Category: UNCATEGORIZED

18 Jul 2020

This Week in Apps: US tops China on downloads, EU regulates app stores, Instagram takes on TikTok

Welcome back to This Week in Apps, the TechCrunch series* that recaps the latest OS news, the applications they support and the money that flows through it all.

The app industry is as hot as ever, with a record 204 billion downloads and $120 billion in consumer spending in 2019. People are now spending three hours and 40 minutes per day using apps, rivaling TV. Apps aren’t just a way to pass idle hours — they’re a big business. In 2019, mobile-first companies had a combined $544 billion valuation, 6.5x higher than those without a mobile focus.

In this series, we help you keep up with the latest news from the world of apps, delivered on a weekly basis.

This week, we’re looking at the political intersections between the app stores and international relations, with news of app censorship in Hong Kong and the potential for a TikTok ban in the U.S. and how rivals are preparing their alternatives. There’s other big news around regulations and lawsuits hitting this week, including one over Firebase-powered app tracking and another that changes how app marketplaces have to operate in the EU. For a bit of fun, we’re also taking a look at some of the new emoji shipping in iOS and Android later this year.

* This Week in Apps was previously available only to Extra Crunch subscribers. Starting this week, we’re making these reports available to all TechCrunch readers.  

Headlines

Over 2,500 games removed from China’s App Store in early July

Image Credits: Sensor Tower

More than 2,500 mobile games have been removed from China’s App Store during the first week of July, according to a new report from app store intelligence firm Sensor Tower. The removals were expected due to a planned crackdown on unlicensed games, but this data is the first to demonstrate the impact on the app economy. For comparison, the July figure is four times the number of games that were delisted during the first week of April, five times higher than the first week of May and more than four times higher than the first week of June. Combined, the removed games generated $34.7 million in lifetime gross revenue, with one game accounting for more than $10 million and six that earned more than $1 million. More details are on TechCrunch here.

Longer-term, the fallout from the crackdown may show up in Apple’s bottom line as China has been the most lucrative mobile games market in the world. In 2019, games on China’s App Store generated an estimated $12.6 billion, or 33.2% of all global games spending on the Apple App Store.

Snap launches a developer program for app makers 

Snap this week debuted a 13-week remote program, Yellow Collabs, focused on helping developers create deeper Snap Kit integrations. The company wants more developers to integrate its technology into their own apps. Through the new program, companies can choose to work with Snap to integrate the full Snap Kit platform, or they can narrow in on verticals like Snap Minis, Dynamic Lenses, Scan or Snap ML features. The program will run September 21-December 18 this year. Snap had earlier tried to get its technology in front of smaller startups by way of its Yellow accelerator. But this program hadn’t required integrations. The new effort puts a more direct focus on finding developers who want to build in partnership with Snap.

Microsoft xCloud to launch in September with 100+ titles  

Image Credits: Microsoft

Microsoft’s xCloud — a cross-platform game streaming service and a competitor to Google’s Stadia — is arriving in September. The company this week announced a round of updates for the new service, which allows Xbox users to play their games on mobile devices or even move between consoles and mobile as they continue a game. The blog post says xCloud will first be offered to Xbox Game Pass Ultimate subscribers, a $15/mo service, and will include more than 100 Game Pass titles at launch. Over time, the service will become more broadly available.

The growing trend of moving between devices to play favorite games has already led to mobile hits like Fortnite, Minecraft, Roblox and others. For game developers, this trend matters to the bottom line, as mobile gaming’s lead over consoles and PC has been growing in recent years.

Data from App Annie and IDC indicates that mobile gaming first overtook both home game consoles and PC and Mac gaming for consumer spend in 2014. But in 2020, mobile is extending its lead to more than 2.8x over desktop gaming and 3.1x more than home game consoles. In other words, console makers have to figure out how to bring the mobile market into the fold because that’s where consumers are spending the majority of their money.

Image Credits: App Annie/IDCApple updates coding technology to replace non-inclusive language 

Apple on Thursday announced it’s now working to remove and replace non-inclusive language across their developer ecosystem, including within Xcode, platform APIs, documentation and open source projects. The changes began on June 22 with its beta software, including iOS 14, and related developer documentation. For example, it will now replace words like “whitelist” and “blacklist” with “allow list” and “deny list.” The word “main” will take the place of “master” in the default SCM branch in Xcode 12. The word “Black,” when referring to ethnicity or cultural identity, will now be capitalized. These and other changes are available in Apple’s updated Style Guide.

New regulations in EU limit Apple’s and Google’s power over apps

On July 12, a new EU regulation came into effect that creates more rules around why and when apps are removed from their marketplaces, and more. The platforms will now have to provide 30 days notice to publishers before removing apps and terminating services, allowing developers the time to appeal or make changes to their software to come into compliance with the violation or violations in question. That means the platforms won’t be able to just ban apps and pull them down with no warning or explanation — unless the app involves illicit or inappropriate content, safety concerns, counterfeiting, fraud, malware, spam or it has suffered a data breach, MacRumors reported.

The platforms also have to provide more insight into rankings and explain how “trending” apps are chosen, disclose any differentiated treatment between sellers (like better deals that large publishers receive) and share information about their rules and terms in “plain and intelligible language.” Platforms will also have to offer third-party mediation for disputes that can’t be resolved through an app review process.

The regulations apply to platform owners who cater to businesses that sell products through their marketplaces. Apple and Google are large examples of this, but the rules could also apply to Amazon and Valve, notes Macworld.

The regulation goes into effect as both Apple and Google are under scrutiny in the U.S. for anti-competitive behavior. Apple, in particular, has been increasingly held accountable for the way it wields power over its App Store where it takes commissions on businesses — including those it competes with — and forces developers to offer Apple’s own in-app purchase system, when the developers have something to sell.

Microsoft and Google team up on PWAs 

Image Credits: PWABuilder

Microsoft’s PWABuilder, an open-source developer tool for building PWAs and Google’s Bubblewrap, a command line and utility for generating Play Store packages from PWAs announced this week they’re working together to help developers publish PWAs in the Google Play Store. Now, PWAs packaged for Google Play via PWABuilder will support the new web shortcuts standard. In addition, PWABuilder now supports the full range of trusted web activity options to make apps better on Android devices. From the PWABuilder, developers can customize the appearance of the Android status bar and nav bar in a PWA, customize the Android splash screen, change their launcher name, use an existing signing key, utilize deeper push notification support, configure their package’s ID and versioning, fallback behavior and more.

Google launches new Kotlin Basics course

Apple isn’t the only one rolling out free educational training for would-be mobile developers. This week, Google announced the launch of Android Basics in Kotlin, a new online course for people without programming experience to learn how to build Android apps. Today, 60% of professional Android developers use Kotlin, and Kotlin powers 70% of Google Play’s top 1,000 apps. The course complements Google’s existing Android Basics curriculum, launched in 2016, which aims to teach programming to non-developers.

U.S. beat China on App Store downloads for first time since 2014, due to coronavirus impacts

Image Credits: Sensor Tower

The U.S. App Store’s downloads surpassed China’s downloads for the first time since 2014. According to data from Sensor Tower’s Q2 2020 report, the U.S. App Store saw 27.4% year-over-year growth in the quarter, compared to the 2.1% growth for the China App Store. During the quarter, the U.S. App Store generated 2.22 billion new installs compared with China’s 2.06 billion downloads, to regain the top position. This then translated to the U.S. beating China on App Store consumer spend, as well.

The shift was attributed to the surge in downloads for mobile apps that came as U.S. consumers were forced to stay home under shelter-in-place orders. Leading the downloads were education and business apps, as mobile users and their families had to shift to remote work and online learning. More details are here on TechCrunch.

U.S. Federal court rules Facebook can sue mobile surveillance software makers 

A federal court ruled this week that WhatsApp and its parent, Facebook, could proceed with a lawsuit against Israeli mobile surveillance software company NSO Group. Facebook last October had filed a complaint alleging that NSO Group exploited an audio-calling vulnerability in WhatsApp to send malware to about 1,400 mobile devices, which then extracted messages, browser history and contacts from phones. NSO Group argues it has previously been granted immunity from U.S. lawsuits about its dealings with foreign governments, which uses its technology to fight terrorism, under the Foreign Sovereign Immunity Act (FSIA).

Messenger adds Screen-Sharing feature

Image Credits: Facebook

Facebook Messenger may be better known for casual conversations among friends and family, but its latest feature borrows from more professional business communication apps. The mobile messenger this week introduced screen-sharing on iOS and Android — meaning you no longer need a desktop or web app to share your screen. Instead, in a video call, you can use screen-sharing to do things like scroll through your photos, use social media apps together (like Instagram, of course) or go online shopping (which you can also do in Instagram — see below).  Screen-sharing will also now support up to 16 users in Messenger Rooms on web and desktop, as well.

Instagram launches new Shop, nears U.S. launch of Reels

Image Credits: Instagram

Instagram is making some changes. The company had already begun testing swapping the Activity tab for a Shopping icon. Now, it’s rolling out its newly redesigned Instagram Shop, too. The Instagram Shop is described as a place to browse products from favorite brands and creators, as well as curated collections published by the Instagram-run @shop account. Users can also now check out directly with Facebook Pay on their purchases.

In addition, Instagram confirmed on Thursday it will bring its TikTok rival, Reels, to the U.S. next month.

The company expects to bring the new video feature — which is designed specifically for short-form, creative content — to its platform in early August, a spokesperson said. The U.S. launch comes shortly after Reels’ arrival in India this month, following a ban of TikTok in that market. Reels has also been tested in Brazil, France and Germany. The U.S. won’t be the only country to see Reels’ arrival, but Instagram didn’t say which other markets are on the list.

Image Credits: Instagram

The move to more quickly roll out Reels to more markets comes as TikTok has come under intense scrutiny for its ties to China. India banned the app, along with 58 other mobile applications designed by Chinese firms, in June. The Trump administration more recently said it was considering a similar ban on TikTok, for reasons related to national security. This week, it said such a decision could be just weeks away.

Meanwhile, Rep. Stephen Lynch, chairman of the subcommittee on national security, sought assurances from both Apple and Google this week that they would warn users about applications that are developed, operated or owned by foreign entities and could pose privacy risks to Americans.

Instagram has a real chance at scooping up millions of users around the world if TikTok is removed in more markets outside of India. Already, India’s Roposo, a TikTok rival, says it has seen as many as 500,000 new users joining its app every hour since the ban, and expects to have 100 million by month’s end. Meanwhile in the U.S., Snapchat is testing out a more TikTok-like way to scroll videos.

Apple accused of censorship over Hong Kong pro-democracy app 

Apple is accused of denying an App Store release to a pro-democracy app PopVote, a voting platform designed by protest organizers, which also works on Android. While Google Play quickly approved the release, Apple rejected the app for issues with the code. The issues were fixed and the app was resubmitted, but never approved. Developers were unable to reach anyone at Apple about the delay, either.

Hong Kong is still fighting back against the draconian national security law imposed last month by Beijing. Over the past weekend, more than 600,000 voted in the opposition’s primaries, according to Quartz, which broke news of the censored app. The unofficial election had served as a protest against the new law. Local officials had warned that the democratic polls could be illegal, which is why PopVote believes it has been censored and not merely delayed.

Google sued for tracking users in apps via Firebase

Google is being sued for tracking user activity through hundreds of thousands of apps, even after users opted out of information sharing. The suit specifically complains that Google tracks users’ app activity through the Firebase SDK, which can log “the user’s interactions with the app, including viewing content, creating new content, or sharing content.”

App Annie launches ad analytics 

Blog Hero Banner 1440x610

Image Credits: App Annie

App Annie is building on last year’s acquisition of analytics company Libring with this week’s launch of a new version of Libring, TechCrunch reported this week. The new product is rebranded as App Annie Ascend and aims to reach a different market, including game publishers and others on the supply side of the ad industry, for example. The launch arrives just as Apple introduced a new way for users to limit ad tracking, which opens up a market for third-party providers of this data. Ascend uses hundreds of connectors to pull data from platforms like AdColony, Unity and Chartboost, allowing customers to see these data sets “side by side.” Reddit and Jam City are among Ascend’s early adopters.

Nextdoor makes it easier to donate to local nonprofits

Neighborhood social networking app Nextdoor has made it easier to donate to local nonprofits with the launch of its new “Sell for Good” feature. The option allows users to sell items on the platform, for example on the For Sale and Free section, then donate the proceeds. The option gives community members other ways to raise funds and saves them a trip to Goodwill, too.

New emoji are on the way

Image Credits: Google

New emoji are arriving on iOS and Android in 2020. For World Emoji Day on Friday, Apple and Google showed off how their respective platforms have designed the new characters. Emojipedia has a first look at Apple’s new emoji, like the ninja, boomerang, piñata and bubble tea, among others. Tim Cook also tweeted a video of the new Memoji. Google shared its plan to bring 117 new emoji to Android 11 this fall, as well as an update to its Gboard app that makes it easier to pick an emoji.

Funding and M&A

  • Istanbul and Berlin-based startup Meditopia, which has become a top meditation app in non-English speaking markets, raised $15 million in Series A funding co-led by Creandum and Highland Europe.
  • Lo-fi, text-based social app for queer women, Lex, raised $1.5 million from in seed funding from Corigin Ventures, X-Factor Ventures, Tusk Ventures and various angels. The app offers text-based personal ads as an alternative to mainstream dating apps.
  • Google invests $4.5 billion in India’s Reliance Jio Platforms, India’s largest telco, in order to develop a low-cost smartphone to bring new mobile users online. The phone will run a modified version of Android OS and the Play Store. The deal is unusual for the fact that Google and Facebook have invested in the same business. Facebook is the largest minority stakeholder, with a 9.99% share.
  • Robinhood raised $320 million more for its stock trading app, bringing its latest round to $600 million. The app is now valued at $8.6 billion.
  • SiriusXM bought podcast app Stitcher from E.W. Scripps in a deal worth up to $325 million. SiriusXM previously acquired Pandora for $3 billion.

Downloads

Mozilla’s VPN for Android

Image Credits: Mozilla

Mozilla’s new VPN app has launched on both Windows and Android this week, after having previously run a pilot program to test the software. The cross-platform app has since been rebranded as Mozilla VPN and is available for $4.99/mo in the U.S., Canada, the U.K., Singapore, Malaysia and New Zealand, to start. iOS, Mac and Linux aren’t yet available, but the latter two are in development. The iOS app was included in the pilot but didn’t launch. Unlike many VPN apps, Mozilla’s generates revenue only through its subscriptions — not selling user data, it claims. However, because of its requirement to signup with a Firefox account, users will have to share their email, location and IP address with the service.

Brief

Image Credits: Brief

Founded by former Google engineers, Brief is a newly launched news app that aggregates and summarizes the news in hopes of tackling a number of problems with today’s news cycle, including information overload, burnout, media bias and algorithms that prioritize engagement over news accuracy. The app uses a format that involves short summaries, timelines and key quotes to balance reporting from both sides, while keeping the information flow minimal and the data un-personalized so as not to cater to the reader’s bias.

Tweet of the Week:

18 Jul 2020

Investing in the hidden generation

While it’s no secret Hispanics represent unparalleled growth opportunities for the U.S. economy, most startups don’t realize Hispanic youth means an abundance of prime spending years (translation: dollars for businesses). The average age of a Hispanic living in the U.S. is 28. Meanwhile, the average age of their white counterpart is 42. Nearly one in every five people in the U.S. identifies as Hispanic. 

Those few companies that do notice Hispanics and their massive purchasing power (~$1.5 trillion) tend to be legacy companies doing a subpar job at capturing the Hispanic consumer. Furthermore, they don’t target the most valuable member of the Hispanic community — what I call, the “Hypercultural Latinx.” They are where tons of unspent dollars lie. 

As an investor and member of the Hispanic community, I’m confident the startups solving problems for this Hypercultural Latinx member will have the potential to create companies with venture-like returns. 

Who is the Hypercultural Latinx?

The Hypercultural Latinx is a second-generation Hispanic who is 100% Hispanic and 100% American. And while that might sometimes lead to misunderstandings and conflicts with her white counterparts, it also means she excels by creating a pseudo culture where she can thrive best. She brings her unique characteristics to this self-created culture — a culture where her customs, language and values shine through. Furthermore, this person, who often identifies as a Gen Zer or young millennial, is a fanatic of mobile. After all, across socioeconomic classes, their disposable income is disproportionately going to screens (of all types) and tech toys.

I mean, just go into your Hispanic friend’s home: They are likely to have more TV screens than people residing in that household. In fact, a bewildering 29% of U.S. Hispanics planned to purchase a new TV set just ahead of the Super Bowl (guilty as charged). For reference, of the 30% of overall Americans that planned to buy a TV in 2017, only 2.8% purchased in the days before the Super Bowl. Heck, when my family moved, we bought TV screens for every room even before the living room was furnished. Technology — especially newer tech, is significantly more tempting to Hispanics. 

The Hypercultural Latinx should be top of mind for venture investors and founders. She desires to test the untested, and thus, is likely to cross the chasm before the early majority. This makes her an ideal customer segment for consumer startups.

Image Credits: Ilsa Calderon

Startup founders and VCs alike are missing out. As an investor, I often find myself reduced to frustration with the lack of founders and investors committed to exploring audience segments outside cookie-cutter ones. We might not need another consumer vertical product solving a half-felt pain point for the highly educated, white female with a $100,000+ salary living in NYC, SF or LA. However, we do need more products catered toward the Hypercultural Latinx who, by the way, outspend their white counterparts across most categories. In the same way Fenty Beauty exists to solve the make-up needs of primarily Black women, we need that for the Hypercultural Latinx population.

Numbers aside, investors should care about Hypercultural Latinx because they are tech-forward trendsetters who adopt social media at higher rates than their white peers. For example, a Hispanic youth is 87% more likely to use WhatsApp. Additionally, they produce an exorbitant amount of videos on Tik Tok. Several Tik Tok Hispanic-centric hashtags, such as #hispanicmom, are wildly popular and boost over 44 million views. For reference, the most followed Tik Tok stars, like Addison Rae, have just over 47 million followers. In fact, one Hispanic Tik Tok queen, Rosa, has already reached pop culture peak

Facebook ad experiment

Examples of ads I ran. (Image Credits: Ilse Calderon )

If you are more driven by quantitative data, know that paid spend targeting this Hypercultural Latinx could result in lower click cost rates and higher engagement. I ran a two-week experiment on Facebook to prove out this hypothesis. I created a landing page for a fake sunscreen brand, Bounce Skin, with a fake first product, an SPF mist. I created a couple of ads. Then, I ran ads on Facebook targeting two audiences: young Hispanic girls (the Hypercultural Latinx audience) and white girls. The average click cost for the young Hispanic girl audience was $0.06 per click; for white girls, it was $0.33 per click. Of course, my experiment was limited, but it did demonstrate that the Hypercultural Latinx is out there and craving content that tells the narrative of her life. (For more details, please check out this Medium post).

Why is the tech community decades behind when it comes to this Hispanic segment? 

Three key reasons: fear, the subpar state of Hispanic marketing and white men cannot relate to the Hypercultural Latinx. 

Fear. There’s always risk associated with offending the same audience you are trying to captivate. Just take a look at the beauty industry and its frequently associated race problem. The world is not white, and beauty brands that think it is have lived through PR nightmares. Even beyond beauty, tech startups fear negative press cutting short the life of their business. However, it is this gap that creates opportunity.

I encourage the right set of up and coming startups to authentically pursue the Hypercultural Latinx. Even though legacy companies might have heavier balance sheets, they don’t have the clout to lure this young, bicultural consumer. Let’s just say, no 18-year-old is going to be rushing to the Walmarts of the world looking for aspirational goods. They are even less likely to browse Walmart.com for content. 

The state of U.S. Hispanic marketing is ridiculous. In fact, there’s a graveyard of failed marketing attempts to the Hispanic community. Most recently, there was a Mother’s Day Kmart ad that blended two Spanish words (Mama + Namaste) to accidentally create a word translating into a very vulgar and offensive word. Furthermore, given most businesses’ “one size fits all” approach to Hispanic marketing, it’s no surprise they keep getting it wrong. However, if anyone is best positioned to take Hispanic marketing out of the 20th century, it’s small, nimble startups with no history of bad marketing or image problems. 

Perhaps the biggest reason the tech community isn’t approaching the Hypercultural Latinx is because most venture-backed founders and investors are white men. These white men cannot possibly relate to the life experiences of young, biracial teenagers and young adults living in white America. Last year, a measly less than 2% of venture funding went to Hispanic founders — those are the founders best suited to be able to genuinely capture the eyeballs and wallets of this Hispanic youth. On the investor side, it’s even worse with only 1% of venture investors identifying as Hispanic. 

The solution is complex, and frankly, I can’t provide a solution with clarity. However, we can start by building goodwill and non-transactional relationships with those role models Hypercultural Latinx admire. I’ve found that these role models are usually under-the-radar influencers, like Glenda. We as investors can also diversify our top of funnel deal flow to include more underrepresented founders. Lastly, founders with a reach and network of Hispanic youth should consider diving deep into the pain points of Hypercultural Latinx lives.

The new darling of the VC world will be solving problems for the Hypercultural Latinx

In order to become this new VC darling, founders approaching the Hypercultural Latinx should consider two suggestions: a platform play and an army of social guides.

The platform approach entails creating an organization of brands that later spew out new brands horizontally or vertically. An example of this is the company behind my favorite over-priced lemon drink, Iris Nova, or Glossier-team spin-off, Arfa.

The second approach, an army of social guides, means combining elements of affiliate marketing with a kick-ass referral program to create loyal fans that are financially incentivized to sell your products. Sequoia-backed Stella & Dot built out their version of social guides that ultimately became its most defensible strategy. Additionally, in a post-coronavirus world, this strategy is a way for an ever-increasing labor force to get back on their feet. 

At the end of the day, the Hypercultural Latinx demographic is only increasing, and so are its needs. For founders who truly care about the U.S. Hispanic market, pay attention to this hidden generation. For investors, look beyond solutions for your own problems. Winning over the multi-faceted Hypercultural Latinx is not easy, but startups that successfully do so attract my attention and my investment dollars. 

18 Jul 2020

Investing in the hidden generation

While it’s no secret Hispanics represent unparalleled growth opportunities for the U.S. economy, most startups don’t realize Hispanic youth means an abundance of prime spending years (translation: dollars for businesses). The average age of a Hispanic living in the U.S. is 28. Meanwhile, the average age of their white counterpart is 42. Nearly one in every five people in the U.S. identifies as Hispanic. 

Those few companies that do notice Hispanics and their massive purchasing power (~$1.5 trillion) tend to be legacy companies doing a subpar job at capturing the Hispanic consumer. Furthermore, they don’t target the most valuable member of the Hispanic community — what I call, the “Hypercultural Latinx.” They are where tons of unspent dollars lie. 

As an investor and member of the Hispanic community, I’m confident the startups solving problems for this Hypercultural Latinx member will have the potential to create companies with venture-like returns. 

Who is the Hypercultural Latinx?

The Hypercultural Latinx is a second-generation Hispanic who is 100% Hispanic and 100% American. And while that might sometimes lead to misunderstandings and conflicts with her white counterparts, it also means she excels by creating a pseudo culture where she can thrive best. She brings her unique characteristics to this self-created culture — a culture where her customs, language and values shine through. Furthermore, this person, who often identifies as a Gen Zer or young millennial, is a fanatic of mobile. After all, across socioeconomic classes, their disposable income is disproportionately going to screens (of all types) and tech toys.

I mean, just go into your Hispanic friend’s home: They are likely to have more TV screens than people residing in that household. In fact, a bewildering 29% of U.S. Hispanics planned to purchase a new TV set just ahead of the Super Bowl (guilty as charged). For reference, of the 30% of overall Americans that planned to buy a TV in 2017, only 2.8% purchased in the days before the Super Bowl. Heck, when my family moved, we bought TV screens for every room even before the living room was furnished. Technology — especially newer tech, is significantly more tempting to Hispanics. 

The Hypercultural Latinx should be top of mind for venture investors and founders. She desires to test the untested, and thus, is likely to cross the chasm before the early majority. This makes her an ideal customer segment for consumer startups.

Image Credits: Ilsa Calderon

Startup founders and VCs alike are missing out. As an investor, I often find myself reduced to frustration with the lack of founders and investors committed to exploring audience segments outside cookie-cutter ones. We might not need another consumer vertical product solving a half-felt pain point for the highly educated, white female with a $100,000+ salary living in NYC, SF or LA. However, we do need more products catered toward the Hypercultural Latinx who, by the way, outspend their white counterparts across most categories. In the same way Fenty Beauty exists to solve the make-up needs of primarily Black women, we need that for the Hypercultural Latinx population.

Numbers aside, investors should care about Hypercultural Latinx because they are tech-forward trendsetters who adopt social media at higher rates than their white peers. For example, a Hispanic youth is 87% more likely to use WhatsApp. Additionally, they produce an exorbitant amount of videos on Tik Tok. Several Tik Tok Hispanic-centric hashtags, such as #hispanicmom, are wildly popular and boost over 44 million views. For reference, the most followed Tik Tok stars, like Addison Rae, have just over 47 million followers. In fact, one Hispanic Tik Tok queen, Rosa, has already reached pop culture peak

Facebook ad experiment

Examples of ads I ran. (Image Credits: Ilse Calderon )

If you are more driven by quantitative data, know that paid spend targeting this Hypercultural Latinx could result in lower click cost rates and higher engagement. I ran a two-week experiment on Facebook to prove out this hypothesis. I created a landing page for a fake sunscreen brand, Bounce Skin, with a fake first product, an SPF mist. I created a couple of ads. Then, I ran ads on Facebook targeting two audiences: young Hispanic girls (the Hypercultural Latinx audience) and white girls. The average click cost for the young Hispanic girl audience was $0.06 per click; for white girls, it was $0.33 per click. Of course, my experiment was limited, but it did demonstrate that the Hypercultural Latinx is out there and craving content that tells the narrative of her life. (For more details, please check out this Medium post).

Why is the tech community decades behind when it comes to this Hispanic segment? 

Three key reasons: fear, the subpar state of Hispanic marketing and white men cannot relate to the Hypercultural Latinx. 

Fear. There’s always risk associated with offending the same audience you are trying to captivate. Just take a look at the beauty industry and its frequently associated race problem. The world is not white, and beauty brands that think it is have lived through PR nightmares. Even beyond beauty, tech startups fear negative press cutting short the life of their business. However, it is this gap that creates opportunity.

I encourage the right set of up and coming startups to authentically pursue the Hypercultural Latinx. Even though legacy companies might have heavier balance sheets, they don’t have the clout to lure this young, bicultural consumer. Let’s just say, no 18-year-old is going to be rushing to the Walmarts of the world looking for aspirational goods. They are even less likely to browse Walmart.com for content. 

The state of U.S. Hispanic marketing is ridiculous. In fact, there’s a graveyard of failed marketing attempts to the Hispanic community. Most recently, there was a Mother’s Day Kmart ad that blended two Spanish words (Mama + Namaste) to accidentally create a word translating into a very vulgar and offensive word. Furthermore, given most businesses’ “one size fits all” approach to Hispanic marketing, it’s no surprise they keep getting it wrong. However, if anyone is best positioned to take Hispanic marketing out of the 20th century, it’s small, nimble startups with no history of bad marketing or image problems. 

Perhaps the biggest reason the tech community isn’t approaching the Hypercultural Latinx is because most venture-backed founders and investors are white men. These white men cannot possibly relate to the life experiences of young, biracial teenagers and young adults living in white America. Last year, a measly less than 2% of venture funding went to Hispanic founders — those are the founders best suited to be able to genuinely capture the eyeballs and wallets of this Hispanic youth. On the investor side, it’s even worse with only 1% of venture investors identifying as Hispanic. 

The solution is complex, and frankly, I can’t provide a solution with clarity. However, we can start by building goodwill and non-transactional relationships with those role models Hypercultural Latinx admire. I’ve found that these role models are usually under-the-radar influencers, like Glenda. We as investors can also diversify our top of funnel deal flow to include more underrepresented founders. Lastly, founders with a reach and network of Hispanic youth should consider diving deep into the pain points of Hypercultural Latinx lives.

The new darling of the VC world will be solving problems for the Hypercultural Latinx

In order to become this new VC darling, founders approaching the Hypercultural Latinx should consider two suggestions: a platform play and an army of social guides.

The platform approach entails creating an organization of brands that later spew out new brands horizontally or vertically. An example of this is the company behind my favorite over-priced lemon drink, Iris Nova, or Glossier-team spin-off, Arfa.

The second approach, an army of social guides, means combining elements of affiliate marketing with a kick-ass referral program to create loyal fans that are financially incentivized to sell your products. Sequoia-backed Stella & Dot built out their version of social guides that ultimately became its most defensible strategy. Additionally, in a post-coronavirus world, this strategy is a way for an ever-increasing labor force to get back on their feet. 

At the end of the day, the Hypercultural Latinx demographic is only increasing, and so are its needs. For founders who truly care about the U.S. Hispanic market, pay attention to this hidden generation. For investors, look beyond solutions for your own problems. Winning over the multi-faceted Hypercultural Latinx is not easy, but startups that successfully do so attract my attention and my investment dollars. 

17 Jul 2020

‘Animal Crossing: New Horizons’ and the limits of today’s game economies

“Animal Crossing: New Horizons” is a bonafide wonder. The game has been setting new records for Nintendo, is adored by players and critics alike and provides millions of players a peaceful escape during these unprecedented times.

But there’s been something even more extraordinary happening on the fringe: Players are finding ways to augment the game experience through community-organized activities and tools. These include free weed-pulling services (tips welcome!) from virtual Samaritans, and custom-designed items for sale — for real-world money, via WeChat Pay and AliPay.

Well-known personalities and companies are also contributing, with “Rogue One: A Star Wars Story” scribe Gary Whitta hosting an A-list celebrity talk show using the game, and luxury fashion brand Marc Jacobs providing some of its popular clothing designs to players. 100 Thieves, the white-hot esports and apparel company, even created and gave away digital versions of its entire collection of impossible-to-find clothes.

This community-based phenomenon gives us a pithy glimpse into not only where games are inevitably going, but what their true potential is as a form of creative, technical and economic expression. It also exemplifies what we at Forte call “community economics,” a system that lies at the heart of our aim in bringing new creative and economic opportunities to billions of people around the world.

What is community economics?

Formally, community economics is the synthesis of economic activity that takes place inside, and emerges outside, virtual game worlds. It is rooted in a cooperative economic relationship between all participants in a game’s network, and characterized by an economic pluralism that is unified by open technology owned by no single party. And notably, it results in increased autonomy for players, better business models for game creators, and new economic and creative opportunities for both.

The fundamental shift that underlies community economics is the evolution of games from centralized entertainment experiences to open economic platforms. We believe this is where things are heading.

17 Jul 2020

Daily Crunch: More details emerge in Twitter hack

Fallout continues from this week’s big Twitter hack, podcaster Harry Stebbings launches a small VC fund and robots help with sorting the mail. Here’s your Daily Crunch for July 17, 2020.

The big story: More details emerge in Twitter hack

As we recapped in yesterday’s newsletter, a number of high-profile Twitter accounts were hacked earlier this week as part of what appeared to be a cryptocurrency scam. So how bad was it?

“We have no evidence that attackers accessed passwords,” the company said. “Currently, we don’t believe resetting your password is necessary.”

However, Twitter did not comment on whether hackers were able to access users’ direct messages. Senator Ron Wyden criticized the company for failing to end-to-end encrypt DMs: “While it still isn’t clear if the hackers behind yesterday’s incident gained access to Twitter direct messages, this is a vulnerability that has lasted for far too long, and one that is not present in other, competing platforms.”

The tech giants

Apple opens another megastore in China amid William Barr criticism — Apple opened a new store in Beijing’s upscale shopping district Sanlitun, doubling the size of the previous store in that location.

Federal court rules WhatsApp and Facebook’s malware exploit case against NSO Group can proceed — Last October, WhatsApp and its parent company Facebook filed a complaint alleging that NSO Group exploited an audio-calling vulnerability in the messaging app to send malware to about 1,400 mobile devices.

Startups, funding and venture capital

Give us your seed round and we will send back double — The latest episode of Equity discusses funding rounds for Macro, The Browser Company and LiteBoxer.

From Twenty Minute VC to 20VC, Harry Stebbings launches a micro VC off the back of his popular podcast — The plan for Stebbings’ new $8 million fund is to invest in U.S. startups across various stages alongside “tier 1” co-investors.

Marketing, PR and brand building, oh my! TechCrunch Early Stage goes down July 21 and 22 — At next week’s virtual event, we’ll hear from some of the world’s top minds in the fields of marketing and brand building.

Advice and analysis from Extra Crunch

Extension rounds help some startups play offense during COVID-19 — A recent flurry of extension rounds for hot startups like Stripe and Robinhood suggests that this investment type has suddenly become cool.

Former Spotify marketing exec-turned-VC Sophia Bendz on her love of early-stage investing — Bendz recently joined Berlin’s Cherry Ventures to focus on startups in the Nordic region.

Assessing the potential for a gig economy in education — Entrepreneur and investor Rish Joshi looks at platforms that could help teachers deliver more personalized learning.

(Reminder: Extra Crunch is our subscription membership program, which aims to democratize information about startups. You can sign up here.)

Everything else

SpaceX and NASA targeting August 1 for Crew Dragon return trip with astronauts on board — SpaceX’s Crew Dragon capsule has been docked at the International Space Station since its first crewed launch in May. Now it’s getting ready to make its return trip.

FedEx is utilizing robotic arms to sort packages at a Memphis facility — In March, FedEx installed a quartet of robotic arms from Yaskawa America and Plus One, with the goal of helping to sort the massive numbers of parcels that pass through its Memphis facility.

Play the prologue of ‘Linda & Joan,’ a video game about the worst year of its creator’s life — The full game isn’t due until 2022, but you can get a peek at what a video game about grief might look like.

The Daily Crunch is TechCrunch’s roundup of our biggest and most important stories. If you’d like to get this delivered to your inbox every day at around 3pm Pacific, you can subscribe here.

17 Jul 2020

Gaming sales had another great month in June

We continue to be stuck inside, and video games continue to sell well. It’s pretty much as simple as that, honestly. I mean, there’s more nuance than that, obviously, but that’s really the top line takeaway from NPD’s June gaming numbers.

More specifically, last month saw $1.2 billion total spent on gaming, up 26% from the year prior. That marks the highest figure for June since 2009. With June included, the first half of the year saw $6.6 billion total spent for the industry, the highest figure for that time frame since 2010, when it hit $7.0 billion. Not too shabby, considering the extremely tenuous economic situation the world finds itself in.

Gaming software spending hit $570 for the month, up a full 49% from 2019. The Last of Us: Part II took the top spot for June, making it the third-best-selling title for the year and marking the highest launch month sales figure for the year so far.

Also notable is the success of the Nintendo Switch exercise title Ring Fit Adventure, which shot to No. 7 after only hitting No. 835 in May. The game’s success is no doubt due in part to the lack of access to gyms and other more traditional workouts. The figure was previously skewed by a depletion of stock for the game — something that has also impacted Switch sales.

Even so, the Nintendo console was once again the best-selling system for the month.

17 Jul 2020

Cloudflare DNS goes down, taking a large piece of the internet with it

Many major websites and services were unreachable for a period Friday afternoon due to issues at Cloudflare’s 1.1.1.1 DNS service. The outage seems to have started at about 2:15 Pacific time and lasted for about 25 minutes before connections began to be restored. Google DNS may also have been affected.

Update: Cloudflare at 2:46 says “the issue has been identified and a fix is being implemented.”

Discord, Feedly, Politico, Shopify and League of Legends were all affected, giving an idea of the breadth of the issue. Not only were websites down but also some status pages meant to provide warnings and track outages.

The DNS, or Domain Name System, is an integral part of the web, connecting domains (like TechCrunch.com) to their IP addresses (such as 152.195.50.33). If it goes down, it doesn’t matter whether a website’s servers are working or not — users can’t even reach the site or service in the first place. Internet providers usually have their own, but Google’s has existed for many years, and Cloudflare launched its own in late 2018.

Cloudflare wrote in a tweet and an update to its own status page (which thankfully remained available) that it was “investigating issues with Cloudflare Resolver and our edge network in certain locations. Customers using Cloudflare services in certain regions are impacted as requests might fail and/or errors may be displayed.”

Some of the services and sites also relied on Google’s Public DNS service (8.8.8.8), which appeared to be having simultaneous issues, but TechCrunch has not been able to directly confirm this. Google shows no interruption to services on its status dashboard.

This story is developing — check back for updates.

17 Jul 2020

From bioprinting lab-grown meat in Russia to Beyond Meat in the US, KFC is embracing the future of food

From a partnership with the Russian company 3D Bioprinting Solutions to make chicken meat replacements using plant material and lab cultured chicken cells to an expansion of its Beyond Fried Chicken pilots to Southern California, KFC is aggressively pushing forward with its experiments around the future of food.

In Russia, that means providing 3D Bioprinting with breading and spices to see if the company’s chicken replacements can match the KFC taste, according to a statement from the company. As the company said, there are no other methods available on the market that can allow for the creation of complex products from animal cells.

“3D bioprinting technologies, initially widely recognized in medicine, are nowadays gaining popularity in producing foods such as meat,” said Yusef Khesuani, co-founder and Managing Partner of 3D Bioprinting Solutions, in a statement. “In the future, the rapid development of such technologies will allow us to make 3D-printed meat products more accessible and we are hoping that the technology created as a result of our cooperation with KFC will help accelerate the launch of cell-based meat products on the market.”

KFC beyond meat

Image: Beyond Meat

Closer to its home base in the US, KFC is working with the publicly traded plant-based meat substitute developer Beyond Meat on an expansion of their recent trials for KFC’s Beyond Fried Chicken.

Continuing its wildly successful limited trials in Atlanta, Nashville, and Charlotte, KFC is now setting its sights on the bigger markets in Southern California, near Beyond Meat’s headquarters in Los Angeles.

Beginning on July 20, KFC will be selling Beyond Fried Chicken at 50 stores the Los Angeles, Orange County and San Diego areas, while supplies last, the company said.

Unlike the 3D bioprinting process used by its Russian partner, Beyond Meat uses plant-based products exclusively to make its faux chicken meat.

Beyond Fried Chicken first appeared on the market last year in Atlanta and was made available in additional markets in the South earlier this year.  The menu item — first available in a one-day consumer test in Atlanta — sold out in less than five hours, the company said.

“I’ve said it before: despite many imitations, the flavor of Kentucky Fried Chicken is one that has never been replicated, until Beyond Fried Chicken,” said Andrea Zahumensky, chief marketing officer, KFC U.S. “We know the east coast loved it, so we thought we’d give those on the west coast a chance to tell us what they think in an exclusive sneak peek.

Beyond Fried Chicken nuggets will be available as a six or 12-piece à la carte or as part of a combo, complete with a side and medium drink starting at $6.99, plus tax.

Meanwhile, KFC’s Russian project aims to create the world’s first lab-made chicken nuggets, and plans to release them this fall in Moscow.

Popularizing lab-grown meat could have a significant impact on climate change according to reports. The company cited statistics indicating that growing meat from cells could half the energy consumption involved in meat production and reduce greenhouse gas emissions while  dramatically cutting land use.

“Crafted meat products are the next step in the development of our ‘restaurant of the future’ concept,” said Raisa Polyakova, General Manager of KFC Russia & CIS, in a statement. “Our experiment in testing 3D bioprinting technology to create chicken products can also help address several looming global problems. We are glad to contribute to its development and are working to make it available to thousands of people in Russia and, if possible, around the world.”

17 Jul 2020

Veteran VC Kittu Kolluri has $216 million more dollars to invest through his new firm, Neotribe

Kittu Kolluri — who in late 2016 stepped down as a general partner with NEA after 11-years with the investing giant to form the much smaller, much earlier-stage outfit Neotribe — has closed on $216 million for the outfit’s second fund, a sizable jump up from its $130 million debut fund. (Kolluri separately kicked in enough money to bring those funds to $138 million and $220 million.)

We talked yesterday with Kolluri — a longtime operator whose earlier career spans across Silicon Graphics; Healtheon (which he cofounded), the VPN software company Neoteris (which he ran as CEO), and Juniper Networks (which acquired the company that acquired Neoteris) — to ask about the new fund and Neotribe’s mission more broadly. We also wound up talking a bit about founder attitudes around being publicly traded, SPACs, and bloated venture firms.

TC: For those who don’t know you, why did you leave NEA to start your own thing?

KK: We wanted to capture an era gone by of investing in companies and founders developing breakthrough technologies that stretch the imagination. They’re solving hard problems but also looking around the corner and discovering a macro trend that they can then use to develop new category of product.

TC: Wouldn’t all VCs say they are doing this?

KK: There are two types of VCs — those that fall in love with the story and who look at the world through the founder’s eyes and work really hard to influence the outcome, and those who look for proof. We’re a poster child for the first category. We like to take not just technology risk but also market risk.

TC: You’ve been involved with many, many companies over the last 14-plus years, so what are standouts that underscore your point?

KK:  I was an early investor in Climate Corp and Bloom Energy and Aruba Networks; these were personal investments. Robinhood and Velocloud [acquired in 2018 by VMWare] are other examples from [my time at] NEA.

There are extremes in venture capital right now. On the one hand, you have micro VCs and super angel types who write a large number of checks and who take market risk but who have sort of a spray-and-pray strategy and who don’t have the wherewithal to make a difference at the companies they are funding. On the other extreme, you have large venture funds with large pools of capital but whose check sizes need to be so large that they can’t make investments at the seed stage; their checks start at $10 million. I was at NEA and you can’t afford to write $3 million checks.

There’s a yawning gap in the middle, and that’s where we play. We’re investing $2.5 million to $3 million at the low end and up to $5 million at the high end and we’re the first money in a lot of the time.

TC: You mentioned a wide variety of companies — Robinhood caters to consumers; VeloCloud was an enterprise company [that tackled software-defined wide area networking]. What types of companies interest Neotribe?

KK: Companies with a deep tech nature that you can’t build with small rounds but that require scaffolding investment. One of our bets is Interai, which is using computer vision to automatically generate a new user interface based on a business process that you’re trying to simplify. We invested $2.5 million for 20% ownership and helped them through those initial stages and about nine months later, they raised close to $9 million from Battery.

Climate.ai is using AI-powered and machine learning to to predict medium- and long-term climate changes and weather patterns and the risks of extreme events and we led the seed and they are just in the process of getting [purchase orders] and will be [in the market soon for funding]. Fortanix is using runtime encryption to solve security and privacy. We led its A round and it closed on $23 million in Series B funding last year led by Intel Capital.

TC: What do founders reading this need in order to get a check out of you?

KK: We’re very selective. We fund 2% of the inbound deals that come to us. We funded 25 companies with our first fund but actually met with 1,500. But broadly, we’re looking for companies that using data science to develop software to solve enterprise IT type problems and companies using engineering and data science to alter the pace of innovation of physical assets, like screening or robotics or diagnostics or clean energy. Solving a hard problem is the first prerequisite.

TC: How you you describe your “value-add”?

KK: We’re conviction-based investors, so there aren’t going to be a large number of companies in each fund. When we have conviction, we’ll write a meaningful check and expect a meaningful percentage in exchange for our work hard.

When a founder is feeling vulnerable, their first call should be to us, because I’ve been there; I know what it feels like. Someone on my own board who I talked with regularly — one of my favorite VCs — was Danny Rimer [of Index Ventures]. I would call him at 8:30 a m. after I dropped my son off at school, and he would say ‘I’m looking at this deal, what do you think?” I remember he asked this about MySQL. I said, “Danny trust me, suck it up and invest in the company.” From my vantage, there was a real give a take, like a real friendship, and if I was screwing up something, I told him.

You want someone who you can be vulnerable with. Authenticity is something that is getting lost a lot. I don’t want to be a referee or to do what a lot of VCs do, which is is to spew their wisdom at board meetings. The work is really in between.

TC: Has COVID-19 changed anything for you?

KK: We’re working out of our home offices, but truth be told, [the situation] hasn’t changed anything significantly. We invested in two companies so far without meeting the founders, which is a first for me.

TC: How did these come together?

KK: One is Vendia [a multi-cloud serverless platform], whose launch TechCrunch covered. It was cofounded by two Amazon veterans, one of whom, Tim Wagner, was the inventor of serverless technology, and the other, Shruthi Rao, who was the former head of blockchain at AWS, so they have a lot of experience with supply chains and they’re building a serverless platform for better coded sharing because they saw a burning need for this at Amazon and Amazon is keen for this solution to exist. We were the first money in, followed by Correlation [Ventures] and Floodgate and Westwave [Capital] among others.

TC: Seemingly, these Amazon vets had lots of options. How did they find you?

KK: They were introduced to me from an investor I’d known back in my NEA days; that’s how I got to know them.

Another high-profile founder who took money from us is Bill Gross, who is now running Heliogen, which is using computer vision and solar concentration to generate high-processheat that’s close to 1,600 degrees centigrade, which is one-third as hot as the sun’s surface. And they’re doing it in a clean way without requiring any fossil fuel. We invested in the company’s Series A-1, which was a pivot from an earlier photovoltaic idea, and they more recently raised another $25 million.

TC: Out of curiosity, what do you think of this stay-private trend that we’ve seen develop over the last decade? Does it make sense to you?

KK: I don’t think it’s a healthy trend for companies to be staying private for this long. if you rewind back to when eBay and Amazon went public, their market cap was probably $200 million and $400 million or so and most of the value accrued to the public investor. Then you look at Facebook, which went public at $100 billion and where the value accrued to the founders and the private investors.S Sure, if you bought the shares early on, you’d see 2x or 3x but it’s not a ten bagger, as Peter Lynch would put it.

Going public gives you a currency that you can use for strategic purposes, too, to explore growth.

TC: Yet a lot of companies with big balance sheets don’t seem to be shopping a whole lot.

KK: I’m appalled by how few acquisitions that some of these companies are making. When I was at Juniper, I envied Cisco, whose corporate development arm made hundreds of acquisitions. Some percentage of these don’t work out, but they made some very smart moves, [buying] Crescendo, StrataCom, Cerent, Airespace . . .

I give Facebook credit; it acquired Instagram and Whatsapp relatively soon after going pubic and boy, what fantastic acquisitions those have proved. Google similarly acquired YouTube and Waze. That’s how you grow. You use that as a weapon, too.

17 Jul 2020

Autonomous vehicle startup AutoX lands driverless testing permit in California

AutoX, the autonomous vehicle startup backed by Alibaba, has been granted a permit in California to begin driverless testing on public roads in a limited area in San Jose.

The permit will allow AutoX to test its autonomous vehicles without a human safety driver behind the wheel. This is the third company to receive a driverless testing permit. Waymo and Nuro also have driverless testing permits. Unlike the other two companies, AutoX’s permit is limited to one vehicle and restricted to surface streets within a designated part of San Jose near is headquarters, according to the California Department of Motor Vehicles, which regulates AV testing in the state. The vehicle is approved to operate in fair weather conditions and light precipitation on streets with a speed limit of no more than 45 mph, the agency said.

AutoX, which is developing a full self-driving stack, has had a permit to test autonomous vehicles with safety drivers since 2017. Currently, 62 companies have an active permit to test autonomous vehicles with a safety driver on California roads.

To qualify for a driverless testing permit, companies have to show proof of insurance or a bond equal to $5 million, verify the vehicles are capable of operating without a driver, meet federal Motor Vehicle Safety Standards or have an exemption from the National Highway Traffic Safety Administration.

While AutoX has been operating robotaxi pilots in California and China, the company has said its real aim is to license its technology to companies that want to operate robotaxi fleets of their own. It has been particularly active in China, although this driverless permit hints that the company might be ramping up its activity in the U.S. as well.

AutoX opened in April an 80,000-square-foot Shanghai Robotaxi Operations Center, following a 2019 agreement with municipal authorities to deploy 100 autonomous vehicles in the Jiading District. The vehicles in the fleet were assembled at a factory about 93 miles outside of Shanghai.

The company has been operating a fleet of robotaxis in Shenzhen through a pilot program launched in 2019 with BYD. In January, AutoX partnered with Fiat Chrysler to roll out a fleet of robotaxis for China and other countries in Asia.