Year: 2019

03 Jan 2019

Scratch 3.0 is now available

The only kids programming language worth using, Scratch, just celebrated the launch of Scratch 3.0, an update that adds some interesting new functionality to the powerful open source tool.

Scratch, for those without school aged children, is a block-based programming language that lets you make little games and “cartoons” with sprites and animated figures. The system is surprisingly complex and kids have created things like Minecraft platformers, fun arcade games, and whatever this is.

The new version of scratch includes extensions that allow you to control hardware as well as new control blocks.

Scratch 3.0 is the next generation of Scratch – designed to expand how, what, and where you can create with Scratch. It includes dozens of new sprites, a totally new sound editor, and many new programming blocks. And with Scratch 3.0, you are able to create and play projects on your tablet, in addition to your laptop or desk computer.

Scratch is quite literally the only programming “game” my kids will use again and again and it’s an amazing introduction for kids as young as pre-school age. Check out the update and don’t forget to share your animations with the class!

03 Jan 2019

Cloudera and Hortonworks finalize their merger

Cloudera and Hortonworks, two of the biggest players in the Hadoop big data space, today announced that they have finalized their all-stock merger. The new company will use the Cloudera brand and will continue to trade under the CLDR symbol on the New York Stock Exchange.

“Today, we start an exciting new chapter for Cloudera as we become the leading enterprise data cloud provider,” said Tom Reilly, chief executive officer of Cloudera, in today’s announcement. “This combined team and technology portfolio establish the new Cloudera as a clear market leader with the scale and resources to drive continued innovation and growth. We will provide customers a comprehensive solution-set to bring the right data analytics to data anywhere the enterprise needs to work, from the Edge to AI, with the industry’s first Enterprise Data Cloud.”

The companies describe the deal as a “merger of equals,” though Cloudera stockholders will own about 60 percent of the equity in the company.

The combined company expects to generate over $720 million in revenue from its 2,500 customers who rely on it to help them manage the complexities of processing their data. While Hadoop itself is open source and freely available, Cloudera and Hortonworks abstract away most of the infrastructure. Both focused on slightly different markets, though, with Hortonworks going after a more technical user and a pure open source approach, while Cloudera also offered some proprietary tools.

“Together, we are well positioned to continue growing and competing in the streaming and IoT, data management, data warehousing, machine learning/AI and hybrid cloud markets,” said Hortonworks CEO Rob Bearden back when the deal was first announced. “Importantly, we will be able to offer a broader set of offerings that will enable our customers to capitalize on the value of their data.”

03 Jan 2019

Daily Crunch: AR startups face an uneasy future in 2019

The Daily Crunch is TechCrunch’s roundup of our biggest and most important stories. If you’d like to get this delivered to your inbox every day at around 9am Pacific, you can subscribe here:

1. Magic Leap and other AR startups have a rough 2019 ahead of them 

2018 was supposed to be the year where the foundation of AR was set to expand, but now it looks like momentum has been sucked out of the industry’s heavy hitters.

2. Sorry I took so long to upgrade, Apple 

Apple missed Wall Street’s Q1 sales projections yesterday and the company blamed faltering sales in China for the reason behind the drop. But let’s not kid ourselves; anyone who has an iPhone now is part of the problem. As essential as these devices have become to our lives, it’s too hard for many consumers around the world to justify spending more than $1,000 for a new phone.

BERND THISSEN/AFP/Getty Images

3. China’s lunar probe makes history by successfully soft-landing on the far side of the moon

China crossed a major milestone in space exploration last night by becoming the first country to land a probe on the far side of the moon. Named after the Chinese moon goddess, Chang’e 4 will use a low-frequency radio to survey the terrain of the moon.

4. Mary Meeker targets $1.25B for debut fund, called Bond

With Bond, Meeker is set to be the first woman to raise a $1 billion-plus VC fund.

5. Money is no object: China’s Luckin sets sights on rivaling Starbucks 

Caffeinated drinks are taking off in the tea-drinking nation. Luckin, which is only a year old, has announced an ambitious plan to topple Starbucks and expand to 6,000 stores by 2022.

6. 10 predictions on the future of gaming in 2019 

Will the gaming industry clutch up in 2019?

7. Segway unveils a more durable electric scooter and autonomous delivery bot 

Segway’s Model Max scooter is designed to help services like Bird and Lime reduce their respective operating and maintenance costs, while its new Loomo delivery bot is made for autonomous deliveries for food, packages and other items.

03 Jan 2019

The NFL launches its first standalone voice app with “A Rookie’s Guide to the NFL” for Alexa

The NFL is giving voice assistants a go. Earlier this year, the organization had tested the waters with the launch of a flash briefing called “NFL in :60,” but today the company is debuting its first standalone voice-enabled app. The new Alexa skill, “A Rookie’s Guide to the NFL,” is designed to serve as companion that guides fans through the 2019 NFL playoffs and postseason, the organization says.

The skill itself was built in-house over the past several months by the NFL’s Digital Lab, an area within the league’s media group that develops tech products and features to advance the fan experience. Voice technology is currently an ongoing area of focus for this group.

And today’s launch of the “A Rookie’s Guide to the NFL” voice skill for Alexa is only the first phase of the NFL’s larger voice strategy, the league notes.

Fans who enable the skill will have access to over 1,000 football and NFL-related terms, across areas like the rules, positions, formations, equipment, players and key personnel. This aspect of the skill is aimed more at getting newcomers up to speed with football jargon, like “pistol,” “screen pass,” “nickel,” and other terms.

Fans can also ask for general information about the players, like “Who is Tom Brady?” or “Where did Lamar Jackson go to college?” or “How tall is Russell Wilson?,” for example. And they can ask for game schedules, matchups, game times, TV network, scores, as well as about the stadiums, which teams are in a given conference or division, who the head coaches are, and much more.

The skill is able to recall Super Bowl history, too, offering the score, location, and date of any of the past 52 Super Bowls, as well as the Super Bowl MVP and the halftime act from every game.

When responding to questions, the skill can return answers in a variety of forms including both as short and longer (“Go Long”) definitions, or as videos and images on Alexa devices with screens.

The skill additionally includes a five-minute podcast called “Game Plan” that preps fans for each round of the playoffs and the Super Bowl. The audio program is hosted by former New York Giants Defensive End Osi Umenyiora and other NFL talent. The game previews will offer player and coach audio, key stats, and audio from a great historical play, among other things.

The podcast will add new episodes every Monday during the postseason through the Super Bowl, the NFL says.

The previously launched NFL flash briefing is now integrated as a part of this skill, and is updated multiple times per day with news from the NFL Network’s news desk. To access it from the skill, fans can just say, “give me the news.”

This isn’t the first time that Alexa has been able to offer NFL news and information to fans, however.

Last fall, an Alexa update allowed the smart assistant to answer questions about the major NFL teams. Alexa can also answer sports trivia, give predictions on games, provide updates on team transactions and injuries, recap NFL games, and more.

The Alexa skill store is also filled with a number of unofficial third-party skills, like trivia apps, quizzes, flash cards, Q&A apps, news readers, countdowns, and more.

It seems the NFL now wants to more directly own that customer experience, rather than leaving it up to Alexa or other developers to handle.

The NFL says the new skill is launching today, January 3, but it’s not yet showing in U.S. Alexa Skill Store. The organization tells us the skill has rolled out to the U.K. and other countries, and it still anticipates a U.S. launch today.

Image credit: NFL via NFL.com/voice

 

03 Jan 2019

Apple stock has dropped 38 percent in 90 days

Apple stock was down over 9 percent overnight and continued the downward trend in trading this morning. In fact, the company’s stock price is down a total of 38 percent since October. This, after the company halted trading yesterday afternoon to provide lower guidance for upcoming earnings. As the iPhone upgrade market softened, it was having a big impact on revenue, at least in the short term and Apple stock took a big hit as a result.

On October 3, the stock was selling at 232.07 per share, and while the price has fluctuated and the market in general has plunged in that time period, the stock has been on a downward trend for the past couple of months and has lost approximately $87 a share since that October high point.

 

Last night, before the company briefly stopped trading to make its announcement, the stock stood at $157.92 a share. This morning as we went went to publication, it was recovering a bit, but still down 8.19 percent to $144.981.

D.A. Davidson senior analyst, Tom Forte says yesterday’s announcement while not completely unexpected was surprising given Apple’s traditionally strong position. “We knew that iPhone unit sales were weak, but just not how weak,” he said.

The biggest factor in yesterday’s announcement in Forte’s view, was China where he says the company generates 20 percent of its sales. As the US-China trade war drags on, it’s having an impact on these sales. This could be due to a combination of factors including a weakening Chinese economy as a result of the trade war, or patriotism on the part of Chinese consumers, who are choosing to buy Chinese brands over of the iPhone.

This also comes at a time when Apple had already indicated that iPhone sales were weak in other worldwide markets including India, Russia, Brazil and Turkey. This already helped weaken the iPhone sales worldwide, although Forte still sees the Chinese market as the biggest factor in play here.

Forte says that in spite of the soft iPhone performance, the good news is the rest of the product portfolio is up 19 percent and that could bode well for the future. What’s more, the company has set aside $100 billion for stock buy-back purposes. “They have the balance sheet. They have the stock buy-back program. They still generate very significant free cash flow, and if the individual investor won’t buy the stock, then the company will buy the stock,” he explained.

In a report released this morning, financial analysts Canaccord Genuity believe that in spite of yesterday’s report, the company is still fundamentally sound and they continue to recommend a Buy for Apple stock. “We maintain our belief Apple can expand its leading market share of the premium-tier smartphone market and the iPhone installed base (excluding refurbished iPhones) will exceed 700M in 2018. This impressive installed base should drive iPhone replacement sales and earnings, as well as cash flow generation to fund strong long-term capital returns. We reiterate our BUY rating but decrease our price target to $190 based on our lowered estimates,” the company wrote in a report released this morning.

Forte says the unknown-unknown here is how the US-China trade war plays out and as long as that situation remains fluid, the company might not recover that income in the near term in spite of stronger sales across the catalogue.

03 Jan 2019

GE adds a bunch of Google Assistant-friendly smart home products

This year’s CES is already shaping up to be another big show for smart home devices, with the Amazon Alexa/Google Assistant show down in the center ring. GE bought into the Alexa ecosystem fairly early on and got on-board with Google Assistant more recently.

At the Pixel 3 event back in October, the company announced that its C by GE bulbs were the first to carry Made by Google certification with Home functionality built-in right out of the box. At CES this year, the company will show a bunch more products, effectively tripling the size of the C by GE line.

In addition to the standard bulbs announced in the fall, the company’s also releasing full color lights with millions of color options, available in a handful of configurations, including a lighting strip.

Also new is a GE light light switch, which allows for remote dimming of standard bulbs, along with a smart plug and a motion sensor that controls the room’s lighting via movement and ambient light. All of the above are compatible with Home devices without the need for a separate smart home hub. They’ll also work with Amazon Alexa and Apple’s HomeKit. The lights aren’t cheap, running between $40 and $75. The smart plug, meanwhile, costs $25. Other prices are still TBA. 

03 Jan 2019

Netflix gives a behind-the-scenes look at the making of ‘Bandersnatch’ in a new video

Netflix is giving viewers a look behind the scenes at the making of its first interactive story aimed at adults, Black Mirror: Bandersnatch. In a featurette published today, the streaming service highlights the efforts that went into making this “choose-your-own-adventure”-style film, which tells the story of a young programmer who begins to question reality while adapting a dark fantasy novel into a video game.

In the video, VP of Product at Netflix Todd Yellin, talks about Netflix’s venture into this new type of storytelling.

“Part of the excitement of working at Netflix is constantly inventing what is internet TV. There’s a lot of responsibility, because we are innovating on this whole new form,” he says. 

Yellin says Netflix began experimenting with interactive TV by way of kids specials launched last year, before branching out to adult content.

But Black Mirror creator Charlie Brooker admits he was hesitant to get involved when first approached.

“Netflix asked us if we’d be interested in doing an interactive story ever. My initial thought was ‘no, I don’t want to do that,'” he says. But Brooker says he later had an idea that would fit the format and changed his mind.

However, the process was a lot more challenging that he originally thought, he also notes.

“Well, this will be fairly straightforward,” Brooker had thought to himself. “I’m sure I’ll have to draw a flowchart at one point. Cut to several months later, it kind of exponentially started to balloon,” he says.

As one choice could lead to another series of events, and then another could alter that course again, the number of potential combinations grew.

While there are only five possible endings, the film has over a trillion unique permutations of the story, Variety reported.

In the featurette, the various staff who worked on the project also detailed how hard it was to produce the interactive film, from the script supervisors to the video editors and beyond.

The time and amount of work that were clearly involved in making Bandersnatch seem to indicative that interactive TV won’t become commonplace – it will likely be reserved for specials, due to the increased costs.

In the end, it’s not clear how well the project paid off for Netflix. The film itself was certainly an interesting experiment, but the experience also became tiresome and some reviewers felt the tale being didn’t measure up to other Black Mirror episodes.

You can view the new behind-the-scenes featurette here on YouTube.

 

 

03 Jan 2019

Here’s what LG has on tap for CES

LG announcing all — or, at least, most — of its launches ahead of CES has become something of a time honored tradition. That’s one way to get noticed. This first week of the year tends to be among the slowest, and the same can’t be said for next, when we’ll be in the belly of the beast that is the Las Vegas Convention Center.

CES has never really been much of a mobile show for LG (that’s what MWC is for). Instead the company uses the opportunity to trot out new TVs and home appliances. There’s a chance the company will showcase some new stuff at its press conference next week (previews of robotics and AI always tend to catch the eye), but the company just unloaded a bunch of stuff on the home entertainment front.

As noted earlier, 8K TVs are leading the way here. That’s almost certainly going to be CES’s big story on the TV front (actually 8K content perhaps less so). The Z9 OLED appears to be the top of the heap, with a fairly gigantic 88 inch screen size, 8K upscaling and image noise reduction.

Both that and the 8K 75 inch SM99 utilize LG’s second gen α9 processor, “which recognizes content source quality and determines the best upgrade method for optimal visual output,” per a press release issued by the company.

This year also find Alexa hitting the company’s sets, in addition to Google Assistant. Amazon’s voice assistant will be available through the company’s Home Dash board, letting users control smart home functionality through the TVs. Both work in conjunction with LG’s proprietary ThinQ AI offering. 

03 Jan 2019

Workplace, Facebook’s enterprise platform, adds another major customer, Nestle

While Facebook continues to repair its image with consumers disenchanted with the social network’s role in disseminating misleading or false information and mishandling their personal data, it’s ironically been finding some traction for its enterprise-focused service, Workplace. Today, the company announced that it has added another huge company to its books today: Nestle, the coffee, chocolate and FMCG giant with 2,000 brands and 240,000 employees, has signed up as its latest customer.

Facebook’s enterprise service competes against the likes of Microsoft Teams, Slack and smaller players like Crew and Zinc, among many others in a crowded market of mobile and desktop apps built to address a growing interest among organizations to have more user-friendly, modern ways for their employees to communicate.

Workplace positions itself as different from its competitors in a couple of different ways: it says its communications platform is designed for all different employment demographics, covering so-called knowledge workers (the traditional IT customer) as well as waged and front-line employees; but it also claims to be the most democratic of the pack, by virtue of being a Facebook product, designed for mass market use from the ground up.

In the workplace, that translates to apps that do not require company email addresses or company devices to use; a strong proportion of employees at Workplace’s bigger customers, such as Walmart (2.2 million employees) and Starbucks (nearly 240,000 employees) do not sit at desks and, until relatively recently, would not have been using any kind of PC or phone on a regular basis on any average day.

But as smartphones have become as ubiquitous as having your keys and wallet, acceptance of having them and utilising them to communicate workplace-related information has changed, and that is the wave that services like Workplace are hoping to ride.

But despite the strong engine that is Facebook behind it, Workplace has a lot of challenges up ahead.

The company has not updated its total number of customers in over a year at this point — its last milestone was 30,000 customers, back in November 2017 — and today Facebook VP Julien Codorniou said that the company might put out a more updated number later this year.

“We’re not using that metric to communicate our success,” he said, “but we have to communicate growth, I feel the demand from the market.” Slack claims 500,000 organizations, over 70,000 of which pay; Teams from Microsoft has some 329,000 customers, the company says.

There is also the issue of how a customer win is actually translating to usage. Last month, a much smaller competitor, Crew, with 25,000 customers, noted that at least some of them were in fact those that Workplace was claiming to have secured.

“Starbucks is theoretically using Workplace, but it’s been deployed only to managers,” Crew CEO Danny Leffel told me. “We have almost 1,000 Starbucks locations using Crew. We knew we had a huge presence there, and we were worried when Facebook won them, but we haven’t seen even a dent in our business so far.”

Codorniou said that this also doesn’t tell the full story. He describes the approach that Crew and others take as “shadow IT” in that the companies don’t talk to central HQ when winning the business. “You can’t give a voice to everyone by going in through the back,” he said. He also contends that it just takes time to deploy something across a massive business. “Workplace only works if you get 100 percent of the company using it,” he added. Notably, today Facebook announced that Nestle has already onboarded 210,000 customers to Workplace.

There is also the bigger question of how these products will develop technically to further differentiate from the pack. For now, it feels like Slack still reigns supreme when it comes to desktop knowledge worker functionality — even without usefully threaded comments — because of the fact that you can integrate virtually any other app you might want to into its platform.

Crew, meanwhile, has differentiated by focusing on providing handy tools to help businesses managing scheduling for shift workers, who comprise the majority of its user base.

While others like Teams, and yes, Workplace, have also added in integrations and their own functionality — Workplace’s most interesting features, I think, are how it has translated consumer-Facebook features like Live into the Workplace environment. But there is still a lot of space for apps to consider what other features and functionality will be most useful and stick for the most employees and for the business customer at large.

It will be interesting to see how and if this is affected by way of a key leadership appointment. Last month, Facebook appointed a new “head” of Workplace, Karandeep Anand, who came to Facebook three years ago from Microsoft (and thus has a close understanding of enterprise software). Codorniou said Anand be relocating to London, where Workplace is developed, and will focus on the technical development of the product while Codorniou focuses on sales, client relations and business development.

Technical leadership for Workplace had previously come straight from CTO Mike Schroepfer, Codorniou said. “We decided that we needed someone full time, here in London,” he said.

It’s not clear if Workplace’s win at Nestle is replacing another product: it seems, however, that it is more likely a trend of how more businesses are making an investment in company-wide communications platforms where they may never have had one before, in hopes of it helping keep employees switched on, linked up, and generally more happy and feeling less like expendable cogs.

“Nestlé is a people-first environment,” said EVP Chris Johnson, in a statement. “We really rely on our talented teams to manage more than 2,000 Nestlé brands worldwide. We help our employees develop and we give them the right tools, so Workplace is a perfect fit.”

03 Jan 2019

Maybe earbud charging cases don’t have to look terrible

Since the advent of bluetooth earbuds, charging case have been utilitarian, at best. Understandable. I suspect few, if any, purchase the things based on how their cases look. For many of us, however, headphones are the one piece of tech aside from a smartphone (and, perhaps, wearable) we never leave the house without.

When they’re not bad, the design is largely benign. Take the AirPods. Perfectly fine and unoffensive design that brings to mind nothing more than some Glide dental floss. Good on the Klipsch for trying something different (along with another notable exception in Sennheiser’s pricey Momentum). I can’t speak to the sound quality, comfort or battery life of the T5 (they’re only being shown off for the first time at CES next week), but damn if that isn’t a nice looking travel case you’ve got there.

Gizmodo’s comparison to a Zippo light is pretty spot-on. And if I’m being perfectly honest, there was a time in my life (let’s call it “high school”) when I, a life-long non-smoker, carried around a Zippo as an accessory. I learned a few of the snap to open tricks. I’m not proud.

Anyway, the T5 will run you $199, which puts them toward the higher end of the current crop of bluetooth earbuds. The sound quality on Klipsch’s stuff tends to be pretty solid, so you’re likely in for a decent set of buds. They’re due out over the summer.