Reliance Retail, India’s largest retail chain in the country, has found a much simpler way to expand its dominant position in the country: Acquire most of the second largest chain.
On Saturday evening (local Indian time), Reliance Retail said it has reached an agreement with Future Group to acquire the latter’s retail and wholesaler business, and its logistics and warehousing business for $3.4 billion.
“With this transaction, we are pleased to provide a home to the renowned formats and brands of Future Group as well as preserve its business ecosystem, which have played an important role in the evolution of modern retail in India. We hope to continue the growth momentum of the retail industry with our unique model of active collaboration with small merchants and kiranas as well as large consumer brands. We are committed to continue providing value to our consumers across the country,” said Isha Ambani, Director at Reliance Retail, in a statement.
Welcome back to This Week in Apps, the TechCrunch series that recaps the latest OS news, the applications they support and the money that flows through it all.
The app industry is as hot as ever, with a record 204 billion downloads and $120 billion in consumer spending in 2019. People are now spending three hours and 40 minutes per day using apps, rivaling TV. Apps aren’t just a way to pass idle hours — they’re a big business. In 2019, mobile-first companies had a combined $544 billion valuation, 6.5x higher than those without a mobile focus.
In this series, we help you keep up with the latest news from the world of apps, delivered on a weekly basis.
This week, two big stories dominated the news: Apple’s fight with Fortnite maker Epic Games and TikTok’s negotiations with top U.S. tech firms over a sale. The former story saw Microsoft coming to Epic Games’ aid in court, in a surprise move.
Meanwhile, TikTok deal talks are happening quickly as both Oracle and Microsoft’s names have emerged as top suitors. But this week, we saw Walmart joining in the talks, too. Yes, Walmart!
One has to wonder if the TikTok that emerges from an acquisition like this will even be the TikTok that people today love to use, what with all these new corporate synergies that come into play.
Top Stories
Apple gets petty in fight with Epic Games
Image credit: Kyle Grillot/Bloomberg via Getty Images
Sorry, Apple, but this is not a good look.
On Friday, the $2 trillion company took its battle with Fortnite maker Epic Games to a whole new level of petty. Just as Fortnite for iOS and Mac was officially blocked from being able to issue updates for its apps, Apple featured Fortnite top competitor PUBG Mobile in the App Store in an editorial story on the Today tab. Apple’s App Store Twitter account also posted about PUBG Mobile’s New Era.
Oh my gosh they did it. They actually did it. They’re running a featured story on the App Store about PUBG today. pic.twitter.com/M4nwA3sBQA
This isn’t coincidental, but a conscious decision on Apple’s part to demonstrate its market power. That is: if you don’t want to play by our rules, fine — we’ll just give business to your competitor instead. Being featured on the App Store drives downloads for an app, which helps an app find new users and reconnect with existing ones.
Apple made its point, but it sure was an ugly way to do it.
In a surprise move, Microsoft came out in support of Epic Games this week. Microsoft GM of gaming developer experiences Kevin Gammill submitted a letter to the court that said Apple’s move to cut ties with Epic would harm game developers. Microsoft uses Epic’s Unreal Engine for its own title, “Forza Street,” but the company understands the damage Apple can do to the gaming industry if it stopped Epic from being able to work on Unreal Engine by disabling its Apple developer account.
Plus, if there’s a battle between the gaming industry and Apple, Microsoft will probably take game developers’ sides these days. After all, Microsoft is in the gaming business and its own cloud gaming service xCloud is banned from the App Store, too, as is Google’s Stadia. Apple’s decision to disallow cloud gaming is anti-consumer and fairly unpopular.
The judge in the Apple v. Epic case this week gave Epic Games a temporary restraining order against Apple, but only to stop Apple from retaliating against Epic Games by blocking the company’s Unreal Engine. Judge Yvonne Gonzalez Rogers also chastised Apple for the move, saying that Epic and Apple were free to litigate against each other, but “their dispute should not create havoc to bystanders.”
Unfortunately, in battles of this size we’re not exactly left with a hero to root for. Epic Games is no indie underdog being crushed by the big guy. It is the big guy. Microsoft is doing okay too. And when Facebook complains that Apple wouldn’t allow its gaming app into the store, or when it rejected Facebook’s app for informing users of Apple’s 30% cut, it’s easy enough to shrug and move on. Oh poor Facebook is not a sentiment people are capable of feeling these days.
But it’s important to remember that what Apple is doing to these big guys, it’s also doing to the smaller ones. We already saw that with the Basecamp Hey debacle. More recently, Apple rejected the free, open-source WordPress app from the App Store for failing to add Apple’s in-app purchase system and because some of the app’s web views could lead to information about WordPress’s pricing plans.
Heads up on why @WordPressiOS updates have been absent… we were locked by App Store. To be able to ship updates and bug fixes again we had to commit to support in-app purchases for .com plans. I know why this is problematic, open to suggestions. Allow others IAP? New name?
The issue was resolved and Apple even apologized, but it’s clear that something is very, very broken at the App Store. And the ultimate loser is the consumer.
In Steve Jobs’ day, GV General Partner M.G. Siegler pointed out in a recent blog post, Apple believed in its App Store and payment systems would win on their own merits, not because they were forced. In Jobs’ own words: “Our philosophy is simple — when Apple brings a new subscriber to the app, Apple earns a 30 percent share; when the publisher brings an existing or new subscriber to the app, the publisher keeps 100 percent and Apple earns nothing.”
On Thursday, things went from bad to worse as TikTok CEO Kevin Mayer resigned. The former Disney executive had joined the social network just over 100 days ago, but said this was not the job he signed up for. His hiring now increasingly looks like a way what many had suspected all along — a way for TikTok’s Chinese parent company, ByteDance, to point to Americans in exec roles at TikTok as a way to reassure U.S. regulators about its business.
According to reports, Mayer was left out of the negotiations to sell TikTok, which were instead headed by ByteDance founder and CEO Zhang Yiming. Mayer was also said to be scheduled to leave TikTok as part of a planned sale, as his role would no longer exist. But the exec’s sudden departure is bad for morale at a time when TikTok’s existence in the U.S. market remains in question.
Apple releases new betas. Apple’s 6th developer betas for iOS 14, iPadOS 14, watchOS 7 and tvOS 14 rolled out this week, as did the latest public betas for iOS an iPadOS. The company typically releases its software updates in September, so these are getting close to the final versions.
Facebook and Instagram expand Shopping features. Facebook this week introduced a new “Shop” section in its app, which aims to redirect Facebook users to sellers’ storefronts without leaving Facebook, similar to Instagram’s existing shopping experience. Instagram also began testing live shopping, where businesses can show off content in live videos. Dozens of live video shopping startups will be impacted by the new competition.
YouTube is testing Picture-in-Picture mode on iOS. But will supporting the feature impact YouTube’s ability to upsell subscriptions to those who want access to background play?
Ever shuts down app after building facial recognition tech using customer data. Cloud photo storage app Ever is shutting down. The company last year was the subject of an NBC News report which found Ever had been using its customers’ photos to develop facial recognition technology that it turned around and offered for sale by way of the Ever API to business clients, including law enforcement and the military. Unfortunately, that ill-gotten business lives on, rebranded as Paravision.
Amazon launches a fitness band and app called Halo. The service will sell for $64.99 for a six-month membership at launch. Oh, do we trust Amazon with our health data now?
Facebook warns Apple’s upcoming ad tracking restrictions will significantly impact app developers’ ability to target ads. The company says that without targeting and personalization, mobile app install campaigns brought in 50% less revenue for publishers and it expects the impact to Audience Network on iOS 14 will be even greater. Consumers, sick of being tracked everywhere on the web, are going to be fine with this. Facebook will also be OK. Small startups that used highly targeted ads to save themselves from having to pay for tons more impressions to reach their desired audience, however…
LaunchNotes raised a $1.8 million seed round to help companies better communicate their software updates. No more “bug fixes and performance improvements.”
Berlin-based Delivery Hero acquired InstaShop for $360 million. The latter is based in Dubai and has half a million users in five markets.
Unity files to go public. A rival to Epic Games’ Unreal Engine with its own Unity Game Engine, Unity claims its engine powers over half the top games on mobile, PC and consoles, and 53% of the top 1,000 games on iOS and Android. Not surprisingly, its numbers look strong.
Downloads
Bingie helps you find new things to watch.
Image Credits: Bingie
Bingie aims to turn getting Netflix recommendations from friends into a more structured experience. The app for streamers let them get together with friends to discuss, discover and share recommendations across services. The app looks well-built, but overlooks the fact that not all friend groups share common interests. It would be interesting to see it expand to include fellow fans, like TV Time offers, in a later update. Bingie is free on iOS. Read the full review on TechCrunch.
Mozilla this week launched Firefox 79 for Android, aka Firefox Daylight, after more than a year of development. The new browser is faster and entirely overhauled, offering a new user interface, Mozilla’s browser engine GeckoView, enhanced tracking protection, a private mode (based on the privacy browser Firefox Focus), a new bookmarking tools, support for add-ons and more.
Flipboard gets into video
Image Credits: Flipboard
News magazine app Flipboard has been around for years, but its latest update introduces a big change. The app now allows users to follow video content from hundreds of publishers, including national/global news outlets, local news and (carefully vetted) indie producers. Users can even build out their own video-only collections to stay on top of the latest news in the form of video, or they can add video-only feeds into existing magazines. Publishers can also add video to their static round-ups known as Storyboards. Flipboard TV, as the new feature is called, was previously a Samsung exclusive. Now the ad-supported version is available to all.
If you can’t keep up with the latest rumor mill on TikTok’s impending doom acquisition, my suggestion is simple: don’t. Or instead, enjoy it for what it is: one of the most absurd bakeoff deals in investment banking history.
Walmart and its always low prices are in the fray. Oracle is looking to find synergies to make enterprise resource planning software more enticing to Gen Z workers. Triller — who the hell are they again? — is supposedly teaming up with an asset management firm (and a planet near the Hoth system) called Centricus according to Bloomberg (to which TikTok responded nah). Twitter is in — maybe? — with key corporate strategic advice from Beyoncé on the social network’s debt underwriting strategy.
Everything here is absurd. TikTok is absurd. The videos of people doing what they are doing on TikTok are absurd. TikTok’s growth is absurd. A president setting a deadline on the sale of a company is absurd. This process is absurd. Selling a company as large as TikTok in 45 days is absurd. Walmart is absurd (and also a mirage, since they are still banned from New York City lest someone gets discounted soap in a pandemic).
I warned a few weeks ago to “beware bankers” peddling TikTok rumors. And that’s still the right answer, in the sense that of course we are going to get to the furthest reaches of the M&A universe as bankers try to salvage TikTok’s final sale price (“We’re approaching the Centricus system, sir!”). But that approach is so much more boring than just assuming that every rumor is true and trying to imagine Wall Street advisors trundling through this morass of bids.
My advice here is simple: let’s all take our analyst hats off for a week and put on our clown costumes, since — and it’s key you don’t work at TikTok for this or have money at stake in the company — this story is actually enjoyable.
COVID-19 is serious, the U.S. presidential election is weeks away, social justice in our cities is critically important. Just in the past few hours, T’Challa passed away, Hurricane Laura ripped up the Gulf Coast, and the longest continuously-serving Japanese prime minister of the post-war era (yes, I know, that’s a lot of qualifiers) just resigned due to health issues. It can get weighty on the front pages of the newspapers these days.
So it’s just nice to know that you can flip to the business pages and get some farce.
Maybe this whole story will eventually turn into the next great business book à la Barbarians at the Gate. But at least the barbarians then knew how to destroy a company with the proper levels of debt leverage. Here, you’ve got the pre-smoldered detritus of a business being bid on by the company that brought us The Greeter.
Whatever this saga brings next (hint: Microsoft buying the company), I’ll just say this: the warmth and cheeriness that TikTok provided millions of teenagers though short videos of awakward dance routines is the same mirth that it provides acerbic financial analysts with a caustic eye on the markets. In what has been a miserable year for all of us, for that small twinkle of amusement, I’m thankful.
If you can’t keep up with the latest rumor mill on TikTok’s impending doom acquisition, my suggestion is simple: don’t. Or instead, enjoy it for what it is: one of the most absurd bakeoff deals in investment banking history.
Walmart and its always low prices are in the fray. Oracle is looking to find synergies to make enterprise resource planning software more enticing to Gen Z workers. Triller — who the hell are they again? — is supposedly teaming up with an asset management firm (and a planet near the Hoth system) called Centricus according to Bloomberg (to which TikTok responded nah). Twitter is in — maybe? — with key corporate strategic advice from Beyoncé on the social network’s debt underwriting strategy.
Everything here is absurd. TikTok is absurd. The videos of people doing what they are doing on TikTok are absurd. TikTok’s growth is absurd. A president setting a deadline on the sale of a company is absurd. This process is absurd. Selling a company as large as TikTok in 45 days is absurd. Walmart is absurd (and also a mirage, since they are still banned from New York City lest someone gets discounted soap in a pandemic).
I warned a few weeks ago to “beware bankers” peddling TikTok rumors. And that’s still the right answer, in the sense that of course we are going to get to the furthest reaches of the M&A universe as bankers try to salvage TikTok’s final sale price (“We’re approaching the Centricus system, sir!”). But that approach is so much more boring than just assuming that every rumor is true and trying to imagine Wall Street advisors trundling through this morass of bids.
My advice here is simple: let’s all take our analyst hats off for a week and put on our clown costumes, since — and it’s key you don’t work at TikTok for this or have money at stake in the company — this story is actually enjoyable.
COVID-19 is serious, the U.S. presidential election is weeks away, social justice in our cities is critically important. Just in the past few hours, T’Challa passed away, Hurricane Laura ripped up the Gulf Coast, and the longest continuously-serving Japanese prime minister of the post-war era (yes, I know, that’s a lot of qualifiers) just resigned due to health issues. It can get weighty on the front pages of the newspapers these days.
So it’s just nice to know that you can flip to the business pages and get some farce.
Maybe this whole story will eventually turn into the next great business book à la Barbarians at the Gate. But at least the barbarians then knew how to destroy a company with the proper levels of debt leverage. Here, you’ve got the pre-smoldered detritus of a business being bid on by the company that brought us The Greeter.
Whatever this saga brings next (hint: Microsoft buying the company), I’ll just say this: the warmth and cheeriness that TikTok provided millions of teenagers though short videos of awakward dance routines is the same mirth that it provides acerbic financial analysts with a caustic eye on the markets. In what has been a miserable year for all of us, for that small twinkle of amusement, I’m thankful.
“High Score” is a new Netflix documentary series that looks back at the early years of the video game industry.
Across six episodes, key developers, artists, executives and even players discuss the initial arcade and home console boom, the emergence of Nintendo, the rise of adventure and role-playing games, the battle between Sega and Nintendo, the success and ensuing controversy over fighting games like Mortal Kombat and the development of 3D gameplay in Starfox and Doom.
We review “High Score” on the latest episode of the Original Content podcast, which inevitably leads us to get a little wistful our own relationship with these classic games.
For older gamers, the series provides some pleasant jolts of nostalgia, and it’s also a useful primer for anyone who isn’t familiar with the industry’s history. It also taking time to highlight some lesser-known stories, and it’s full of fun touches, like retro animation illustrated moments that weren’t captured on film.
It’s worth remembering, though, that “High Score” focuses on just a few key figures and a few key games, which means that a number of important developments are ignored or only touched on briefly.
You can listen to our review in the player below, subscribe using Apple Podcasts or find us in your podcast player of choice. If you like the show, please let us know by leaving a review on Apple. You can also follow us on Twitter or send us feedback directly. (Or suggest shows and movies for us to review!)
If you’d like to skip ahead, here’s how the episode breaks down:
0:00 Intro
0:33 “High Score” review
“High Score” is a new Netflix documentary series that looks back at the early years of the video game industry.
Across six episodes, key developers, artists, executives and even players discuss the initial arcade and home console boom, the emergence of Nintendo, the rise of adventure and role-playing games, the battle between Sega and Nintendo, the success and ensuing controversy over fighting games like Mortal Kombat and the development of 3D gameplay in Starfox and Doom.
We review “High Score” on the latest episode of the Original Content podcast, which inevitably leads us to get a little wistful our own relationship with these classic games.
For older gamers, the series provides some pleasant jolts of nostalgia, and it’s also a useful primer for anyone who isn’t familiar with the industry’s history. It also taking time to highlight some lesser-known stories, and it’s full of fun touches, like retro animation illustrated moments that weren’t captured on film.
It’s worth remembering, though, that “High Score” focuses on just a few key figures and a few key games, which means that a number of important developments are ignored or only touched on briefly.
You can listen to our review in the player below, subscribe using Apple Podcasts or find us in your podcast player of choice. If you like the show, please let us know by leaving a review on Apple. You can also follow us on Twitter or send us feedback directly. (Or suggest shows and movies for us to review!)
If you’d like to skip ahead, here’s how the episode breaks down:
0:00 Intro
0:33 “High Score” review
Elon Musk -founded Neuralink has made headlines over the past many years around it efforts to develop a new kind of interface between the human brain and computing devices. On Friday, the company provided a demo of the technology, and Musk kicked off the demo by saying that the purpose of the entire presentation was recruiting – not fundraising or any other kind of promotion.
“We’re not trying to raise money or do anything else, but the the main purpose is to convince great people to come work at Neuralink, and help us bring the product to fruition – make it affordable and reliable and and such that anyone who wants one can have one,” he said.
Musk then went on to say that the reason he wants to make it generally available is that just about everyone will have some kind of neurological problem over time, including memory loss, anxiety, brain damage, depression and a long list of other ailments. Of course, there’s no clear evidence that any of this long list of problems can be quickly and easily ‘solved’ with any one solution, so it’s a bit challenging to see this as a reasonable end goal for the company.
The goal may be ambitious – and definitely subject to a lot of ethical and medical debate – but the technology that Musk actually demonstrated was much less so. Musk first noted that Neuralink had changed design since the reveal last year, with a smaller physical device profile that he said can be fully hidden under hair once installed in the skull. He had a physical device in-hand to show its size.
Image Credits: Neuralink
Musk then turned the audience’s attention to three pigs who were in attendance in nearby pens, with handlers nearby. The three pigs were one that was untreated, the second (“Gertrude”) was installed with a Neuralink device, called the ‘Link’,’ and the third had previously had one installed but then subsequently had it removed. Musk at first had trouble coaxing Gertrude to come out and perform for the small, socially-distanced crowd in attendance (who were seated at bar-height tables as if they were at a comedy club). Eventually, however, he skipped Getrude to show that the pig who had her Link removed was very healthy and normal-looking.
Image Credits: Neuralink
Back to Gertrude, Musk showed a display that played a sound and showed a visual spike whenever the Link detected that Gertrude made contact to something with her snout while rooting around for food.
“For the initial device, it’s read/write in every channel with about 1024 channels, all day battery life that recharges overnight and has quite a long range, so you can have the range being to your phone,” Musk said. “I should say that’s kind of an important thing, because this would connect to your phone, and so the the application would be on your phone, and the Link communicating, by essentially Bluetooth low energy to the device in your head.”
Image Credits: Neuralink
Musk closed the prepared portion of the presentation by noting that the company had received a Breakthrough Device designation from the U.S. Food and Drug Administration in July, and that the company is “preparing for first human implantation soon, pending required approvals and further safety testing.”
While the device demonstrated was only a read-device, receiving data from the signals in the pig’s brain, the plan is to provide both read and write capabilities with the goal of being able to address neurological issues as mentioned above. Musk also stressed that why he showed the pig which had had its implant removed safely was because the plan is to provide updates to the hardware over time as better versions become available.
Musk actually referred to the Neuralink devices as a “Fitbit in your skull with tiny wires” at multiple points during the presentation, which actually seems like a pretty dystopian proposition, depending on your perspective. Capabilities he teased eventually include the ability to summon your Tesla with a thought, and video game control interfaces – including complete control of Starcraft. Musk also said in the future he expected people with Link to be able to “save and replay memories,” adding the caveat that “thisisobviouslysoundingincreasinglylikeablackmirrorepisode, but well, I guess they’re pretty good at predicting.” He even went so far as to say that “you could potentially download [memories] into a robot body.”
The first clinical trial will focus on individuals with paraplegia or tetraplegia, resulting from cervical spinal cord injury. The plan for a first trial is to enroll a “small number” of these individuals in order to test the efficacy and safety of the technology.
While the science was front-and-center in Elon Musk’s presentation about Neuralink, his human brain computer inference company, the surgical robot the company debuted made a splash of its own. The rounded polycarbonate sci-fi design of the brain surgeon bot looks like something out of the Portal franchise, but it’s actually the creation of Vancouver-based industrial design firm Woke Studio. To be clear, Musk’s engineers and scientists have created the underlying technology, but Woke built the robot’s look and user experience, as well as the behind-the-ear communication end piece that Neuralink has shown in prior presentations.
Neuralink’s bot features clean white (required for ensuring sterility, per Woke), arcing lines and smooth surfaces for a look that at once flags its advanced technical capabilities, but also contains some soothing and more approachable elements, which is wise considering what the machine is intended to do.
“While the patient may not be awake to see the machine in action, it was still important to design a non-intimidating robot that can aesthetically live alongside the iconic machines in Musk’s portfolio,” the company explains in a press release. “It also needed to meet a long list of medical requirements in terms of sterility and maintenance, and provide safe and seamless utilization for its operators.”
Image Credits: Woke Studio
Woke says the Neuralink surgical robot can be separated into three main parts: The head, the body and base. The head of the robot is that helmet-like piece, which actually holds the head of the patient. It also includes a guide for the surgical needle, as well as embedded cameras and sensors to map the patent’s brain. The intent of the design of this piece, which includes a mint-colored interior, is to give the robot “an anthroprmorphic characteristic” that helps distract from the invasive nature of the procedure. There are also single-use disposable bags that line the interior of the helmet for sterile operation.
The Neuralink robot also has a “body,” that humped rear assembly, which includes all the parts responsible for the motion of the robot as it sets up from the procedure. The third element is the base, which basically keeps the whole thing from tipping over, and apparently also contains the computing brains of the brain-bot itself.
Neuralink is an Elon Musk-founded company that’s seeking to mitigate what Musk sees as a potential existential threat to human life: The ascendancy of general artificial intelligence. While its near-term goals are aimed at helping address medical conditions incurred by damage to brain tissue, Musk ultimately hopes that Neuralink will be able to help humans keep up with advanced AI by providing them with a latency-free, direct high-bandwidth connection to their computers – using direct thought input.
The Justice Department reveals a thwarted malware attack on Tesla, Facebook tests linking your news subscriptions to your social network account and Xiaomi has plans for under-screen cameras. This is your Daily Crunch for August 28, 2020.
The big story: Tesla targeted in ransomware attack
The Justice Department released a complaint Thursday describing a thwarted malware attack against an unidentified company in Sparks, Nevada, where Tesla has a factory. And Elon Musk confirmed in a tweet that Tesla was the target: “This was a serious attack.”
In the complaint, the Justice Department alleged that Russian national Egor Igorevich Kriuchkov attempted to recruit and bribe a Tesla employee to introduce malware in the company’s network — specifically ransomware, which encrypts a victim’s files and, in this case, would also have exfiltrated the data to the hacker’s servers.
Femtech poised for growth beyond fertility — That’s according to an analyst note from PitchBook, which identifies opportunities for entrepreneurs in broadening out from a traditional focus on reproductive health.
The Daily Crunch is TechCrunch’s roundup of our biggest and most important stories. If you’d like to get this delivered to your inbox every day at around 3pm Pacific, you can subscribe here.
Epic Games has been removed from Apple’s App Store.
If you’ve already downloaded Fortnite to your Mac or iOS device, it should still work, but Epic’s termination means the Fortnite developer will no longer be able to submit new apps or updates.
MacStories Managing Editor John Voorhees noted the termination on Twitter, as well as the fact that the App Store is currently featuring Fortnite competitor PUBG.
We are disappointed that we have had to terminate the Epic Games account on the App Store. We have worked with the team at Epic Games for many years on their launches and releases. The court recommended that Epic comply with the App Store guidelines while their case moves forward, guidelines they’ve followed for the past decade until they created this situation. Epic has refused. Instead they repeatedly submit Fortnite updates designed to violate the guidelines of the App Store. This is not fair to all other developers on the App Store and is putting customers in the middle of their fight. We hope that we can work together again in the future, but unfortunately that is not possible today.
You missed your chance. Epic is off the App Store now.
This is the latest development in the Epic-Apple dispute, which began earlier when the developer introduced support for direct payments in Fortnite, attempting to circumvent the 30% cut that Apple takes on App Store payments. This prompted Apple to boot Fortnite from the App Store, with Epic immediately launching a lawsuit and a publicity campaign that accused Apple of abusing its market power.