
Since the movie launched on Netflix, the published book has also shot up the charts. It’s ranking in the top 10 of three “Teen” categories on Amazon, as of the time of writing, including No. 10 in the “Contemporary Teen Romance” category.
Of course, going from an online story to one of the most popular releases in the country is not unique to Wattpad. “50 Shades of Grey” famously began online as “Twilight” fan fiction, for example. But Wattpad has a different audience for its romantic fare than the more adult “50 Shades.” And studios, both traditional and digital, are taking notice.
Most recently, Sony Pictures Television acquired the rights to Wattpad story “Death is my BFF,” which was read more than 92 million times, and Hulu gave a straight-to-series order to “Light as a Feather,” which saw more than 2.9 million Wattpad reads. “Cupid’s Match,” which had over 36 million reads, got a pilot on CW Seed.
But critical interest in films and what people actually watch are often disconnected. That’s certainly the case here as “The Kissing Booth” has an audience score of 71 percent on Rotten Tomatoes. That’s better than the top theatrical release, “Ocean’s 8,” which has a 52 percent score; or the even the No. 2 movie, “Solo: A Star Wars Story,” which is at 65 percent.
“The Kissing Booth” may not be a “good” film, but that hardly seems to matter at this point.
It’s popular among a largely younger crowd — a key target for streaming services. These kids and young adults have grown up watching TV and movies on mobile and computer screens, and often stay home from theaters. And they’re reading their fiction on the web and in mobile apps, too.
Netflix has catered to this young audience before, with arguably “bad” but popular original films like “Bright” (26 percent critics versus 85 percent audience score on Rotten Tomatoes); or the “so bad it’s good” holiday film “A Christmas Prince.”
With Netflix’s now 125 million subscribers and its $1.5 billion in new debt financing, the service has the potential to tap into any key demographic like this time and time again, and serve up a hit — terrible as it may be. And that hit can reach a mass audience, bigger than cable TV or even the Hollywood productions in theaters, in some cases. Hopefully, at least some of them will be “good” by all measures, though, not just viewership.
Telemundo Deportes is putting out the game in conjunction with its Spanish-language coverage of 2018 FIFA World Cup Russia.
GOAL! SHOOTOUT (WHICH IS CLEARLY VERY EXCITING) lets players vie for the title of penalty kick all-star so they can all bend it like the virtual Beckhams that they are.
“The World Cup provides us with the opportunity to tap into the passion of soccer and engage with our viewers in different, authentic ways leading up to and throughout the tournament this summer,” said Miguel Lorenzo, director, Digital Product Development, Telemundo Deportes, in a statement. “We are excited to launch this collaborative initiative with Universal Brand Development, which is Telemundo Deportes’ first release in the games space, and we look forward to offering a high quality social gaming experience for our soccer fans.”
Through the game, folks get points by successfully taking penalty kicks. Over the course of the Cup, which runs from today through July 15, players can perfect their technique by practicing against special targets, unlock new designs for soccer balls and challenge friends to beat scores.
“At Universal, we want to offer games wherever people want to play them, so we are thrilled to be launching our first game on Messenger,” said Chris Heatherly, executive vice president, Worldwide Games and Digital Platforms, Universal Brand Development, in a statement.
The free-to-play game developed with TreasureHunt has to be one of the biggest opportunities yet for the young, Berlin-based startup. It was only last June that the company raised $6 million in its first institutional round of financing led by The Gauselmann Group, a Germany gaming company, with participation from angel investors.
For Kyle Smith, the leader of TreasureHunt’s team of veteran game developers from companies like Electronic Arts, Zynga, Rovio and King, the goal was to appeal to the widest possible audience.
“We really wanted to capture the momentum leading up to Telemundo’s coverage of the World Cup by creating a highly social, super accessible game that can be enjoyed by sports fans anywhere,” said Kyle Smith, CEO, TreasureHunt. “Our goal was to create an experience that appeals to a mainstream audience by making them feel part of this historic worldwide tournament.”
Juul Labs, the company behind the ever-popular Juul e-cig, has today announced a new policy around social media.
This comes in the midst of Juul’s effort to get FDA approval, which has been made more arduous by the fact that the FDA has cracked down on Juul after learning how popular the device is with underage users.
As part of the new policy, Juul will no longer feature models in pictures posted on Instagram, Twitter, or Facebook. FWIW, Juul doesn’t even have a Snapchat. Instead of using models to market the e-cig, Juul Labs will now use real former smokers who switched from combustible cigarette to Juul.
Juul has also initiated an internal team focused on flagging and reporting social media content that is inappropriate or targeted to underage users.
The company mentioned that it has worked to report and remove more than 10,000 illegal online sales since February from various online marketplaces.
We reached out to Juul to see if any changes have been made to the way that Juul targets ads on social media and elsewhere. We’ll update the post if/when we hear back.
Here’s what Juul Labs CEO Kevin Burns had to say in a prepared statement:
While JUUL already has a strict marketing code, we want to take it one step further by implementing an industry-leading policy eliminating all social media posts featuring models and instead focus our social media on sharing stories about adult smokers who have successfully switched to JUUL. We also are having success in proactively working with social media platforms to remove posts, pages and unauthorized offers to sell product targeted at underage accounts. We believe we can both serve the 38 million smokers in the U.S. and work together to combat underage use – these are not mutually exclusive missions.
In April, the FDA sent a request for information to Juul Labs as part of a new Youth Tobacco Prevention Plan, which is aimed at keeping tobacco products of any kind out of the hands of minors. The information request was meant to help the FDA understand why teens are so interested in e-cigs (particularly Juul) and whether or not Juul Labs was marketing the product intentionally to minors.
In response, Juul announced a new strategy to combat underage use, with an investment of $30 million over the next three years going towards independent research, youth and parent education and community engagement efforts.
Since August 2017, Juul has required that people be 21+ to purchase products on its own website, but online and offline third-party retailers have not been so diligent.
Step aside, Allbirds. Atoms come in quarter sizes you can mix-and-match. Emerging from stealth today in a TechCrunch exclusive, this shoe startup’s obsession with satisfaction allowed it to replace my Nikes. I’ve spent the last 2 months wearing Atoms every day. They’re the first sneaker classy looking enough for semi-formal occasions, but that I can comfortably walk or even hike in for hours.
Here’s how Atoms is modernizing the footwear experience:
Pick your quarter size, say 10.25, and Atoms sends you 10s, 10.25s, and 10.5s, plus socks
Try them on and pick any two, even different sizes for different feet, and send the rest back free
No logos. Atoms come in jet black, pure white, or black top/white bottom, but don’t stick an ad on your feet
At $179, Atoms are pricier than $100 lifestyle Nikes or $79 Allbirds. But the basketball shoe giant just sells in half sizes, while Allbirds offers only whole sizes that fit few perfectly. The right quarter-size Atoms for each foot makes them feel molded to your body.
“To make shoes better, you need to know why people wear shoes” Atoms co-founder Waqas Ali tells me. People buy fancy dress shoes they never wear, yet feel embarrassed by the childish designs and branding on most sneakers. “We perfected Atoms for your everyday routine — walking, standing, and commuting” he explains, “You are a person not a billboard, so there’s no logo”.
That hasn’t stopped the shoes from going viral during their beta testing phase. Everyone who tries them on seems to rave about them. That’s driven 4000 people to sign up on the Atoms waitlist which you can join to be first in line. Atoms launch this summer in the U.S., with the first wave of customers getting their shoes in late June/July.
The Big Bang
Husband and wife duo Waqas and Sidra Ali started their first shoe company Markhor in Okara, Pakistan back in 2012. They attacked the market with one of the best qualities you can find in an entrepreneur: curiosity. Instead of coming in with preconceived notions, they traveled the world to research how people actually wear shoes. “You might assume that ‘Oh in Italy, everyone wears leather shoes’, but the young people there were all wearing sneakers” Waqas recalls.
After launching a Kickstarter, the Alis came to Silicon Valley to go through the prestigious Y Combinator startup accelerator in Summer 2015. There, they drilled into more customer research and product design.
Comfort and style were the big deciding factors in most sneaker purchases, so that’s where the couple wanted to differentiate. They discovered that over 70 percent of people have at least a quarter-size different feet, and over 7 have a half-size discrepancy. So why don’t other shoe company offer quarter sizes? “They make tons of different shoes” Waqas says.
Suddenly, the two guiding principles of Atoms aligned. By designing just a single unisex model in a limited set of colors, it could make quarter sizing scalable while stripping away all the goofy extra fabrics and patterns. 35 percent of customers already take two different sizes. That breakthrough attracted $560,000 in seed funding from LinkedIn’s ex-head of growth Aatif Awan and Shrug Capital.
But Atoms is determined to avoid being labeled a Silicon Valley shoe. Rather than coders, the company wants creative types like painters and graphic designers to be its early adopters. The vision is to create a sneaker a head chef could wear all night in the kitchen without hurting, but that look elegant enough that they could stride into the chic dining room with confidence.
The Future Of Footwear
“Most shoes in the market that claim they’re comfortable are only comfortable when you try them on” Waqas laments. Take that other shoe startup Allbirds. They’re super soft and made of wool, and the first steps feel like you’re wearing cloud slippers. But walk 10 blocks and you’ll find the bendy bottoms don’t protect you much.
That’s why Atoms hired 18-year veteran of the shoe business Sangmin Lee who’s worked with Adidas and Puma out of Portland and South Korea. He prototyped tons of different versions for Atoms. The result is a strong but light outsole on the bottom with indents cut out for anti-slip traction and to reduce weight. Meanwhile, the upper’s tough mesh material breathes but holds its shape, and refuses stains.
“Shoe companies say they use sustainable materials but you go to the factories and everything is falling apart” Sidra tells me. Organic materials sound nice but can break down too quickly. “The way we make our shoes environmentally friendly is that they last long” Waqas says with a laugh.
Two months of tough wear later, my Atoms are holding up great. The foamy mid-sole has frayed a tiny bit in the front like many shoes. And the knit materials ingrained some dust when I went camping in them that needed some brushing to get out. But they’ve succeeded in becoming my go-to shoe I can chill, work, and play in.
Now Atoms is trying to build more commerce innovation to turn buyers into lifetime wearers. It’s working on a special pattern for the insole that will rub off based on where you put your weight. The idea is that when people send their old pairs in for a discount on the next, it can analyze that insole pattern to improve the shape of future models.
One day, Atoms hopes to create a completely personalized shoe shopping experience. It hopes to actually give you slightly different insoles with more or less arch support depending on how you wore the last ones. And it’s planning early access to new color combinations and laces for repeat buyers.
Atoms will need loyalty in case the shoe giants come out with their own minimalist, quarter-sized sneakers. Such a limited set of colors and single style mean plenty of people will simply find them ugly or outside their taste. And no, they’re not a great fit for the gym or with a suit. But if you want understated, durable shoes you don’t have to think about, Atoms excel.
The startup must rely on its nimbleness and a flawless customer experience if it’s going to gain a foothold in a business dominated by brands with huge ad campaigns and brick-and-mortar distribution. One thing it’s thankful to its shoe startup competitor for is that “Allbirds has shown the world is not just ruled by Nike and Adidas”.
Luckily Atoms has strong differentiation in a world of interchangeable sneakers. “I thought quarter-sizing was a joke orgimmick until I tried the 10.25s” one customer said. “How will I go back to a 10.5 when 10.25 fits so well?” Personally, there hasn’t been another tech or startup product in the past 10 years beyond Apple’s AirPods that has cemented itself so deeply into my daily life.
“There’s no way to hack shoes” Waqas concludes. “You just have to make a good shoes.”