Month: June 2019

11 Jun 2019

Animal Crossing, Zelda and Gooigi – The best of Nintendo’s E3 event

After a weekend of press events, E3 officially kicks off in earnest this morning. Nintendo continued its tradition of starting the show off with its customary Direct streaming event. Aside from a brief Doug Bowser/Bowser Koopa mixup at the top, there was very little executive chatter, with the company instead focusing on trailers.

And that’s for the best. There was a LOT crammed into less than an hour here (a nice change of pace after last night’s Square slog). Though, as usual, it was a mix of new and old, with a few surprises sprinkled throughout.

Here’s the best of what Nintendo had to offer this year at E3.

Animal Crossing: New Horizons – The big news here, sadly, is a delay. The long awaited new addition to the Animal Crossing franchise has been pushed back to March 2020 in order to tweak the title. We got a nice new trailer out of it, at least.

Zelda: Link’s Awakening – Not gonna lie — excited about this remaster for the Switch. The new version of Link’s Awakening is due out on September 20.

Luigi’s Mansion 3 – I’d be remiss if I didn’t take this time to mention Gooigi, Luigi’s gelatinous clone. Still no exact date for the haunted house game, which is set for release some time this year.

Zelda: Breath of the Wild sequel – The company closed things out with a pretty big teaser. The Switch’s first blockbuster, Breath of the Wild is getting a sequel. Not much in the way of gameplay footage, or anything else, really. Just a not that the title is “now in development.” Better than nothing, I guess.

The Dark Crystal: Age of Resistance Tactics – In time for the upcoming Netflix reboot series, Jim Henson’s The Dark Crystal is getting its very own Switch title later this year.

Contra: Rogue Corps – The Switch is about to get a whole lot of Contra. In addition to a post-apocalyptic entry, the classics of the series are being reissued on the Switch later this year.

Collection of Mana – Speaking of collections of beloved franchises, Square’s Secret of Mana series (including Trials of Mana) is getting a full collection for the Switch, two years after arriving in Japan.

11 Jun 2019

WordPress VIP Go sites are experiencing outages (yes, ours included)

You might have notice something funny if you visited TechCrunch dot com this morning (aside form the usual dryly hilarious tech commentary, that is). Our site, along with others, was hit by a major issue to WordPress’s VIP Go platform. For now, you’ll have to settle for a potted plant in place of our normal elucidating commentary. At least the image is reasonably zen.

We, like the rest of the impacted sites, are investigating the issue at present. Though things appear to have resumed normal functionality (which is why you’re reading this on our site, instead of our Tumblr, where it was originally published).

The company offered a comment to TechCrunch this morning, noting, “We’re currently experiencing issues affecting sites hosted on the VIP Go platform. This is affecting multiple sites. Our team is working swiftly to resolve this across all affected sites.” Essentially the same thing it posted to its own service site this morning.

The issues are impacting other large sites as well, including 9to5 Mac, which noted that it has “reverted to default WordPress theme until the issue is resolved.” More details as we get them.

11 Jun 2019

Amazon Alexa team uses machine learning to better handle regional language differences

Amazon’s Alexa voice assistant faces a massive challenge: Operating not only as a multi-lingual product, but also ensuring that all regional variants of languages it supports are well understood by Alexa, too.

To help accomplish that, Alexa has been retrained entirely for every variant needed – a time- and resource-heavy activity. But a new machine learning-based method for training speech recognition created by Alexa’s AI team could mean a lot less rework in building out models for new variants of existing languages.

In a paper presented to the North American Chapter of the Association for Computational Linguistics, Amazon Alexa AI Senior Applied Science Manager Young-Bum Kim and his colleagues laid out a new system that was able to demonstrate improvements in accuracy of 18 percent, 43 percent, 115 percent and 57 percent respectively on four variants of English (from the U.S., the U.K., India and Canada) used in the trial.

The team managed this by implementing a means through which it can tweak its learning algorithm to focus its attention more heavily on just a locale-specific model when it knows in advance that answers to requests from users made in that domain are highly-region specific (ie., when asking to find a good nearby restaurant) vs. when the results are going to be relatively similar regardless of where the request is being made.

Alexa’s team then combined their locale-specific models into one and also added in their location-independent model for the language, and found the improvements measured above. 

Basically, this means they can save work by leveraging a common base and only focusing on adding differentiation for stuff that changes significantly in terms of what kind of answers it’ll prompt Alexa to give region-to-region, which should make Alexa smarter, faster and more linguistically flexible over time.

11 Jun 2019

Dropbox relaunches as an enterprise collaboration workspace & portal

Dropbox is evolving from a file storage system to an enterprise software portal and collaboration workspace. Today it launches this new version of Dropbox that lets you launch apps with shortcuts for Slack and G Suite, search across all your files inside your other enterprise tools, and communicate and comment on your team’s work. The new Dropbox launches today for all of its 13 million business users across  400,000 teams.

The launch includes deep integrations with Slack so you can comment on files from within Dropbox, and Zoom so you can video chat without leaving the workspace. Web and enterprise app shortcuts relieve you from keeping all your other tools constantly open in other tabs. And Dropbox is launching a new desktop app for all users.

CEO Drew Houston described how people spend 60% of our office time on work about work like organization and communication instead of actually working — a marketing angle frequently used by task management startup Asana. He pointed out that it’s easier to find info from the public than our own company’s knowledge that’s scattered across our computers and the cloud. The “Finder” on our computers hasn’t evolved to embrace a post-download era. Now Dropbox wants to be both your file tree, your finder, and your desktop in the cloud.

11 Jun 2019

Animal Crossing for Switch gets delayed

Fans had few expectations rolling into Nintendo’s E3 Direct that were more pronounced than hopes for more details on Animal Crossing for Switch.

We got some insight into the title’s storyline, but the bigs news is that the originally announced 2019 release timeframe is getting pushed back. Now, Animal Crossing: New Horizons, as its being called, will be released March 20, 2020.

“To ensure that this game is the best it can be, we must ask you to wait a little bit longer than we thought,” Nintendo executive Yoshiaki Koizumi said during the company’s presentation.

In terms of game details, it looks like you begin the game being flown to a deserted island courtesy of character Tom Nook’s “Nook Inc. Deserted Island Getaway Package.” From there, it seems that a lot of the gameplay should be pretty familiar, chatting with animals, getting them out of jams, customizing things, feeding Tom Nook’s perverted brand of capitalism etc. etc.

The gameplay seems to incorporate many of the evolutions the series has seen in the past few games, including Nintendo’s mobile title. You can craft furniture and really change the outdoor environments. It looks like there’s some significant updates to multiplayer as some of the footage multiple human characters onscreen, there still seems to be a good deal we don’t know.

The delay is disappointing news, especially after Nintendo’s announcement that Metroid Prime 4 had to restart development. It’s of course positive to keep the quality of titles high, but it seems Nintendo is having some issues keeping their core IP on track for the original estimated release dates.

11 Jun 2019

Mobile games now account for 33% of installs, 10% of time, and 74% of consumer spend

Mobile gaming continues to hold its own, accounting for 10% of the time users spend in apps — a percentage that has remained steady over the years, even though our time in apps overall has grown by 50% over the past two years. In addition, games are continuing to grow their share of consumer spend, notes App Annie in a new research report out this week, timed with E3.

Thanks to growth in hyper-casual and cross-platform gaming in particular, mobile games are on track to reach 60% market share in consumer spend in 2019.

The new report looks at how much time users spend gaming versus using other apps, monetization, and regional highlights within the gaming market, among other things.

Despite accounting for a sizable portion of users’ time, games don’t lead the other categories, App Annie says.

Instead, social and communications apps account for half (50%) of the time users spent globally in apps in 2018, followed by video players and editors at 15%, then games at 10%.

In the U.S., users generally have 8 games installed per device and globally, we play an average of 2 to 5 games per month.

The number of total hours spent games continues to grow roughly 10% year-over-year, as well, thanks to existing gamers increasing their time in games and from a broadening user base including a large number of mobile app newcomers from emerging markets.

This has also contributed to a widening age range for gamers.

Today, the majority of time spent in gaming is by those aged 25 and up. In many cases, these players may not even classify themselves as “gamers,” App Annie noted.

While games may not lead the categories in terms of time spent, they do account for a large number of mobile downloads and the majority of consumer spending on mobile.

One-third of all worldwide downloads are games across iOS, Google Play, and third-party app stores.

Last year, 1.6+ million games launched on Google Play and 1.1+ million arrived on iOS.

On Android, 74 cents of every dollar is spent on games with 95% of those purchases coming as in-app purchases not paid downloads. App Annie didn’t have figures for iOS.

Google Play is known for having more downloads than iOS, but continues to trail on consumer spend. In 2018, Google Play grabbed a 72% share of worldwide downloads, compared with 28% on iOS. Meanwhile, Google Play only saw 36% of consumer spend versus 64% on iOS.

One particular type of gaming jumped out in the new report: racing games.

Consumer spend in this subcategory of gaming grew 7.9 times as fast as the overall mobile gaming market. Adventure games did well, too, growing roughly 5 times the rate of games in general. Music games and board games were also popular.

Of course, gaming expands beyond mobile. But it’s surprising to see how large a share of the broader market can be attributed to mobile gaming.

According to App Annie, mobile gaming is larger than all other channels including home game consoles, handheld consoles, and computers (Mac and PC). It’s also 20% larger than all these other categories combined — a shift from only a few years ago, attributed to the growth in the mobile consumer base, which allows mobile gaming to reach more people.

Cross-platform gaming is a key gaming trend today, thanks to titles like PUBG and Fortnite in particular, which were among the most downloaded games across several markets last year.

Meanwhile, hyper-casual games are appealing to those who don’t think of themselves as gamers, which has helped to broaden the market further.

App Annie is predicting the next big surge will come from AR gaming, with Harry Potter: Wizards Unite expected to bring Pokémon Go-like frenzy back to AR, bringing the new title $100 million in its first 30 days. The game is currently in beta testing in select markets, with plans for a 2019 release.

In terms of regions, China’s impact on gaming tends to be outsized, but its growth last year was limited due to the game license regulations. This forced publishers to look outside the country for growth — particularly in markets like North America and Japan, App Annie said.

Meanwhile, India, Brazil, Russia and Indonesia lead the emerging markets with regard to game
downloads, but established markets of the U.S. and China remain strong players in terms of sheer numbers.

With the continued steady growth in consumer spend and the stable time spent in games, App Annie states the monetization potential for games is growing. In 2018, there were 1900 games that made more than $5 million, up from 1200 in 2106. In addition, consumer spend in many key markets is still growing too — like the 105% growth in two years in China, for example, and the 45% growth in the U.S.

The full report delves into other regions as well as game publishers’ user acquisition strategies. It’s available download here.

11 Jun 2019

Here’s Mary Meeker’s 2019 internet trends report

The Internet Trends Report — everyone’s favorite slide deck — is back. Bond Capital founder and former Kleiner Perkins general partner Mary Meeker made her presentation on stage at Vox/Recode’s Code Conference in Scottsdale, Arizona on Tuesday.

Meeker first crafted a report of this kind, which highlights the most important statistics and technology trends on the internet, in 1995.

It’s been a busy past year for the former Morgan Stanley analyst, who since releasing the 2018 internet trends report last May, exited Kleiner Perkins and raised more than $1 billion for her debut growth fund, Bond.

We’ll be back later with a full analysis of this year’s report. For now, here’s a look at all the slides. You can view the full internet trends report archive here.

This story is updating.

11 Jun 2019

Verified Expert Growth Marketing Agency: Growth Pilots

Growth Pilots is one of the more exclusive performance marketing agencies in San Francisco, but they know how to help high-growth startups excel at paid marketing. CEO and founder Soso Sazesh credits his personal experiences as an entrepreneur along with his team’s deep understanding of high-growth company needs and challenges as to what sets Growth Pilots apart. Whether you’re a founder of a seed or Series D stage startup, learn more about Growth Pilots’ approach to growth and partnerships.

Advice to early-stage founders

“I think a lot of times, especially at the early stage, founders don’t have a lot of time so they’re willing to find the path of least resistance to get their paid acquisition channels up and running. If things are not properly set up and managed, this can lead to a false negative in terms of writing off a channel’s effectiveness or scalability. It’s worth talking to an expert, even if it’s just for advice, to ensure you don’t fall into this trap.”

On Growth Pilots’ operations

“They have good business acumen, move fast and work as an extension to your internal team.” Guillaume McIntyre, SF, Head of Acquisition Marketing, Instacart

“Something we pride ourselves on is working with relatively few clients at a time so we can really focus all of our team’s efforts and energy on doing the highest quality work. Each of our team members works on a maximum of two to three accounts, and therefore they’re able to get very invested in each client’s business and integrated into their team. We really try to simulate the internal team dynamics as much as possible and pairing that with our external capabilities and expertise.”

Below, you’ll find the rest of the founder reviews, the full interview, and more details like pricing and fee structures. This profile is part of our ongoing series covering startup growth marketing agencies with whom founders love to work, based on this survey and our own research. The survey is open indefinitely, so please fill it out if you haven’t already.


Interview with Growth Pilots Founder and CEO Soso Sazesh

Yvonne Leow: Tell me a little bit about your background and how you got into growth.

Soso Sazesh: I grew up in northern Minnesota where there is no tech industry whatsoever and then after high school, I came out to Silicon Valley and got exposed to the epicenter of the technology industry. I became very interested in startups and hustled to find startup internships so I could get experience and learn how they operated.

After a couple of startup internships, I got accepted to UC Berkeley and that gave me even more exposure to the startup ecosystem with all of the startup events and resources that UC Berkeley had to offer. I worked on a couple of startup projects while I was at UC Berkeley, and I taught myself scrappy product management and how to get software built using contract developers.

11 Jun 2019

As Alzheimer’s costs soar, startups like Neurotrack raise cash to diagnose and treat the disease

As studies show that early diagnosis and preventative therapies can help prevent the onset of Alzheimer’s, startups that are working to diagnose the disease earlier are gaining more attention and funding.

That’s a boon to companies like Neurotrack, which closed on $21 million in new financing led by the company’s previous investor, Khosla Ventures, with participation from new investors Dai-ichi Life and SOMPO Holdings.

Last year, the Japanese life insurance company, Dai-ichi Life partnered with Neurotrack to roll out a cognitive assessment tool to the company’s customers in Japan.

And earlier this year, the Japanese health insurer, SOMPO conducted a 16-week pilot with Neurotrack, where more than 550 of SOMPO’s employees took Neurotrack’s test and followed the Memory Health Program for four months. Neurotrack and SOMPO are now working to deepen and extend their partnership.

“As the global crisis around Alzheimer’s continues to grow, the private sector is joining government and nonprofits to address the problem in their markets. In Japan, for example, traditional insurance companies are developing novel solutions that incorporate Neurotrack’s products to advance better memory health among its population,” said Elli Kaplan, Neurotrack Co-founder and CEO. “These partnerships are innovative models that we hope to replicate in other markets, enabling traditional insurance companies to create new markets while helping to address the Alzheimer’s crisis. And now they’re also investing in our company so these companies have two ways of doing well by doing good.”

Neurodegenerative disorders are becoming a more serious issue for the island nation — and the rest of the world. In fact, over the weekend the G20 first raised the possibility that aging populations could be a global risk.

“Most of the G20 nations already experience or will experience ageing,” Bank of Japan governor Haruhiko Kuroda, told reporters from Agence France Presse. “We need to discuss problems that arise with societal aging and how to deal with them.”

In the U.S., the estimated cost of caring for Americans with Alzheimer’s and other dementias was an estimated $277 billion in 2018, according to a study cited by WebMD. Roughly $186 billion of those costs are borne by Medicare and Medicaid with another $60 billion in payments coming out-of-pocket. That number could top $1.1 trillion by 2050, according to the same report.

Neurotrack uses cognitive assessments that follow eye movements using the camera on a computer or mobile phone to create a baseline for cognitive functions. The company then uses a combination of brain training and diet, exercise, and sleep adjustments to try and improve cognitive function and health.

Its technology is one of several different approaches startups are taking to try and provide early diagnoses and potential preventative measures against the disease.

MyndYou is another company tackling neurodegenerative diagnostics uses an app to monitor movement among its users. The company assesses that data to determine whether there may be any issues related to cognitive function.  It recently partnered with the Japanese company Mizuho to test its efficacy among Japan’s aging population.

Then there’s Altoida, another startup which launched recently to tackle the cognitive assessment market. It uses augmented reality and a series of memory tests to assess brain function and attempt to detect neurodegeneration.

Neurotrack’s technology, based on research from Emory University, has managed to attract more than just Japanese corporations. Previous investors like Sozo Ventures, Rethink Impact, AME Cloud Partners, and Salesforce founder Marc Benioff have also thrown cash behind the company.

To date, the company has raised more than $50 million including $6.8 million in grants from the National Institutes of Health and National Institute of Aging.

The company said its new investment will be used to develop new partnerships in additional global markets and continue research and development.

“One can now feel empowered to test for potential memory decline, given that Neurotrack’s Memory Health Program can help stave off cognitive decline. This fully integrated platform enables users to assess the state of their memory, reduce future risk for decline, and monitor progress in order to take better control of one’s memory health. We combine these tools with deep analytics to further target and personalize, creating a very powerful precision medicine solution,” said Kaplan. “Just as when you go on a diet, you use a scale to provide evidence that you’re losing weight. Neurotrack now has the equivalent of both a scale to measure and the Memory Health Program for cognitive health. This is a game-changer for dementia risk.”

Japan has national efforts targeting a reduction in the onset of dementia in 6% of people in their 70s by 2025 (the country has the world’s largest population of the elderly with over 20% of the country over the age of 65). Roughly 13 million people are expected to develop Alzheimer’s in Japan by 2025.

Part of the company’s success in fundraising comes from the results of a preliminary study that showed improved cognitive functions for people diagnosed with some decline in cognitive function after a year of using Neurotrack’s Memory Health Program. The company claims it has the the first fully integrated, clinically-validated platform that can assess a person’s cognition through its cognitive assessment — which can predict conversion from healthy to mild cognitive impairment (MCI) or MCI to Alzheimer’s disease within 3 years at 89% accuracy, and within 6 years at 100% accuracy.

While that kind of assessment is good, Alzheimer’s symptoms can begin to appear as early as 25 years before the onset of the disease. So there’s still work to be done.

“Neurotrack has built an incredible integrative platform that is transforming our battle with Alzheimer’s,” said Jenny Abramson, Founder & Managing Partner of Rethink Impact. “Elli’s two decades of experience in the private sector and in government are helping her scale this solution to the millions of people suffering from cognitive decline around the world. We couldn’t be more excited to continue to support Neurotrack, given both the financial opportunity and the impact they are already having on this critical disease.”

11 Jun 2019

72 hours left on early-bird savings for TC Sessions: Mobility 2019

We’re totally stoked to see all of you at TC Sessions: Mobility 2019 on July 10 in San Jose, Calif. That’s slightly less than a month away, and if you want to save on the price of admission, you need to play beat the clock. Early-bird pricing ends on Friday, June 14 at 11:59 p.m. (PT).

That’s a hundred bucks, people. Why pay more? Buy your early-bird ticket now and save that Benjamin for a rainy day.

TC Sessions: Mobility 2019 is a day-long conference focusing on the current and future state of mobility and transportation. More than 1,000 members of these communities — founders, technologists, engineering students and investors — will gather to learn, share, demo and network.

TechCrunch editors will interview some of the best minds and makers in mobility and transportation — the people making it happen. They’ll look at the promises, expose the hype and address the complex challenges inherent in these revolutionary industries.

Autonomous vehicles are a hot topic, and you’ll hear a lot on that subject. We can’t wait to hear from Jesse Levinson, co-founder and CTO of Zoox. He oversees the company’s software, artificial intelligence, computing and sensing platforms. He’ll talk with us about the company’s deployment plans and the challenges ahead.

The jam-packed agenda includes some of the transportation industry’s biggest names. Folks like Seleta Reynolds of the Los Angeles Department of Transportation, Ford Motor CTO Ken Washington, Mobileye co-founder and CEO Amnon Shashua, Karl Iagnemma of Aptiv, Alisyn Malek with May Mobility and Dmitri Dolgov at Waymo.

What’s happening with mobility investment? We’ve got that covered, too. You’ll hear from Michael Granoff (Maniv Mobility), Ted Serbinski (Techstars) and Sarah Smith (Bain Capital).

Here’s another way to experience TC Sessions: Mobility 2019. Buy a demo table. You won’t find a better place to showcase your mobility startup to a more targeted, influential audience. We’re talking founders, investors, technologists and media. The price includes three attendee tickets for extra ROI.

TC Sessions: Mobility 2019 takes place July 10 in San Jose, Calif. It’s time to play beat the clock. Early-bird pricing ends in 72 hours on Friday, June 14 at 11:59 p.m. (PT). Buy your ticket today and save $100.

Is your company interested in sponsoring or exhibiting at TC Sessions: Mobility? Contact our sponsorship sales team by filling out this form.