Author: azeeadmin

13 Aug 2018

Google keeps a history of your locations even when Location History is off

In a wonderfully clear example of “dark patterns” designed to mislead users and retain control over their data, Google continues tracking your location even when you turn off Location History and are told that “the places you go are no longer stored.” Google says it tells users, but its disclosure is the bare minimum and users are discouraged from further interference with data collection.

A report from the AP lays out the details, but the information will come as no surprise to anyone who has tried to fully expunge their location data, or who read the “dark patterns” report from June.

The problem is quite simple. When you turn off (technically “pause,” a choice of words in itself troubling) “Location History,” a major Google account-level setting, you are told: “With Location History off, the places you go are no longer stored.”

Yet many apps and services Google provides when Location History has been turned off, in fact, do record and store your location.

To be fair, this is explained, after a fashion, when you turn off location history (here): “This setting does not affect other location services on your device, like Google Location Services and Find My Device. Some location data may be saved as part of your activity on other Google services, like Search and Maps.”

Although it makes sense that checking the weather would require location data, it makes less sense that the data would be collected systematically, in direct contradiction with what the user has been told. It’s not exactly a deception on Google’s part, but rather what appears to be a deliberate understatement of the company’s other location tracking practices.

Not listed: that a precise location is recorded every time you interact with some apps and services.

That “some location data” as part of your search history is precise and organized, good enough to reconstitute a person’s movements over a few days, as indeed the AP reporters did; with Location History off, there was in fact a detailed history of locations stored with Google.

Google protests that you can turn off this location data collection as well — it’s just under a separate setting called “Web and App Activity.” Why is it there? Why are there multiple places? Why is the user not told that in order to truly turn off location history, there is a second setting that must be adjusted as well? Why is it assumed that the user will understand that location is also stored under separate headings of search and other services? It hardly need be said that this is completely inadequate as far as informing the user of how their data is being handled.

Further, it falls squarely under the concept of dark patterns. The user is duped into thinking that their locations are no longer being recorded by Google, down to a warning from the company that some services might not work correctly if Location History is disabled. Meanwhile location is still recorded silently and without notifying the user, for example, that such and such an action will produce a location record that will be saved, and giving them a chance to delete it or recall the action.

The deletion of these points, by the way, is one of Google’s other defenses: you can go delete them at any time. But deleting location history points was one of the main points of criticism for Google in the dark patterns paper, which found that hardly any of their testers could figure out how to do it. There are separate controls for different types of location collection, isolated from each other and each unaffected by the other’s deletion or restriction, but it is not explained why, or why for example some can be deleted in bulk but others must be done one by one.

This kind of confusing and underhanded, not to say malicious, practice is far from uncommon among tech companies, but this is a particularly indefensible one. Continuing to maintain a history of locations when a user has deliberately indicated their preference to have no such history recorded is simply ridiculous.

In a statement to TechCrunch, Google explained:

Location History is a Google product that is entirely opt in, and users have the controls to edit, delete, or turn it off at any time. As the story notes, we make sure Location History users know that when they disable the product, we continue to use location to improve the Google experience when they do things like perform a Google search or use Google for driving directions.

It’s easy to imagine a handful of minor UI or alert changes that would fully inform users of what is being recorded and when. A notification when a location is generated, for instance, or a link to the separate location tracking setting would be sufficient. But it is telling that not only is the interface the way it is, but the system has been designed the way it is: silently recording location in spite of user preference, with no way to opt out without compromising the service. These are both deliberate choices, and the more such choices are exposed and questioned, the better off users will be.

13 Aug 2018

What the rumors say about Google’s upcoming Pixel 3

Now that the Note 9’s all good and official, it’s time to move onto the next major smartphone. The Google Pixel 3 leaks haven’t quite hit the fever pitch we saw with Samsung’s device ahead of launch — though there’s still time. After all, it seems likely the latest version of Google’s flagship Android handset won’t officially be official until October.

Even so, we’ve already seen a handful of credible links, including a full unboxing last week, so we’re starting to develop a pretty good picture of what we’re in for with the device.

For starters, there’s what looks to be a pretty sizable top notch. That Google would embrace the notch this time around is no surprise, really. In additional to being all the rage on practically every non-Samsung flagship, Google made a big deal of making Android Pie notch-friendly.

It seems to follow, then, that the company would embrace the polarizing design decision. That said, even by today’s notch-embracing standards, this is a big one. If anything, it seems that notches are actually getting bigger since Essential helped kickstart the trend by adding one to its first phone.

Speaking of embracing trends, Google dropped the headphone jack for the Pixel 2, after mocking Apple’s decision to do so a year prior. From the looks of it, the company is helping ease the transition with a pair of USB-C headphones, forgoing the necessity for a dongle (there does, however, still appear to be one in the box). Of course, you’ll still have to figure out a way to listen to music while charging the phone.

The design language is very similar to the company’s Pixel Buds, complete with loops for keeping them in place. It’s probably going too far to call them wired Pixel Buds, with all of the functionality that entails (translation and the like), but the company does appear to be taking some cues from the lukewarmly received wireless earbuds.

The Google Pixel XL, meanwhile, appears to be going really large this time out. The new 6.4-inch Note 9’s got nothing on what’s reported to be a 6.7-inch display. We’re getting to the point where these things are basically tablets with calling capabilities. Of course, Samsung’s got the benefit of years of product design that have made it possible to sneak a large display into a relatively small footprint. Without actually holding the new device, it’s hard to say how unwieldy it really is.

Other bits and bobs include a Snapdragon 845, which is basically a prerequisite for any flagship smartphone to be taken seriously. The XL is also rumored to have a 3,430 mAh battery — actually a downgrade over last year’s model, in spite of yet another massive bump in screen size.

13 Aug 2018

Facebook buys Vidpresso’s team and tech to make video interactive

Zombie-like passive consumption of static video is both unhealthy for viewers and undifferentiated for the tech giants that power it. That’s set Facebook on a mission to make video interactive, full of conversation with broadcasters and fellow viewers. It’s racing against Twitch, YouTube, Twitter and Snapchat to become where people watch together and don’t feel like asocial slugs afterward.

That’s why Facebook today told TechCrunch that it’s acqui-hired Vidpresso, buying its seven-person team and its technology but not the company itself. The six-year-old Utah startup works with TV broadcasters and content publishers to make their online videos more interactive with on-screen social media polling and comments, graphics and live broadcasting integrated with Facebook, YouTube, Periscope and more. The goal appears to be to equip independent social media creators with the same tools these traditional outlets use so they can make authentic but polished video for the Facebook platform.

Financial terms of the deal weren’t disclosed, but it wouldn’t have taken a huge price for the deal to be a success for the startup. Vidpresso had only raised a $120,00 in seed capital from Y Combinator in 2014, plus some angel funding. By 2016, it was telling hiring prospects that it was profitable, but also that, “We will not be selling the company unless some insane whatsapp like thing happened. We’re building a forever biz, not a flip.” So either Vidpresso lowered its bar for an exit or Facebook made coming aboard worth its while.

For now, Vidpresso clients and partners like KTXL, Univision, BuzzFeed, Turner Sports, Nasdaq, TED, NBC and others will continue to be able to use its services. A Facebook spokesperson confirmed that customers will work with the Vidpresso team at Facebook, who are joining its offices in Menlo Park, London and LA. That means Facebook is at least temporarily becoming a provider of enterprise video services. But Facebook confirms it won’t charge Vidpresso clients, so they’ll be getting its services for free from now on. Whether Facebook eventually turns away old clients or stops integrating with competing video platforms like Twitch and YouTube remains to be seen. For now, it’s giving Vidpresso a much more dignified end than the sudden shutdowns some tech giants impose on their acquisitions.

We’ve had a lot of false starts along the way . . . We finally landed on helping create high quality broadcasts back on social media, but we still haven’t realized the full vision yet. That’s why we’re joining Facebook,” the Vidpresso team writes. “This gives us the best opportunity to accelerate our vision and offer a simple way for creators, publishers, and broadcasters to use social media in live video at a high quality level . . . By joining Facebook, we’ll be able to offer our tools to a much broader audience than just our A-list publishing partners. Eventually, it’ll allow us to put these tools in the hands of creators, so they can focus on their content, and have it look great, without spending lots of time or money to do so.”

Facebook Live has seen 3.5 billion broadcasts to date, and they get six times as many interactions as traditional videos. But beyond public figures, game streamers, and the odd moment of citizen journalism, it’s become clear that most users don’t have compelling enough content to stream. Interactivity could take some pressure off the broadcaster by letting the audience chip in.

Facebook already has some interactive video experiments out in the wild. For users, it recently rolled out its Watch Party tool for letting Groups view and chat about videos together. It’s also trying new games like Lip Sync Live and a Talent Show feature where users submit videos of them singing. For creators, Facebook now let streamers earn tips with its new Stars virtual currency, and lets fans subscribe to donating money to their favorite video makers like on Patreon. And on the publisher side, Facebook Live has also built tools to help publishers pull in social media content. It’s even got an interactive video API that it’s developing to allow developers to launch their own HQ Trivia-game shows.

But the last line of Vidpresso’s announcement above explains Facebook’s intentions here, and also why it didn’t just try to build the tools itself. It doesn’t just want established news publishers and TV studios making video for its platform. It wants semi-pro creators to be able to broadcast snazzy videos with graphics, comments and polls that can aesthetically compete with “big video” but that feel more natural. This focus on creators over news outlets aligns with reports of Facebooks head of journalist relations Campbell Brown allegedly saying that Mark Zuckerberg doesn’t care about publishers and that “We are not interested in talking to you about your traffic and referrals any more. That is the old world and there is no going back.” Facebook has contested these reports.

Every internet platform is wising up to the fact that web-native creators who grew up on their sites often create the most compelling content and the most fervent fan bases. Whichever video hub offers the best audience growth, creative expression tools and monetization options will become the preferred destination for creators’ work, and their audiences will follow. Vidpresso could help these creators look more like TV anchors than selfie monologuers, but also help them earn money by integrating brand graphics and tie-ins. Facebook couldn’t risk another tech giant buying up Vidpresso and gaining an edge, or wasting time trying to build interactive video technology and expertise from scratch.

13 Aug 2018

Y Combinator invests in a build-your-own mac and cheese restaurant

Y Combinator has invested $120,000 in Mac’d, a build-your-own mac and cheese restaurant that lets customers choose their own adventure from the beginning. I popped over to one of the Mac’d locations last week in San Francisco to get my mac on and chat with the founders.

For starters, the mac and cheese was bomb. Sure, one could argue it’s hard to mess up mac and cheese, but it’s somehow been done before. Trust me, I know this from firsthand experience.

I opted for a relatively basic mac and cheese with what Mac’d calls its “#Basic” sauce, which is a blend of cheddar cheeses, a spice mix and a hint of asiago. From there, I selected a combination of a shells and elbow noodle base. For those who are gluten-free, Mac’d also offers a cauliflower base. Next, I picked my mix-ins. Again, I’m super basic, so I just went with bacon and topped it with pulled pork and breadcrumbs.

Although the restaurant is tech-enabled, it’s less of a tech play and more of a restaurant play, Mac’d founder Chen-Chen Huo (pictured above on right) told TechCrunch.

“I wouldn’t necessarily say with full confidence that we’re a tech company but we’re a company that participates in a lot of tech and integrates tech into the production of our product to grow the business,” Huo told me.

Mac’d currently has two brick-and-mortar locations, both of which are in San Francisco. Mac’d is also available in Portland through what Huo describes as a ghost kitchen. In fact, ghost kitchens are part of the company’s expansion plans for at least the next 12 months, as it aims to be in about five to seven cities.

“How we plan to do that isn’t necessarily building out more brick-and-mortars in these cities but our expansion strategy sort of ties into that idea of cloud kitchens — sort of like ghost kitchens,” Huo said. “Essentially we move into commissary kitchens and hop on to existing catering and delivery networks and serve our customers like that.”

In Portland, Mac’d rents out some kitchen space and sells its mac and cheese strictly through providers like UberEats, Caviar, DoorDash, Postmates and others.

The idea is that once Mac’d determines some of the patterns of a specific market via its low-capital ghost kitchen approach, the company can make a more informed decision of where to open a brick-and-mortar location. Eventually opening brick-and-mortar locations in cities is important, Mac’d co-owner Antony Bello (pictured above on left) told TechCrunch, because it helps build up the brand and get people on board with the experience.

“It’s an interesting new wave of restaurants,” Bello said. “As far as marketing strategies, it’s more salient to come in and experience the food because you get a better sense of the kind of people that are behind this. Putting a face behind it is more difficult if it’s all online and digital.”

Mac’d got its start by doing a series of pop-ups in San Francisco last January. The mac and cheese restaurant opened its first permanent location in July 2017, located in San Francisco’s Marina district. That first location, Huo said, was entirely bootstrapped — in part thanks to the money earned through the pop-ups. Mac’d was able to open its second brick-and-mortar location a couple of months ago in June, funded solely off the profits of its first location.

“Theoretically, if we were to continue this trajectory, we could continue to bootstrap and continue to organically grow,” Huo said. “But if there’s anything about going through YC, it’s realizing the power and benefits of expanding quickly but also efficiently and thoughtfully, and taking it one step at a time.”

13 Aug 2018

This happy robot helps kids with autism

A little bot named QTrobot from LuxAI could be the link between therapists, parents, and autistic children. The robot, which features an LCD face and robotic arms, allows kids who are overwhelmed by human contact to become more comfortable in a therapeutic setting.

The project comes from LuxAI, a spin-off of the University of Luxembourg. They will present their findings at the RO-MAN 2018 conference at the end of this month.

“The robot has the ability to create a triangular interaction between the human therapist, the robot, and the child,” co-founder Aida Nazarikhorram told IEEE. “Immediately the child starts interacting with the educator or therapist to ask questions about the robot or give feedback about its behavior.”

The robot reduces anxiety in autistic children and the researchers saw many behaviors – hand flapping, for example – slow down with the robot in the mix.

Interestingly the robot is a better choice for children than an app or tablet. Because the robot is “embodied,” the researchers found that it that draws attention and improves learning, especially when compared to a standard iPad/educational app pairing. In other words children play with tablets and work with robots.

The robot is entirely self-contained and easily programmable. It can run for hours at a time and includes a 3D camera and full processor.

The researchers found that the robot doesn’t become the focus of the therapy but instead helps the therapist connect with the patient. This, obviously, is an excellent outcome for an excellent (and cute) little piece of technology.

13 Aug 2018

Here’s where to sign up to get Fortnite for Android

Fortnite’s journey to Android has been a complicated one. A few months back, Epic Games promised to bring the wildly popular survival sandbox title to the mobile OS, but only after side stepping the traditional process for doing so. Fittingly, while it now appears to be live for Android, the process of actually getting the game is, well, complicated.

If you want to get started, you’ll need to sign up for a beta of the game. That’s right, while the title has been up and running on any number of other platforms (including its three-day head start on Samsung devices), it’s still in beta on Android. Give Epic your email address, and they’ll send you an invite…”as soon as you can play.”

How soon is that? Well, there appears to be a waiting list at the moment. How long all of this will take is anyone’s guess, though the company says it can take “a few days” for all of it to go through. Since the whole thing is bypassing the Google Play store (much to Google’s chagrin), you’ll need to install the Fortnite Installer APK to install Fortnite the game.

I went through a similar process to get the game on the Note 9. It’s weird and kind of annoying, but when it’s done, it’s done.

Oh, and you’ll want to make sure your phone is compatible. Epic’s got the full list here, which seems to include a pretty broad range, including Pixel devices and handsets from Huawei, LG, Nokia, OnePlus, Xiaomi, ZTE and Razer.

13 Aug 2018

Firefox now supports the newest internet security protocol

Last Friday, the Internet Engineering Task Force released the final version of TLS 1.3. This is a major update to TLS 1.2, the security protocol that secures much of the web by, among other things, providing the layer that handles the encryption of every HTTPS connection.

The updated spec promises improved security and a bit more speed, thanks to the reduced need for round trips as the browser and server negotiate the security settings. And the good news is, you can already use it today, because, as Mozilla today announced, Firefox already supports the new standard out of the box. Chrome, too, started supporting the new protocol (based on earlier drafts) in version 65.

TLS 1.3 has been a few years in the making and it’s been 10 years since the last version launched. It’s no secret that TLS 1.2 had its share of problems — though those were mostly due to its implementations, which are obviously a favorite target for hackers thanks to their ubiquity and which opened up bugs like the infamous Heartbleed vulnerability. But in addition to that, some of the algorithms that are part of TLS 1.2 have been successfully attacked.

It’s no surprise, then, that TLS 1.3 focuses on providing access to modern cryptographic methods (the folks over at Cloudflare have a more in-depth look at what exactly that means).

For users, all of this ideally means that they get access to a more secure web, as well as a slightly faster one, as the new protocol allows the browser and server to quickly negotiate which encryption to use without lots of back and forth.

Some of the companies that already support TLS 1.3 include Facebook (which says that it already serves almost half of its traffic over the new protocol), as well as Google and Cloudflare.

13 Aug 2018

Airbnb shows off new collaboration features that let co-travelers plan trips together

In recent years, Airbnb has been working to expand its business beyond accommodations, by becoming a more robust travel companion with features like guidebooks, suggested experiences, and full-service hospitality for high-end travelers with its still invite-only Airbnb Beyond, for example. Now the company is preparing even more trip-planning features, including support for adding co-travelers to trips and other collaboration features for group travel.

Airbnb offered a sneak peek at these otherwise unannounced features at a recent tech talk given at company headquarters.

“Trip planning is not necessarily complete unless you can share your trip with someone. So now we’re building features that let you add co-travelers – so you can add and share ideas, so you can add comments, so you can collaborate,” said Laura Xu, an Android engineer on Airbnb’s Trip platform, during the presentation. “You can really build out your trip.”

From the screenshots displayed, the co-travelers feature will allow Airbnb users to send invites to people who are joining the trip. This allows everyone to save ideas to a master list, including homes that match their criteria, experiences, food and drink, sights and more. Each item will indicate who added it to the trip. There’s also a way for others to comment on the items, which allows for group conversations about the place or activity.

The company didn’t say how soon the features were arriving.

The focus of this portion of the presentation was to give a look at how a company of Airbnb’s size and scale can change its platform and codebase to support more than just home listings. Over the past couple of years, the company has added support for things like restaurants, concerts, coworking spaces, luxury rentals, and even high-end vacations like castle rentals and even private islands, Xu said.

Now the company is creating a mobile platform that can support its change in focus, as well.

Also offered was a deeper look at of the newer features on mobile, where travelers can add anything to their trip itinerary – like places they want to visit. The feature is integrated with Google Places to pull in photos, directions, open hours, and other details.

Meanwhile, the ‘Organize’ experience under Trips in the Airbnb app is being updated to become a way to plan the entire trip. The company showed off a new trip planner – which hasn’t yet launched – which will include a day-by-day view to see when everything is booked, an embeddable map that shows where everything is booked, and a suggestions feature, so you’re never short on ideas of what to do while in town.

In addition, Airbnb presented a new concept called Trip Platform, which was described as something that powers the end-to-end trip experience on Airbnb, and enables the launch of new tools. It includes easy-to-reuse UI (user interface) components that will make it easier to create and add new features, while maintaining a consistent look and feel across the app.

The tech talk, overall, was focused on what goes into building Airbnb’s iOS and Android apps – something that’s important to the company because over 50% of its incoming traffic is now mobile, and because travelers aren’t generally using a desktop or laptop computer.

Airbnb also hinted towards its longer-term, mobile-first vision – one that has expanded beyond “where I am going to stay” to now include “what am I going to do?” but hasn’t yet addressed the question, “where am I going to go?” It could help with that latter query by introducing more discovery features, but these plans weren’t discussed during the talk.

We’ve reached out to Airbnb to get more information on these additions, but the company has not offered an official response.

Airbnb Tech Talk: Native Product Development

Are you curious about what goes into building Airbnb's iOS and Android apps? Join us to hear Airbnb native engineers cover in-house technologies that facilitate product development, along with learnings from large-scale product launches. RSVP to attend in person: https://airbnbmobile.splashthat.com/

Posted by Airbnb Engineering on Tuesday, August 7, 2018

13 Aug 2018

Twitter Lite expands to 21 more countries, adds push notifications

Twitter announced today its Twitter Lite app is expanding to 21 more countries, which makes the data-saving app available to now over 45 countries in total. The app was first introduced last year with the goal of bringing in more users from emerging markets to Twitter. Similar to other data-saving apps, like Facebook Lite or YouTube Go, Twitter Lite is designed to load faster on slower network connections, like 2G and 3G, and also has a smaller footprint, so it takes up less space on the phone.

The app was first launched as a test in the Philippines in September, before rolling out to a couple dozen more countries in November.

Twitter’s hope is that addressing the needs of those low-bandwith users in international markets, the company could help increase its overall user base, which has remained fairly stagnant.

Today, the company is making the app available to 21 countries, including:  Argentina, Belarus, Dominican Republic, Ghana, Guatemala, Honduras, India, Indonesia, Jordan, Kenya, Lebanon, Morocco, Nicaragua, Paraguay, Romania, Turkey, Uganda, Ukraine, Uruguay, Yemen, and Zimbabwe.

These join the other markets where Twitter Lite has been available, such as: Algeria, Bangladesh, Bolivia, Brazil, Chile, Colombia, Costa Rica, Ecuador, Egypt, Israel, Kazakhstan, Mexico, Malaysia, Nigeria, Nepal, Panama, Peru, Serbia, El Salvador, South Africa, Thailand, Tunisia, Tanzania and Venezuela, in addition to the Philippines.

The app offers a variety of features for those on slower or unreliable networks. For example, Lite users can turn on a Data saver mode that allows them to control which images or video load when browsing the network. Once enabled, you can load this content by tapping “Load Image” or “Load video,” as needed.

The app is also under 3MB in size, so it will load more quickly on slower networks.

And like Twitter, the app includes features like Bookmarks, a darker “Night mode” theme, threads, and starting today, push notifications.

The company in November claimed Twitter Lite led to a greater than 50% increase in tweets, and noted that 80% of its then 330 million monthly users were outside the U.S. That percentage remains roughly the same – as of July, Twitter had a total of 335 million users, with 68 million of those in the U.S.

However, the company isn’t growing that quickly outside the U.S., despite Twitter Lite. Also as of July 2018, we noted the company’s international audience had only grown by a modest 3.5% over the past year.

An expansion of the Twitter Lite app will certainly open up Twitter to more people, but it’s not clear there’s much demand.

The app is available as a free download on Google Play.

13 Aug 2018

Only two weeks left to grab a spot in Startup Alley at Disrupt SF 2018

Fourteen days. That’s what stands between you and the opportunity to showcase your early-stage startup at Disrupt San Francisco 2018, which takes place September 5-7. With more than 10,000 attendees expected to descend on Moscone Center West, can you afford to miss out on that kind of exposure?

We think not. There are only two weeks left to secure your spot in Startup Alley — the very heart and soul of every Disrupt. Don’t wait, buy your Startup Alley Exhibitor Package now.

More than 400 media outlets will be among the attendees coursing through the Alley, perusing more than 1,200 early-stage startups and sponsors exhibiting a dazzling array of the latest — and future-forward — tech products, platforms and services. It’s an atmosphere of opportunity, and that’s not just us bragging. Here’s what Vlad Larin, co-founder of Zeroqode, said about his Startup Alley experience.

“Startup Alley at TechCrunch Disrupt was a massively positive experience. It gave us the chance to show our technology to the world and have meaningful conversations with investors, accelerators, incubators, solo founders and developers.”

Here’s what you get with a Startup Alley Exhibitor Package.

  • Two founder passes for all three days of Disrupt SF 2018
  • A one-day exhibit space
  • Use of CrunchMatch — our curated investor-to-startup matching platform
  • Access to Main Stage, The Next Stage, Q&A Stage, Showcase Stage
  • All workshops
  • Access to the attendee list; ability to message attendees within the Disrupt App
  • Admittance to the TC After Party

Disrupt San Francisco takes place September 5-7. If you want to place your early-stage startup in front of thousands of influential technologists, investors, entrepreneurs and potential customers, Startup Alley is where you need to be. You have just two weeks left to get ‘er done. Buy your Startup Alley Exhibitor Package today.