Author: azeeadmin

24 Apr 2020

Apple Watch designer reveals the device’s origins on its fifth birthday

In his two decades at Apple, Imran Chaudhri worked on many of the company’s most iconic product lines, including the iPhone, iPad and Mac. The designer left the company back in 2017 (landing on Microsoft’s HoloLens team two weeks back), but today he’s offering up some fun insight into Apple Watch’s beginnings on the wearable’s fifth birthday.

The thread is a treasure trove of fun facts about the device’s early days. One interesting tidbit that might not be a huge surprise to those following Apple at the time is that the an early prototype of the Watch consisted of a iPod nano strapped to a watch band.

Five years before it finally entered the smartwatch market in earnest, Apple introduced a square touchscreen nano. Three years before the arrival of the first Pebble, people were already considering the smartwatch possibilities. Accessory makers quickly took advantage, introducing wrist bands that would let it function as a touchscreen music watch. That sixth gen product ultimately served as a foundation for the popular device to come. 

Per Chaudhri:

i had just wrapped up ios5 and took it down to show the ID team what notification centre and siri was – and what it could be in the future. i never got to share it with steve. we lost him right after ios5.”

Other interesting bits here include,

  • The Solar watch face was designed as “as a way for muslims observing ramadan to quickly see the position of the sun and for all to understand the sun’s relationship to time.”
  • The butterfly animation was created using real (albeit deceased) butterflies (one of which is now framed in his home).
  • The touch feature originally went by the name E.T. (electronic touch).
  • The Digital Touch drawing feature was inspired by time as a graffiti artist.
24 Apr 2020

Replacing plastic with plant pulp for sustainable packaging attracts a billionaire backer

In a small suburb of Melbourne, two entrepreneurs are developing a technology that could mean big changes for the packaging industry.

Stuart Gordon and Mark Appleford are the co-founders of Varden, a company that has developed a process to take the waste material from sugarcane and convert it into a paper-like packaging product with the functional attributes of plastic. 

Their technology managed to grab the attention — and $2.2 million in funding — from Horizons Ventures, the venture capital fund managing the money of Li Ka-Shing one of the world’s wealthiest men.

It’s an opportune time to launch a novel packaging technology since the European Union has already instituted a ban on single use plastic items, which will go into effect in 2021. Taking their lead, companies like Nestle and Walmart have pledged to use only sustainable packaging for products beginning in 2025.

The environmental toll that packaging takes on the earth’s habitats is already a concern for most concerns and the urgency to find a solution is only mounting with consumers and businesses actually producing more waste in the rush to change consumer behavior and socially distance as a result of the COVID-19 global pandemic.

“I like technologies that focus on carbon reductions,” said Chris Liu, Horizons Ventures’ representative in Australia.

A longtime tech and product executive who had stints at Intel and Fjord, a digital design studio, Liu relocated to Australia recently and has actually taken himself off the grid.

Living in Western Australia, the climate emergency was brought directly to the top of Liu’s mind when the wildfires, which raged through the country, came within two kilometers of his new home. 

For Mark Appleford, it wasn’t so much the fires as it was the garbage that kept washing up on the shores of his beloved beaches.

Over beers at a barbecue he began talking to his eventual co-founder, Stuart Gordon, about the environmental problem they’d solve if they had the ability to change things. They settled on plastics.  

Working in Appleford’s laundry room they started developing the technology that would become Varden. That early laundry room-work in 2015 led to a small seed round and the company’s long slog to get an initial product in the hands of test customers.

Finagling some time with the New Zealand manufacturer Fisher and Paykel, the two co-founders put together an early prototype of their coffee pods made from sugarcane bagasse, a waste byproduct of the sugar feedstock.

“We worked backwards through customers to supply chain, which led us to material selection, which was something that would allow us to create a product that people understood,” said Gordon.

The production process has evolved to fit inside a 40 foot container that holds the firm’s machine which takes agricultural waste and converts that waste into packaging.

Instead of using rollers like a paper mill, Varden’s technology uses a thermoform to mold the plant waste into a product that has the same properties as plastic.

It removes a complicated step that’s been essential to the current crop of bioplastics which use bacteria to convert plant waste into plastic substitutes that are then sold to the industry.

“It looks like paper… you can tear it in half and it sounds like paper when you rip it, and you can throw it in the bin,” said Appleford. 

Gordon said that the company’s containers are outperforming commodity based plastics. And the first target for replacement, the founders said, is coffee capsules.

“We went for coffee because it’s the hardest,” said Appleford.

It’s also a huge market, according to the company. Varden estimates that there are over 20 billion coffee pods consumed every year.

With the new money, Varden will begin manufacturing at scale to meet initial demand from pilot customers and is hoping to expand its product line to include medical blister packs in addition to the coffee pods.

“A pilot plant on the products we’re looking at is a pilot plant that can generate 20 million units a year,” said Gordon.

Both men are hoping that their product — and others like it — can usher in a generation of new sustainable packaging materials that are better for the environment at every stage of their life cycle.

“The next generation of packaging will be better… there are plant-based flexibles for your salads for your potato chips… [But] the next generation of molded packaging is us… bioplastic will ultimately go.”

 

24 Apr 2020

Facebook to launch ‘virtual dating’ over Messenger for Facebook Dating users

Facebook will soon allow users to go on “virtual dates,” the company announced today. The social network is planning to introduce a new video calling feature that will allow users of its Facebook Dating service to connect and video call over Messenger, as an alternative to going on a real-world date. This sort of feature is much in demand amid the coronavirus pandemic, which has forced people to stay home and practice social distancing.

But for online dating apps which aim to connect people in the real world, it’s a significant challenge for their business.

For the time being, government lockdowns have limited the places where online daters could meet up for their first date. Restaurants, malls, bars, and other retail establishments are closed across regions impacted by the coronavirus outbreak. But even when those restrictions life, many online dating app users will be wary of meeting up with strangers for those first-time, getting-to-know-you dates. Video chat offers a safer option to explore potential connections with their matches.

When the new Facebook Dating feature goes live, online daters will be able to invite a match to a virtual date. The recipient can either choose to accept or decline the offer via a pop-up that appears.

If they accept, the Facebook Dating users will be connected in a video chat powered by Facebook Messenger in order to get to know one another.

As the feature is still being developed, Facebook declined to share more specific details about how it will work, in terms of privacy and security features.

Facebook is not the first online dating service to pivot to video as a result of the pandemic. But many rival dating apps were adopting video features well before the coronavirus struck, as well.

Bumble, for example, has offered voice and video calling in its app for roughly a year. The feature there works like a normal phone call or Apple’s FaceTime. However, users don’t have to share their phone number or other private information, like an email address, which makes it safer.

The company says use of the feature has spiked over the last two months as users embrace virtual dating.

Meanwhile, Match Group has more recently rolled out video across a number of the dating apps it operates.

This month, the Match app added video chat that allows users who have already matched to connect over video calls. Match-owned Hinge also rolled out a “Dating from Home” prompt and is preparing its own live video date feature, as well, Match says. Plenty of Fish (PoF), another Match property, launched livestreaming in March, giving singles a new way to hang out with friends and potential matches.

Match Group’s flagship app Tinder has not yet embraced live video dates, but still offers a way for users to add video to their profiles. The company couldn’t comment on whether or not video dating was in the works for Tinder, but in the post-COVID era, it would be almost bizarre to not offer such feature.

Other dating apps have also launched video dating, including eHarmony and a number of lesser-known dating apps hoping to now gain traction for their video dating concepts.

Facebook says the feature will roll out in the months ahead and will be available everywhere Facebook Dating is available.

24 Apr 2020

Facebook launches drop-in video chat Rooms to rival Houseparty

Facebook is co-opting some of the top video chat innovations like Zoom’s gallery view for large groups and Houseparty’s spontaneous hangouts for a new feature called Rooms.

Launching today on mobile and desktop, you can start a video chat Room that friends can discover via a new section above the News Feed or notifications Facebook will automatically send to your closest pals. You can also just invite specific friends, or share a link anyone can use to join your Room.

For now, up to 8 people can join, but that limit will rise to 50 within weeks, making it a more legitimate alternative to Zoom for big happy hours and such. And more importantly, users will soon be able to create and join Rooms through Instagram, WhatsApp, and Portal, plus join them from the web without an account, making this Facebook’s first truly interoperable product.

“People just want to spend more time together” Facebook’s head of Messenger Stan Chudnovsky tells me. One-on-one and group video calling was already growing, but “Now in the time of COVID, the whole thing is exploding. We already had a plan to do a bunch of stuff here [so people could] hang out on video any time they want, but we accelerated our plans.” There’s no plans for ads or other direct monetization of Rooms, but the feature could keep Facebook’s products central to people’s lives.

Facebook Embraces Video

The launch of Rooms comes alongside a slew other video-related updates designed to shore up Facebook’s deficiency in many-to-many communication. It already owns the many-to-one feeds and has emerged as a leader in one-to-many livestreaming, but “the middle piece needed way more investment” Chudnovsky says.

Here’s a rundown of the other announcements and what they mean:

  • WhatsApp expands group calls from four to eight max participants – Encompassing larger families and friend groups makes WhatsApp a more viable competitor to Zoom

  • Facebook Live With returns – It’s tough to be the center of attention for long periods, so being able to bring a guest on screen during Live calls keeps them interesting and low pressure
  • Donate button on live videos – This makes it much easier for musicians, activists, and normal people to raise money for causes during the coronavirus crisis
  • Live via audio only – With more musicians bringing their tours to Facebook Live, now you can listen while still going about your day when you can’t watch too or want to conserve data, and you can use a toll-free number to dial in to some Pages’ videos
  • Instagram Live on web – You can now watch Live videos and comment from desktop so you can multi-task during longer streams

  • Live on IGTV – Long live videos won’t have to disappear since they can now be saved to IGTV, encouraging higher quality Instagram Lives meant to last
  • Portal Live – You’ll now be able to go Live to Pages and Groups from Portal devices so you can move around while streaming

  • Facebook Dating Video Chat – Rather than going on a date where you have no chemistry, you’ll be able to video chat with matches on Facebook Dating to get a feel for someone first.

The Uncopyable Copier

The genius of this launch is how it combines three of Facebook’s biggest strengths to build a product that copies others but is hard to copy itself.

The ubiquity of its messaging apps and web compatability make Rooms highly accessible, without the friction of having to download a new app.

The frequency of visits to its feeds and inboxes where Rooms can be found by the family of apps’ 2.5 billion users plus Facebook’s willingness to bet big by sticking Rooms atop our screen like it did with Stories could unlock a new era of spontaneous, serendipitous socializing.

The social graph we’ve developed with great breadth across Facebook’s apps plus the depth of its understanding about who we care about most allow it to reach enough concurrent users to make Rooms fun by intelligently ranking which we see and who gets notifications to join rather than spamming your whole phone book.

No other app has all of these qualities. Zoom doesn’t know who you care about. Houseparty is growing but is far from ubiquitous. Messaging competitors don’t have the same discovery surfaces.

Facebook knows the real engagement on mobile comes from messaging. It just needed a way to make us message more than our one-on-one threads and asynchronous group chats demanded. Rooms makes video calls something you can passively discover and join rather having to actively initiate or be explicitly pulled into by a friend. That could significantly increase how often and long we use Facebook without the deleterious impacts of zombie-like asocial feed scrolling.

24 Apr 2020

Coronavirus could push consumers away from influencers and toward streaming TV

As the nation struggles with a pandemic and economic uncertainty, fundamental shifts in consumer habits are leading marketers to rethink existing strategies and budgets allocated to influencers and streaming TV.

These significant shifts are nothing new; just as the dot-com bubble reduced landline penetration and boosted mobile phone adoption, the last recession pushed traditional ad spend to digital. It was an option before, but the recession accelerated the trend to targeting select audiences on social media platforms, giving rise to influencers.

Today, social media influencers are so ubiquitous, they risk becoming meaningless.

Prior to the onset of coronavirus, we saw the influencer trend diminishing while the streaming TV trend became more prominent. Today, streaming is still trending up and influencers have actually seen increased levels of engagement, but they face credibility issues, which could lead to a reduction in perceived value to brands.

Streaming has similar, if not more, targeting capabilities as social media, but now it has the eyeballs — the captive audience of quarantined Americans — up 20% this March, according to Nielsen. Marketers on a tight budget will be forced to reevaluate their relationships with influencers as they seek to increase ad spend on streaming TV services.

The evolving realms of influencers

24 Apr 2020

FDA reiterates risks of antimalarial drug use for COVID-19, as study into efficacy ends early due to deaths

The U.S. Food and Drug Administration (FDA) has issued a new warning about the known side effects of hydroxychrloroquine and chloroquine, two antimalarial drugs (also used in the treatment of chronic rheumatoid arthritis and lupus), on the same day that a group of researchers published a paper in the Journal of the American Medical Association about their termination of a study investigating the potential of chloroquine as a potential COVID-19 treatment.

The drugs can have dangerous side-effects, and the study written about in the AMA journal was ended early because the “primary outcome” was the death of study participants, with 22 deaths resulting. Before it was abruptly ended, the researchers found a lethality rate of 39 percent in the group of its subjects who took high dosages, and 15 percent in the low dosage group, with an overall lethality rate of 27 percent.

“Our study raises enough red flags to stop the use of a high-dosage regimen, because the risks of toxic effects overcame the benefits,” the researchers said in their findings.

The FDA’s alert on April 24 does’ make specific mention of this study, but the 81-person phase II clinical trial represents one of the largest to date. The FDA notice does advise that reports they have received of deaths in COVID-19 patients receiving hydroxychloroquine, either alone or in tandem with other drugs including an antibiotic known as azithromycin (which all patients in the investigation published in the AMA journal were taking) can result in “abnormal heart rhythms such as QT interval prolongation, dangerously rapid heart rate called ventricular tachycardia and ventricular fibrillation, and in some cases, death.”

Hydroxychloroquine and chloroquine gained widespread attention because Donald Trump advocated them as likely effective treatments for COVID-19, despite a lack of significant scientific evidence or any clinical suites done about their safety, likely due to early, small-scale investigations that showed they might have some potential. He repeatedly touted the drugs as proven safe, since they have been cleared for use previously in treating other medical conditions, but didn’t appear to grasp that this does not mean they aren’t dangerous or perhaps deadly when taken in the context of other conditions, or for individuals with other risk characteristics.

24 Apr 2020

Apple and Google update joint coronavirus tracing tech to improve user privacy and developer flexibility

Apple and Google have provided a number of updates about the technical details of their joint contact tracing system, which they’re now exclusively referring to as an “exposure notification” technology, since the companies say this is a better way to describe what they’re offering. The system is just one part of a contact tracing system, they note, not the entire thing. Changes include modifications made to the API that the companies say provide stronger privacy protections for individual users, and changes to how the API works that they claim will enable health authorities building apps that make use of it to develop more effective software.

The additional measures being implemented to protect privacy include changing the cryptography mechanism for generating the keys used to trace potential contacts. They’re no longer specifically bound to a 24-hour period, and they’re now randomly generated instead of derived from a so-called “tracing key” that was permanently attached to a device. In theory, with the old system, an advanced enough attack with direct access to the device could potentially be used to figure out how individual rotating keys were generated from the tracing key, though that would be very, very difficult. Apple and Google clarified that it was included for the sake of efficiency originally, but they later realized they didn’t actually need this to ensure the system worked as intended, so they eliminated it altogether.

The new method makes it even more difficult for a would-be bad actor to determine how the keys are derived, and then attempt to use that information to use them to track specific individuals. Apple and Google’s goal is to ensure this system does not link contact tracing information to any individual’s identity (except for the individual’s own use) and this should help further ensure that’s the case.

The companies will now also be encrypting any metadata associated with specific Bluetooth signals, including the strength of signal and other info. This metadata can theoretically be used in sophisticated reverse identification attempts, by comparing the metadata associated with a specific Bluetooth signal with known profiles of Bluetooth radio signal types as broken down by device and device generation. Taken alone, it’s not much of a risk in terms of exposure, but this additional step means it’s even harder to use that as one of a number of vectors for potential identification for malicious use.

It’s worth noting that Google and Apple say this is intended as a fixed length service, and so it has a built-in way to disable the feature at a time to be determined by regional authorities, on a case-by-case basis.

Finally on the privacy front, any apps built using the API will now be provided exposure time in five-minute intervals, with a maximum total exposure time reported of 30 minutes. Rounding these to specific five-minute duration blocks and capping the overall limit across the board helps ensure this info, too, is harder to link to any specific individual when paired with other metadata.

On the developer and health authority side, Apple and Google will now be providing signal strength information in the form of Bluetooth radio power output data, which will provide a more accurate measure of distance between two devices in the case of contact, particularly when used with existing received signal strength info from the corresponding device that the API already provides access to.

Individual developers can also set their own parameters in terms of how strong a signal is and what duration will trigger an exposure event. This is better for public health authorities because it allows them to be specific about what level of contact actually defines a potential contact, as it varies depending on geography in terms of the official guidance from health agencies. Similarly, developers can now determine how many days have passed since an individual contact event, which might alter their guidance to a user (i.e. if it’s already been 14 days, measures would be very different from if it’s been two).

Apple and Google are also changing the encryption algorithm used to AES, from the HMAC system they were previously using. The reason for this switch is that the companies have found that by using AES encryption, which can be accelerated locally using on-board hardware in many mobile devices, the API will be more energy efficiency and have less of a performance impact on smartphones.

As we reported Thursday, Apple and Google also confirmed that they’re aiming to distribute next week the beta seed version of the OS update that will support these devices. On Apple’s side, the update will support any iOS hardware released over the course of the past four years running iOS 13. On the Android side, it would cover around 2 billion devices globally, Android said.

Coronavirus tracing: Platforms versus governments

One key outstanding question is what will happen in the case of governments that choose to use centralized protocols for COVID-19 contact tracing apps, with proximity data uploaded to a central server — rather than opting for a decentralized approach, which Apple and Google are supporting with an API.

In Europe, the two major EU economies, France and Germany, are both developing contact tracing apps based on centralized protocols — the latter planning deep links to labs to support digital notification of COVID-19 test results. The U.K. is also building a tracing app that will reportedly centralize data with the local health authority.

This week Bloomberg reported that the French government is pressuring Apple to remove technical restrictions on Bluetooth access in iOS, with the digital minister, Cedric O, saying in an interview Monday: “We’re asking Apple to lift the technical hurdle to allow us to develop a sovereign European health solution that will be tied our health system.”

While a German-led standardization push around COVID-19 contact tracing apps, called PEPP-PT — that’s so far only given public backing to a centralized protocol, despite claiming it will support both approaches — said last week that it wants to see changes to be made to the Google-Apple API to accommodate centralized protocols.

Asked about this issue an Apple spokesman told us it’s not commenting on the apps/plans of specific countries. But the spokesman pointed back to a position on Bluetooth it set out in an earlier statement with Google — in which the companies write that user privacy and security are “central” to their design.

Judging by the updates to Apple and Google’s technical specifications and API framework, as detailed above, the answer to whether the tech giants will bow to government pressure to support state centralization of proximity social graph data looks to be a strong “no.”

The latest tweaks look intended to reinforce individual privacy and further shrink the ability of outside entities to repurpose the system to track people and/or harvest a map of all their contacts.

The sharpening of the Apple and Google’s nomenclature is also interesting in this regard — with the pair now talking about “exposure notification” rather than “contact tracing” as preferred terminology for the digital intervention. This shift of emphasis suggests they’re keen to avoid any risk of their role being (mis)interpreted as supporting broader state surveillance of citizens’ social graphs, under the guise of a coronavirus response.

Backers of decentralized protocols for COVID-19 contact tracing — such as DP-3T, a key influence for the Apple-Google joint effort that’s being developed by a coalition of European academics — have warned consistently of the risk of surveillance creep if proximity data is pooled on a central server.

Apple and Google’s change of terminology doesn’t bode well for governments with ambitions to build what they’re counter-branding as “sovereign” fixes — aka data grabs that do involve centralizing exposure data. Although whether this means we’re headed for a big standoff between certain governments and Apple over iOS security restrictions — à la Apple vs the FBI — remains to be seen.

Earlier today, Apple and Google’s EU privacy chiefs also took part in a panel discussion organized by a group of European parliamentarians, which specifically considered the question of centralized versus decentralized models for contact tracing.

Asked about supporting centralized models for contact tracing, the tech giants offered a dodge, rather than a clear “no.”

“Our goal is to really provide an API to accelerate applications. We’re not obliging anyone to use it as a solution. It’s a component to help make it easier to build applications,” said Google’s Dave Burke, VP of Android engineering.

“When we build something we have to pick an architecture that works,” he went on. “And it has to work globally, for all countries around the world. And when we did the analysis and looked at different approaches we were very heavily inspired by the DP-3T group and their approach — and that’s what we have adopted as a solution. We think that gives the best privacy preserving aspects of the contacts tracing service. We think it’s also quite rich in epidemiological data that we think can be derived from it. And we also think it’s very flexible in what it could do. [The choice of approach is] really up to every member state — that’s not the part that we’re doing. We’re just operating system providers and we’re trying to provide a thin layer of an API that we think can help accelerate these apps but keep the phone in a secure, private mode of operation.”

“That’s really important for the expectations of users,” Burke added. “They expect the devices to keep their data private and safe. And then they expect their devices to also work well.”

DP-3T’s Michael Veale was also on the panel — busting what he described as some of the “myths” about decentralized contacts tracing versus centralized approaches.

“The [decentralized] system is designed to provide data to epidemiologists to help them refine and improve the risk score — even daily,” he said. “This is totally possible. We can do this using advanced methods. People can even choose to provide additional data if they want to epidemiologists — which is not really required for improving the risk score but might help.”

“Some people think a decentralized model means you can’t have a health authority do that first call [to a person exposed to a risk of infection]. That’s not true. What we don’t do is we don’t tag phone numbers and identities like a centralized model can to the social network. Because that allows misuse,” he added. “All we allow is that at the end of the day the health authority receives a list separate from the network of whose phone number they can call.”

MEP Sophie in ‘t Veld, who organzied the online event, noted at the top of the discussion they had also invited PEPP-PT to join the call but said no one from the coalition had been able to attend the video conference.

24 Apr 2020

Daily Crunch: AT&T CEO steps down

AT&T is getting a new boss, the first piece of Apple and Google’s COVID-19 contact tracing program should be available soon and Snap is looking to raise more debt.

Here’s your Daily Crunch for April 24, 2020.

1. Randall Stephenson to step down as AT&T chief, succeeded by COO John Stankey

A big changing of the guard is underway at one of the world’s biggest names in telecoms and media. The change is effective on June 1, and while Stephenson is retiring, he will stay on as executive chairman of AT&T until January 2021.

Stankey has held other roles at AT&T, including CEO of WarnerMedia and CEO of the AT&T Entertainment Group. His promotion suggests a continuing emphasis on the media side of the business.

2. First version of Apple and Google’s contact tracing API should be available to developers next week

The first version of Apple and Google’s jointly developed, cross-platform contact tracing API should be available to developers as of next week, according to a conversation between Apple CEO Tim Cook and European Commissioner for internal market Thierry Breton.

3. Snap looks to load up on cash in sizable debt offering

Snap’s Q1 earnings impressed investors but the company is still losing plenty of cash and it’s clear that the full impact of the digital ad market’s downturn won’t be seen until the company’s Q2 earnings. The company is now looking to raise looking to raise $750 million.

4. Google ditched tipping feature for donating money to sites

Leaked images obtained by TechCrunch reveal that Google considered and designed a feature that would let people donate money to websites to help support news publishers, bloggers and musicians. But the company ultimately scrapped the idea.

5. Seven VCs look into the future of fintech

Although it looks like the COVID-19 pandemic has clipped the tails of many unicorns, this era won’t last forever. Investors expect the domestic and global economy to recover, perhaps as soon as late 2020 or early 2021. (Extra Crunch membership required.)

6. House passes COVID-19 relief package to replenish PPP loan funding

The interim legislation will allocate $310 billion to replenish the SBA’s Paycheck Protection Program (PPP), $75 billion for hospitals and $25 billion for COVID-19 testing. President Trump previously expressed his approval of the bill, as well as his intention to sign it and make the funds available as quickly as possible.

7. After 160,000 accounts are compromised, Nintendo shuts down NNID logins

Nintendo confirmed earlier reports of account breaches dating back over the past few weeks. The gaming giant issued an update (via Nintendo Japan) noting that around 160,000 Nintendo Accounts were impacted, with accounts being used to purchase digital items without the owner’s consent.

The Daily Crunch is TechCrunch’s roundup of our biggest and most important stories. If you’d like to get this delivered to your inbox every day at around 9am Pacific, you can subscribe here.

24 Apr 2020

Randall Stephenson to step down as AT&T chief, succeeded by COO John Stankey

A big changing of the guard is underway at one of the world’s biggest and iconic names in telecoms and media: AT&T today announced that Randall Stephenson will be stepping down as the chairman and CEO of the telco, and he will be replaced by John Stankey, currently the COO. The change is effective on June 1, and while Stephenson is retiring, he will stay on as executive chairman of AT&T until January 2021.

The appointment of Stankey is a sign of how AT&T has been evolving as a business and specifically its stronger reorientation as a media company alongside its telco roots, as one way of evolving and diversifying its business at a time that communications infrastructure becomes increasingly commoditized.

Media, in that time, has become increasingly digitised, and so those who are controlling what goes “over” our broadband and wireless connections stand to make strong returns by having more of a verticalized business model, where they control the medium and the message, so to speak. (That, at least, is the theory, since for many carriers their best returns still come from their networks, not the services that run on top of them.)

Most notable in AT&T’s evolution towards a stronger media focus has been its acquisition of Time Warner for $85.4 billion in 2018, although others such as its acquisition of AppNexus have also been notable advances.

That strategy has put AT&T in some contrast with, for example, Verizon, which also has media interests (including TechCrunch, which it owns) but it arguably has taken a different approach to developing the “M” of TMT compared to Comcast or AT&T. (And when it appointed a new CEO in August 2018, Verizon brought in a person from telecoms, Ericsson’s Hans Vestberg.)

Stankey’s roles at AT&T have included CEO of WarnerMedia, and CEO of the AT&T Entertainment Group, as well as a number of other roles including Chief Strategy Officer; Chief Technology Officer; CEO of AT&T Operations; and CEO of AT&T Business Solutions.

Prior to the announcement, he was already overseeing three of AT&T’s four business units — AT&T Communications, WarnerMedia and Xandr (its advertising business). Together these three represented 95% of AT&T’s 2019 consolidated revenues of $181.2 billion, the company says. (A large part of that will come from AT&T Communications, which has 135 million U.S. mobile, broadband and pay-TV customers and 3 million business customers, with 60 million high-speed internet connections among those).

“I’m honored to be elected the next CEO of AT&T, a company with a rich history and a bright future,” said Stankey in a statement. “My thanks go to Randall for his vision and outstanding leadership during a period of tremendous change and investment in the core capabilities needed to position AT&T well for the years ahead. And I appreciate the Board’s confidence in me leading the company during our next chapter of growth and innovation in keeping people connected, informed and entertained. We have a strong company, leading brands and a great employee team, which I’m privileged to lead. I couldn’t be more excited about the new opportunities we have to serve our customers and communities and create value for our shareholders.”

“I congratulate John, and I look forward to partnering with him as the leadership team moves forward on our strategic initiatives while navigating the difficult economic and health challenges currently facing our country and the world,” said Stephenson in a statement. “John has the right experiences and skills, and the unflinching determination every CEO needs to act on his convictions. He has a terrific leadership team onboard to ensure AT&T remains strong and continues to deliver for customers and shareholders for years to come.”

Matt Rose, AT&T’s independent Lead Director, added: “Randall has done an outstanding job as CEO in transforming AT&T into a leader in communications, technology, and media and entertainment. His strong leadership and strategic investments during a period of unprecedented customer demand for mobile communications and premium entertainment have positioned the company extremely well for the years ahead. We look forward to Randall continuing to lead the Board and working with John to ensure a smooth leadership transition.”

24 Apr 2020

Fortnite hosted a psychedelic Travis Scott concert and 12.3M people watched

The idea of an in-game Travis Scott concert might seem a little silly — particularly if, like me, you’re not really a Fortnite player.

Yes, the popular multiplayer game has hosted other promotional events for movies and music. But even if all this COVID-19 imposed isolation has left you hungry for live performances, why not watch actual footage of Travis Scott in concert?

What Scott and Fortnite-maker Epic Games delivered, however, is a gloriously surreal “astronomical” event, with an enormous, kaiju-sized Scott avatar looming over players and teleporting around the venue while the visuals around him get increasingly psychedelic. It’s something that could only happen in a virtual concert, and that’s what makes it delightful.

Plus, the event was viewed by far more people than could ever pack into even the largest concert venue. Epic Games said 12.3 million concurrent players participated, a new record for the game.

You can watch for yourself in the video above, but if you want to actually interact with a giant Travis Scott while he sings “Sicko Mode,” Epic Games is planning encore events throughout the weekend.