Excitement for Hawkeye is building steadily leading up to its November 2021 premiere, but the addition of Kingpin as the series’ villain would bring the MCU series to a whole new level. Kingpin was the primary villain of Netflix’s critically acclaimed Daredevil series, where he was played tremendously by Vincent D’Onofrio, but because that show hasn’t officially been made part of the MCU canon, the infamous villain has yet to formally appear in the franchise. Here’s why Hawkeye would be the perfect venue to bring Kingpin back.
Traditionally, Kingpin – real name Wilson Fisk – is portrayed as a gargantuan mob boss, who’s sheer physical strength is matched only by his tenacity and strategic prowess. As a New York resident primarily, he’s faced off against numerous Marvel superheroes over the years, with particular rivalries established against Spider-Man and Daredevil. As both a criminal mastermind and an underworld powerbroker, Kingpin has been central to numerous plots throughout the Marvel comics. In the Netflix Daredevil show, Kingpin is portrayed as both shockingly brutal and quietly intellectual – a version of the character that has earned high praise from both critics and audiences.
D’Onofrio has said repeatedly that he’d love to play Wilson Fisk in the MCU once more, and Hawkeye would be the perfect place for the villain to return. The show is set in New York City, and appears to at least partially be about gangsters wanting revenge on Clint for his time as Ronin, making it easy for Kingpin to be worked into the story. Plus, the show will bring the Marvel character Echo (Alaqua Cox) – Fisk’s adopted daughter in the comics – to the MCU, creating multiple ways in which Kingpin might feasibly enter the story of Hawkeye.
Unfortunately, the odds of Kingpin actually returning to the MCU in Hawkeye are small. There have been no real rumors of D’Onofrio returning for the series, nor has any casting news come out about a new star taking on the role. Plus, Black Widow set up Contessa Valentina Allegra de Fontaine and Yelena Belova as Hawkeye's major antagonistic forces, or at least as some of them. It could be that Disney is simply keeping the return of Kingpin under wraps, as he does seem perfectly suited to the story of the Hawkeye show, but there’s a good chance that viewers will have to wait a little longer before seeing the villain on screen again.
If Kingpin were to become Hawkeye’s secret villain, however, it would be a glorious return – especially if D’Onofrio were brought back to play the bad guy. Given that the story of Hawkeye will largely focus on Clint and Kate Bishop battling enemies of Ronin – the vigilante identity Hawkeye created after Avengers: Infinity War. Ronin took down a lot of gangsters, so it’s more than likely that he would have disrupted Kingpin’s own criminal operations pretty severely. Does that mean that Fisk will return? Not necessarily, but D’Onofrio’s Kingpin does somehow end up being the main villain of Hawkeye, it would be a great moment for MCU Phase 4.
Jango Fett was indirectly responsible for arming Asajj Ventress with her signature red-bladed lightsabers in Star Wars: Clone Wars. Fett and Ventress never met, but the latter killed many of Jango’s clones, who, in the Legends continuity, were his pride and joy, representing his Mandalorian legacy. The two legendary warriors were also, ultimately, pawns of Count Dooku and his Sith Master, Darth Sidious. Through the intricate machinations of Dooku, on behalf of Palpatine, Jango provided the Count with a pair of lightsabers which he later gifted to Ventress upon accepting her as his unofficial Sith Apprentice.
The two properties that showcase these events are the 2002 video game, Star Wars: Bounty Hunter, and the 2003 Clone Wars animated series. Both are part of the Legends universe, which was designated the official Star Wars timeline by Lucasfilm before 2014’s continuity revamp. Like the ongoing mainstream canon universe, Legends told a comprehensive story that connected the original and prequel trilogy films and numerous comics, TV shows, video games, novels, and even spinoff movies. Bounty Hunter tells the story of how Jango Fett became the template for the Republic’s Clone Army, tracking down one of Dooku’s apprentices, Komari Vosa, who fell to the dark side and became the leader of the cult-like crime organization The Bando Gora.
Jango defeats Vosa at the end of Bounty Hunter, and the insane dark side user is promptly executed by Count Dooku, aka Darth Tyrannus. Vosa’s now red-bladed lightsabers, whose curved hilts were patterned after Dooku’s weapon, were taken by Dooku following her death. Years later, Dooku would travel to Rattatak in search of a Sith Apprentice, as shown in Clone Wars. A local Rattataki and warlord, Asajj Ventress, proved herself to be more than worthy of Dooku’s teachings, and the Sith Lord gave her Vosa’s lightsabers as a gift to replace her two previous lightsabers, which Dooku destroyed during their brief duel. Thanks to Jango Fett, Vosa’s weapons were passed down to Ventress, becoming weapons of the Sith.
It’s unclear when Komari Vosa built her curved-hilted lightsabers, but she fought Jango Fett’s Mandalorians on Galidraan with a single blue-bladed weapon that had a straight hilt. As the Bando Gora leader, the weapons closely resembled Dooku’s lightsaber, with similar hilts and red blades, generated by synthetic lightsaber crystals. The lightsabers could be linked together, forming a double-bladed lightsaber, similar to Darth Maul’s or Exar Kun’s.
Asajj Ventress used the late Vosa’s weapons to kill numerous Jedi and clone troopers during the Clone Wars, as shown throughout the Legends-era Clone Wars multimedia project. Unlike his Canon counterpart, the Legends-era Jango Fett cared for his clones, and likely would have felt disgusted for inadvertently arming someone who killed so many of them. The connection between Dooku, Vosa, Jango, and Ventress demonstrates the depth of Palpatine’s schemes for galactic dominance. In one fell swoop, Jango Fett removed a liability to Dooku and Sidious, provided them with the ideal Clone Army, and supplied Dooku with weapons for his eventual Sith Apprentice.
Komari Vosa has no counterpart in the canon timeline, so Asajj’s weapons in canon were presumably built by Ventress during her Sith training under Dooku. Ventress, whose background was changed in canon from Rattataki to Dathomiri, must have intentionally built them to reflect Dooku's curved lightsaber and her fighting style, which blended Makashi and Jar’Kai. In the Legends-era Star Wars: Clone Wars, however, Asajj Ventress got her Sith lightsabers, indirectly, thanks to Jango Fett’s first mission for Count Dooku.
With Terraria's Summoner class being a more viable option for the players in the newest updates, the class has become a much more popular option for full playthroughs. Some players who never played as a Summoner are now willing to try it out or even find themselves becoming pure Summoners.
But since this class has only recently become one of the best options, many players may not know which armor sets to wear. In a brutal game like Terraria where players can easily find themselves dead if they are not careful, proper armor equipment is important for finishing it.
10 Shinobi Infiltrator Armor
The Shinobi Infiltrator Armor is an excellent set for Summoners who want to focus on some of Terraria's best weapons such as their whips and sentries. With the increased melee damage, speed, and critical strike chance, the Summoner's whips can become absolutely deadly. The 60% more minion damage and three extra sentry slots also make the power of any sentries formidable. This set especially helps Lightning Aura sentries because it increases their speed, size, and critical hit chance.
But the amount of work required to get this armor set might not be worth it. Since it is part of the difficult Old One's Army event, the player can only get these armor pieces by completing the event and buying it from the Tavernkeep using 225 Defender Medals. Plus, by the time this armor set unlocks in hardmode, the player will probably already have access to better alternatives.
9 Bee Armor
As with multiple open-world games like Rust, there are optional battles players can decide to do. One of the optional bosses in pre-hardmode is the Queen Bee boss found in Bee Hives within the Underground Jungle. If the Queen Bee is defeated twice, then the player will have enough Bee Wax to craft the Bee Armor set. With the 23% increased minion damage, two extra minion slots, and the fact that the Bee Queen is one of the easiest bosses in the game, this can definitely be an easily obtainable powerful pre-hardmode armor.
But because the Queen Bee is an optional boss and Bee Hives can be difficult to find, players may enter hardmode without ever fighting the Queen Bee, and the armor set will be replaced by others in hardmode. Also, if the player has managed to craft an Obsidian Armor set, then this set is a downgrade.
8 Flinx Coat
Before even fighting the Eye of Cthulhu boss in pre-hardmode, the player can craft the Flinx Coat, which is unique because it is only one piece rather than a whole set. If the player went into the Underground Ice biome to make a Flinx Staff for their Flinx animal sidekick, one of the best in video games, then they can easily get the materials needed to craft this as well. With the 5% increased minion damage and the extra minion slot, this armor is perfect for early hardmode.
While the armor only provides one defense, it can be coupled with other armor pieces to add more defense. But players can easily skip this armor altogether if they gain access to one of the other pre-hardmode armors.
7 Tiki Armor
If the player has already defeated Plantera, then they can buy the Tiki Armor Set from the Witch Doctor for one platinum and fifty gold coins. While this may seem like a lot of money, the player will likely have even more money at this point in the game, so it is not necessarily a difficult purchase. Since the complete set gives the player four additional minion slots, the player can possibly have a total of 10 minions summoned when combined with other buffs and accessories. The only issue is that by the time the player can get this armor, they will already have access to a stronger armor set: Spooky Armor. Because of this, it may not be worth the cost.
6 Stardust Armor
The Stardust Armor set is the most powerful Summoner armor set in the game, which is crafted from 36 Luminite Bars and 45 Stardust Fragments. This set gives players 38 defense, five extra minion slots, 66% more minion damage, and a powerful Stardust Guardian minion that does not take up a minion slot.
As the final Summoner armor in the game, it is truly an unmatched powerhouse. But it can only be obtained after defeating the final boss, which makes it not as useful as some other armors since the player has already beaten the game.
5 Spider Armor
After defeating the Wall of Flesh and entering hardmode, the first thing Summoner players should absolutely do to make sure they can survive early hardmode is to go into a spider biome. In this biome, the player can get the materials to make some of Terraria's best Summoner minions such as the Spider Staff, the Queen Spider Staff, and Spider Armor. With the three extra minion slots, 28% more minion damage, and 20 defense, this set is an essential early hardmode set.
Although the player will need to kill a lot of Black Recluses to get enough Spider Fangs to make this set, it is worth it while the player is looking for the new ores. Plus, Summoners will already be farming these creatures in order to make the staves anyway.
4 Spooky Armor
Instead of buying the Tiki Armor after beating Plantera, players can make a Pumpkin Moon Medallion and summon the Pumpkin Moon event. If the player defeats enough Splinterlings and Mourning Wood during the event to obtain 750 Spooky Wood, then they can make the Spooky Armor set.
While this armor has the same number of minion slots as the Tiki Armor and has five less defense, it has 58% increased minion damage and 20% increased movement speed, which makes it one of the best Summoner armors in the game. The only issue is that the player needs to know how to craft the medallion and make it through this possibly hard event.
3 Forbidden Armor
If the player is doubling as both a Summoner and Magic class, then this hardmode armor might be the best possible armor to get in the entire game. Along with the 26 defense and two extra minion slots, this armor set also gives the player 80 more mana, 15% mana cost reduction, and 25% increased magic and summon damage. Similar to the Stardust Armor, the player also gets a free extra minion called the Forbidden Sign that the player can use to summon a sand tornado that attacks enemies.
But in order to get this armor set, the player needs to encounter a sandstorm, which is a random event that is easy to miss. Within the sandstorm, the player will need to defeat Sand Elementals since these hard enemies drop the Forbidden Fragments needed to make the set.
2 Obsidian Armor
Obsidian Armor is a true hidden gem within the list of Summoner armors. While this is a pre-hardmode armor, it can remain a viable option for the entire game. The 31% increased minion damage, 35% increased whip speed, 50% increased whip range, and extra minion slot makes it better than many of the hardmode armor sets. Although this means fewer minions, this can be fixed by wearing accessories that increase minion capacity. With this set taking away many of a whip's weaknesses and being easy to make, it makes up for the set's low defense.
1 Hallowed Armor (With Hood)
Even considering some of the later options, the Hallowed Armor set with the Hood Headpiece is overall the best Summoner armor in the game. First off, it is easy to make since the player only needs to kill about two of the mechanical bosses in hardmode to make enough Hallowed Bars. Secondly, the player has three extra minion slots, 10% more minion damage, and 7% increased damage in general.
With the Holy Protection buff that allows players to dodge the next attack by an enemy and the 27 defense, this armor may not be as strong as the Obsidian set, but it does provide much more protection. Plus, the melee issues can be solved by wearing melee boosting accessories.
So far only two Lannister characters have been announced for the upcoming Game of Thrones prequel House of the Dragon, meaning the Lannisters will likely play a very different role in the plot. Based on George R.R. Martin's Fire andBloodseries, House of the Dragon is said to take place 200 years before the events of Game of Thrones. The main focus of the prequel is the story of House Targaryen and how the silver-haired, violet-eyed, dragon-riding family became the stuff of legends. Considering that the main plot of House of the Dragon is the Targaryen line, how exactly do the Lannisters fit in?
In addition to the principal Targaryen cast of House of the Dragon, the only Lannisters thus far are twins Lord Jason and Tyland Lannister, both played by Jefferson Hall. Little is said about Lord Jason, other than that he is the Lord of Casterly Rock. Tyland, on the other hand, will be a cunning and artful politician. The Lannisters are still rich in HotD, after all the house's unofficial motto is "a Lannister always pays his debts." However, because of the part the Lannisters play in Fire and Blood, the house's words, "Hear me roar," might not be embodied in the same way it was in GoT.
With what is known about Fire and Blood's events it is impossible that the Lannisters will hold the same power and influence in House of the Dragon. Lord Jason is reportedly killed during the Targaryen's Dance of the Dragons, an event set presumably early in the series. Tyland Lannister does become Master of Coin to the Targaryen king. However, the position is short-lived when Tyland is later held captive and tortured. While Tyland does become more integral to the storyline when serving as Hand of the King to Aegon III, that particular subplot may go beyond the scope of the series. Tyrion is held captive, like Tyland, early on in season 1, and eventually is named Hand of the King by Bran. Cersei manipulates her way to the throne and with her twin Jaime's protection, she leaves a trail of blood behind her on her path to power. Tywin makes sure that the shocking moments of the Red Wedding come to pass, brutally wounding the Stark families' rebellion. Jason and Tyland's part in the new series is a far cry from the importance held by Tyrion, Cersei, Jaime, and Tywin in GoT.
Audiences grew attached to the complex and corrupt Lannister family. Their exploits and forever-changing allegiances made the house an interesting one to watch and kept the winding plot of GoT churning, whether they're adversaries or friends. It seems that roles previously filled by Lannisters will be manifested in other characters. While the Lannisters are still wealthy they won't stand out so much as others, such as Lord Corlys Velaryon. Lord Corlys of House Velayron is richer than the Lannisters and has the largest navy in all of Westeros. It is yet to be seen if he is the same ruthless and cunning patriarch Tywin Lannister was. Alicent Hightower parallels Cersei, whose exploits have real historical inspiration, in her own quest for power as Alicent fights to have her son put on the Iron Throne, even if he doesn't deserve to be there.
A talented casthas been announced, such as Paddy Considine as the kind King Viserys Targaryen, Olivia Cooke as the politically savvy Alicent Hightower, and Emma D'Arcy as the stubborn Rhaenyra Targaryen. It will be interesting to see what Jefferson Hall brings to the table as a Lannister with a lot less power than Cersei, Jaime, Tyrion, or Tywin. Love them or hate them, the Lannisters played a pivotal part in Game of Thrones and, despite the finale of Game of Thrones' backlash, excitement for House of the Dragon among fans is palpable. However, with the cast announcements and given what is known about the book, it's hard to imagine how this once powerful family will get the same screen time as before.
In a recent sit-down with the crew behind Spider-Man: Into The Spider-Verse, Insomniac’s creative director opened up about how much the blockbuster 2018 animated film influenced Spider-Man: Miles Morales. Just like Into The Spider-Verse, Insomniac’s superhero spin-off saw young Brooklyn teen Miles step into his own as Spider-Man after gaining his powers during the events of 2018’s Marvel’s Spider-Man.
Insomniac has never been shy about drawing inspiration from all versions of Spider-Man for its acclaimed series of open-world superhero sandbox games, featuring references, moments, and even alternate costumes from various comics and films featuring Marvel’s beloved web-slinging crime fighter. This rings true for last year’s Spider-Man: Miles Morales, which included an alternate skin based on Miles’s animated appearance in Spider-Man: Into The Spider-Verse - as well as a suit mod that slowed the hero’s movement down to the 12 FPS framerate that the movie utilized to great effect in order to capture the feeling of a comic book come to life.
According to GamesRadar, Spider-Man: Into The Spider-Verse’s influence on Spider-Man: Miles Morales ran far deeper than sharing a main protagonist and an alternate costume. As part of a series of round-table discussions regarding Marvel’s Spider-Man, Spider-Man: Miles Morales, and Spider-Man: Into The Spider-Verse, Insomniac creative director Brian Horton shared how Into The Spider-Verse inspired his team “tremendously” while working on their second Marvel game. “When we saw [Into the Spider-Verse], we had already developed a bit of story for what our game would be […] but we were heartened and freaked out by how good of a story you guys told with Miles,” Horton told Into The Spider-Verse director Peter Ramsey and writers/producers Phil Lord and Chris Miller. “All the small details that you bought into his character really helped us raise our game." Phil Lord then revealed that Insomniac invited him and his team over to check out Spider-Man: Miles Morales, and that they were blown away with Insomniac’s “observation and the details" in Spider-Man: Miles Morales's version of Harlem.
Fans will get to see more of Phil Lord and Chris Miller’s take on the Spider-Man mythos in next year’s Spider-Man: Into The Spider-Verse 2, which promises the return of multiversal spider-heroes Miles, Gwen Stacy, and Peter B. Parker - along with a new batch of alternate reality web slingers including Issa Rae as Jessica Drew/Spider-Woman. Meanwhile, Insomniac is currently working on two new titles set in its growing Marvel gaming universe: Marvel’s Spider-Man 2, which will pit Peter and Miles against the monstrous Venom in a darker storyline than the duo’s previous adventures, and Marvel’s Wolverine, a more mature game centered around the popular Canadian mutant.
Both Spider-Man: Into The Spider-Verse and Insomniac’s top-tier games like Spider-Man: Miles Morales have been monumental in bringing in new fans of one of Marvel’s most iconic characters over the past few years, so it’s cool to hear about how the talented people behind them drew inspiration from one another. Players can expect more references and influences to come in Marvel’s Spider-Man 2 when it swings onto the PlayStation 5 sometime in 2023.
Learn how to create the best Great Axe build in New World, a two-handed weapon that excels in DPS and crowd control in PvP and PvE. As a two-handed weapon, the Great Axe has slower damage output, but it more than makes up for it with being able to attack two or more targets at once. Additionally, higher-level Great Axe perks have some self-healing options as well, making the Great Axe one of the best weapons in New World.
Unlike weapons such as the Hatchet, Sword and Shield, or Spear, the Great Axe doesn't have any ranged options for its Mastery Trees. Instead, its Mastery Trees are split into powerful single-target attacks and multi-target attacks. Both trees are excellent for damaging and crowd control, which is why the Great Axe is a useful weapon for both DPS-focused builds and Tanks Builds.
The Reaper is the first Mastery Tree for the Great Axe, and it has abilities that focus on bringing enemies closer to the player and finishing them off quickly. The Mauler tree focuses on bundling enemies together and attacking them all at once. Although the Mauler abilities deal less damage than the abilities in the Reaper tree, they require far less precision to land attacks. A Great Axe is easy to craft, but it can also be earned by claiming New World Twitch drops from select content creators.
These are the Great Axe abilities:
Reap (Reaper): Extend the axe outward by 5 meters and pull enemies back in, dealing 110% weapon damage.
Charge (Reaper): Charge 10 meters dealing 120% weapon damage after reaching a target.
Execute (Reaper): A powerful overhead attack dealing 200% weapon damage. Deals 300% weapon damage to foes under 50% health.
Maelstrom (Mauler): Fast-spinning attack that pulls targets inward and deals 110% weapon damage.
Whirlwind (Mauler): Spin attack dealing 50% weapon damage to all nearby enemies. The user spins again if they land a hit, up to four times.
Gravity Well (Mauler): Throw axe to create a vortex that pulls foes to its center for 3 seconds. The move ends with a burst dealing 125% weapon damage.
The best Great Axe build uses Execute, Maelstrom, and Whirlwind, all perfect abilities for a New World Tank Build. Since the Great Axe does a great job of handling crowds, abilities like Whirlwind and Maelstrom are ideal for separating a few members and landing multiple attacks. Execute is a powerful move that should be used to finish off enemies, which is particularly useful when a couple of enemies are close to one another.
In the past, Google has done poorly to keep pixel details private and this year has been no exception.
The latest leak - if you can call it that - comes from Carphone Warehouse, the UK's largest electronics retailer. The retailer (via Evan Blass) has published two test pages (1, 2) describing the Google Pixel 6 and Google Pixel 6 Pro and confirming some information from previous rumors and assumptions. The Pixel 6 and Pixel 6 Pro will be officially released on October 19th.
What does the Pixel 6 series list tell us?
We've seen plenty of leaks and rumors about the latest phones from Google, and the Carphone Warehouse pages reflect some of them, but add new details as well. Here are some suggestions on how to find antiques or make an appointment:
The Pixel 6 and 6 Pro are powered by Google's Tensor processor and the next-generation Titan M2 security chip.
Google claims that Tensor is up to 80% more powerful than the Pixel 5.
A standard Pixel device can last up to 48 hours in sleep mode.
All-day battery life, compatible with standard batteries. Corning Gorilla Glass Victus in both variants.
IP68 water protection for both models.
The Pixel 6 has a 6.4-inch display with a soft display with adjustable refresh rate and a mode for high brightness.
The Pro model has a 6.7 inch LTPO display with 120Hz that can be reduced to 10Hz.
Offline translation in 55 languages
30 watt fast wired charging The new Pixel Stand is twice as powerful as the first generation model. Up to 23 watts are supported on the Pro and up to 21 watts on the standard telephone.
Five years of security updates in the US.
Lots of new camera functions
Carphone Warehouse's screens also have a wide range of camera specifications and functions. Some of these stories were already known, others are new or have been suggested. Here's what we learned about the Pixel 6 series cameras from lists:
The Pixel 6 Pro has a 50-megapixel ultra-wide angle lens, a 48-megapixel telephoto lens, and a 12-megapixel ultra-wide-angle lens on the rear.
Google's standard model offers a 50-megapixel lens with an ultra-wide angle of view and an ultra-wide camera (not to mention the alleged 12-megapixel resolution).
The new primary sensor receives 150% more light than the main camera behind the Pixel 5.
The Pixel 6 Pro has a 4x optical zoom and a 20x super magnification.
The previously rumored Magic Eraser feature allows users to automatically remove certain elements (such as objects and photo spoilers) from photos. Face Unblur "removes blurring from the face to make it more visible".
In motion mode you can capture "crazy ski tricks and wild beach waves in full motion".
Extensive 94-degree field of view for the Pixel 6 Pro selfie camera. What he will do with the Pixel 6 is not yet known.
Most of these details have already been rumored, but the difference is that this is an official source that we have no doubt about. At the time of going to press two pages are still online.
The Delta variant of the coronavirus does not appear to cause more severe disease in children than earlier forms of the virus, a UK study suggests.
Earlier this year, the research team found the Alpha variant of the virus did not appear to make children sicker than the so-called wild, or original, form of the virus, first seen in China. New data suggests that kids also do not get any sicker from Delta than they did from Alpha.
Researchers compared two groups of school-age kids with COVID-19: 694 infected with the Alpha variant between late December 2020 and early May 2021, and 706 infected with Delta between late May and early July.
As reported on Thursday on medRxiv ahead of peer review, children infected with Delta had slightly more symptoms. But in both groups, very few children needed to be hospitalized and long periods of illness were uncommon. In both groups, half of the children were sick for no more than five days.
The researchers lacked information on differences between the groups that might have influenced the results, such as whether lockdowns were in place, and the effects of different seasons.
“Our data suggest that clinical characteristics of COVID-19 due to the Delta variant in children are broadly similar to COVID-19 due to other variants,” the researchers concluded.
That appears to jibe with data reported by the US Centers for Disease Control and Prevention (CDC).
“Although we are seeing more cases in children … these studies demonstrated that there was not increased disease severity in children,” CDC Director Dr. Rochelle Walensky said of the Delta-driven wave in a statement. “More children have COVID-19 because there is more disease in the community.”
Tesla has delayed the rollout of its Full Self-Driving (FSD) Beta 10.2 software rollout because of last-minute concerns, CEO Elon Musk tweeted early Saturday. He apologized for the delay, saying the release would likely happen Sunday or Monday. He didn’t elaborate on what the “concerns” were.
A few last minute concerns about this build. Release likely on Sunday or Monday. Sorry for the delay.
The software was supposed to roll out Friday to about 1,000 Tesla owners with perfect safety scores of 100 —as determined by the automaker— with a gradual rollout for those with scores at 99 and below after that, according to Musk.
Tesla has been testing the beta version of its FSD software for about a year, and despite the head of the National Transportation Safety Board expressing serious concerns about the software’s safety, the carmaker began expanding FSD access to more drivers last month. Before a Tesla driver gets access to FSD, however, the company determines their “safety score,” using criteria that evaluate “the likelihood that your driving could result in a future collision.” The score is tabulated using data collected by sensors in the driver’s Tesla.
The company has required owners who opt in to the FSD beta to sign non-disclosure agreements, and asked that they refrain from sharing video clips online of the system’s mistakes. To reiterate: the FSD software doesn’t make Teslas fully autonomous; Musk himself has said he thinks the “feature complete” version of the software will only be “likely” to drive someone from their home to work without human intervention and will still require supervision.
A new study has revealed a link between screen time and higher risk and severity of myopia, or short-sightedness, in children and young adults.
The findings of the study were published in 'The Lancet Digital Health' journal.
The open-access research was undertaken by researchers and eye health experts from Singapore, Australia, China and the UK, including Professor Rupert Bourne from Anglia Ruskin University (ARU).
The authors examined more than 3,000 studies investigating smart device exposure and myopia in children and young adults aged between 3 months old and 33 years old.
After analysing and statistically combining the available studies, the authors revealed that high levels of smart device screen time, such as looking at a mobile phone, is associated with around a 30 per cent higher risk of myopia and, when combined with excessive computer use, that risk rose to around 80 per cent.
The research comes as millions of children around the world have spent substantial time using remote learning methods following the closure of schools due to the COVID-19 pandemic.
Professor Bourne, Professor of Ophthalmology in the Vision and Eye Research Institute at Anglia Ruskin University (ARU), said, "Around half the global population is expected to have myopia by 2050, so it is a health concern that is escalating quickly. Our study is the most comprehensive yet on this issue and shows a potential link between screen time and myopia in young people."
"This research comes at a time when our children have been spending more time than ever looking at screens for long periods, due to school closures, and it is clear that urgent research is needed to further understand how exposure to digital devices can affect our eyes and vision," Professor Bourne added.
"We also know that people underestimate their own screen time, so future studies should use objective measures to capture this information," Professor Bourne concluded.
This story has been copy-paste from a wire agency without modifications to the text.