Category: UNCATEGORIZED

16 Jun 2019

American Airlines now offers satellite-based Wi-Fi access across its mainline fleet

American Airlines, the world’s largest airline by fleet size and passenger traffic, has finished rolling out satellite-based broadband Wi-Fi to its entire mainline narrowbody fleet of over 700 aircraft (that is, the Boing 737s and Airbus A319 and 320 that typically fly the company’s domestic routes). All of these satellite-equipped planes also offer access to 12 free channels of live TV that you can stream to your personal device, including on international flights where this hasn’t traditionally been an option.

Unless you are comfortably sitting in business class and sipping on your pre-departure champagne, modern air travel isn’t exactly a fun or relaxing experience, no matter the reason for your travel. If you need to get work done on a flight, though, having access to fast and reliable Wi-Fi can often make a huge difference.

Today’s announcement from American follows a similar announcement from last year, after the airline finishing bringing the same system to all of its widebody fleet. At this time last year, though, American had only brought this same system to a meager 13 percent of its narrowbody planes.

One thing worth noting is that it’s my understanding is that American isn’t counting some of its oldest MD-83s in this count. These will never get a Wi-Fi upgrade because they are currently being phased out for more modern jets.

As for the technology that powers all of this, American Airlines is betting on satellite-based systems that use either Gogo 2Ku or ViaSat Ka. Unlike some of the earlier ground-based systems, satellite systems have the obvious advantage of offering a larger coverage area (including over oceans) and more consistent connectivity. These new satellite-based systems also allow for significantly faster connections. Among American’s competitors, Delta is currently in the process of updating most of its fleet to satellite-based systems, too, while the situation at United remains a bit complicated.

“Elevating the travel experience is one of our top goals at American and we’ve been working hard to provide our customers with the same level of entertainment and connectivity options they enjoy in their own living rooms,” said Kurt Stache, Senior Vice President for Marketing, Loyalty and Sales for American. “In less than two years, we completed broadband internet installation on our entire mainline fleet and we will continue setting new standards in the industry to show our customers we value the time they spend with us.”

Soon, American will also bring power outlets to every seat in its mainline fleet, as well as its two-class regional fleet. Since American, just like most of its competitors, is also removing most of its in-seat entertainment systems in favor of personal device entertainment that is streamed to your phone or tablet, it is also now bringing tablet holders to most of its narrowbody fleet as well.

Unlike some of its competitors, American doesn’t offer free Wi-Fi access to chat apps — or even free Wi-Fi in general. Still, if you are an American loyalist, you’ll be happy to see that the airline now offers a consistent Wi-Fi product that is clearly a step up from some of the legacy systems that are still in use by some of the other carriers.

16 Jun 2019

Millions of Venmo transactions scraped in warning over privacy settings

A computer science student has scraped seven million Venmo transactions to prove that users’ public activity can still be easily obtained, a year after a privacy researcher downloaded hundreds of millions of Venmo transactions in a similar feat.

Dan Salmon said he scraped the transactions during a cumulative six months to raise awareness and warn users to set their Venmo payments to private.

The peer-to-peer mobile payments service faced criticism last year after Hang Do Thi Duc, a former Mozilla fellow, downloaded 207 million transactions. The scraping effort was possible because Venmo payments between users are public by default. The scrapable data inspired several new projects — including a bot that tweeted out every time someone bought drugs.

A year on, Salmon showed little has changed and that it’s still easy to download millions of transactions through the company’s developer API without obtaining user permission or needing the app.

Using that data, anyone can look at an entire user’s public transaction history, who they shared money with, when, and in some cases for what reason — including illicit goods and substances.

“There’s truly no reason to have this API open to unauthenticated requests,” he told TechCrunch. “The API only exists to provide like a scrolling feed of public transactions for the home page of the app, but if that’s your goal then you should require a token with each request to verify that the user is logged in.”

He published the scraped data on his GitHub page.

Venmo has done little to curb the privacy issue for its 40 million users since the scraping effort blew up a year ago. Venmo reacted by changing its privacy guide and, and later updated its app to remove a warning when users went to change their default privacy settings from public to private.

How to change your Venmo privacy settings.

Instead, Venmo has focused its effort on making the data more difficult to scrape rather than focusing on the underlying privacy issues.

When Dan Gorelick first sounded the alarm on Venmo’s public data in 2016, few limits on the API meant anyone could scrape data in bulk and at speed. Other researchers like Johnny Xmas have since said that Venmo restricted its API to limit what historical data can be collected. But Venmo’s most recent limits still allowed Salmon to spit out 40 transactions per minute. That amounts to about 57,600 scraped transactions each day, he said.

Last year, PayPal — which owns Venmo — settled with the Federal Trade Commission over privacy and security violations. The company was criticized for misleading users over its privacy settings. The FTC said users weren’t properly informed that some transactions would be shared publicly, and that Venmo misrepresented the app’s security by saying it was “bank-grade,” which the FTC disputed.

Juliet Niczewicz, a spokesperson for PayPal, did not return a request for comment.

16 Jun 2019

After Equifax breach, US watchdog says agencies aren’t properly verifying identities

A federal watchdog says the government should stop relying on the credit agencies to verify the identifies of those using government services.

In a report out this week, the the Government Accountability Office said several government departments still rely on the credit agencies — Equifax, Experian and TransUnion — to check if a person is who they say they are before they can access their services online.

Agencies like the U.S. Postal Service, the Social Security Administration, Veterans Affairs, and the Centers for Medicare and Medicaid Services ask several questions of a new user and match their answers to information held in an individual’s credit file. The logic is that these credit files have information only the person signing up for services can know.

But following the Equifax breach in 2017 those answers are no longer safe, the watchdog said.

The Equifax breach resulted in the theft of 148 million consumers. Much of the consumer financial data had been collected without the explicit permission of those whose data it held. An investigation later found the breach was “entirely preventable” had the credit agency employed basic security measures.

“The risk that an attacker could obtain and use an individual’s personal information to answer knowledge-based verification questions and impersonate that individual led the National Institute of Standards and Technology (NIST) to issue guidance in 2017 that effectively prohibits agencies from using knowledge-based verification for sensitive applications,” wrote the watchdog.

In response, the named agencies said the cost of new verification systems are too high and may exclude certain demographics from the population.

Only Veterans Affairs implemented a new system but still relies on knowledge-based verification in some cases.

The other downside is that if you have no credit, you simply don’t show up in these systems. You need a credit card or some kind of loan in order to “appear” in the eyes of credit agencies. That’s a major problem for the millions who have no credit file, like foreign nationals working in the U.S. on a visa. In 2015, some 26 million people were estimated to be “credit invisible.”

“Nevertheless, until these agencies take steps to eliminate their use of knowledge-based verification, the individuals they serve will remain at increased risk of identity fraud,” wrote the watchdog.

16 Jun 2019

Week-in-Review: E3’s forever franchises and Elon Musk’s submersible Tesla

Hey, weekend readers. This is Week-in-Review where I get hopped up on caffeine and give a heavy amount of analysis on one story while scouring the rest of the hundreds of stories that emerged on TechCrunch this week to surface my favorites for your reading pleasure.

Last week, I railed on Google’s new Stadia game streaming platform. The injection of competition into the tired PlayStation/Xbox gaming rivalry is certainly welcome, but Google is making such a concerted play into a tight niche that it’s hard to imagine them following through. I got some great emails and DMs with a lot of good back-and-forth, most notably pointing out that I didn’t give Google credit for some of the details they did give on multi-player, I also got some less helpful responses, but hey, I guess I’m the one that asked for the feedback.

On that note, check out my comparison of Stadia with Microsoft’s new xCloud service that they revealed this week.


Alright, onto new things. Actually, let’s dig into my week at the E3 gaming expo. I swear this isn’t only a gaming newsletter, but let’s talk forever franchises…

I spent the past few days on the show floor of the conference checking out what the latest and greatest gaming trends were, what I saw looked pretty familiar though.

Entrenched franchises are a special kind of force in the gaming industry.

Walking around it was wild how so many of these studios are coasting off of 20 or 30-year-old characters and storylines. Sega had a massive booth this year showing off some reskinned Sonic the Hedgehog shit. Watching the Square Enix keynote was a special kind of hell, I admittedly do not have a very religious connection to the studio, but their announcements were all related to reboots, rehashes or remasters. Nintendo, which I dearly love, dug into the success of Breath of the Wild by promising a direct sequel for the title, something that’s a bit unusual for the Zelda series, Jesus, even Animal Crossing is nearly a 20-year franchise at this point! Every large booth dragged gamers’ attention to something derivative.

This obviously isn’t some sort of breaking news, but as the years stretch on from the gaming industry’s conception, it’s fascinating to see how the founding franchises are keeping their shine.

What’s fascinating is how this impacts the boom and bust life cycles of game studios and massive publishers. While larger movie studios need to constantly be vetting new tentpole franchises, once game studios find a hit they join this club of mainstays where the marks of success become more dependent on creative execution rather than creativity itself. This can make life pretty profitable for studios like Rovio that strike gold and can spend a decade milking their former glory and fading out, but it’s still fascinating.

It also makes the introduction of new IP such a nerve-racking, high stakes process. You look at someone like Hideo Kojima and the buzz Sony has been trying to build around Death Stranding and you just realize how insanely complex it is to craft a hit with nothing but marketing and talking head hype. Word of mouth and network effects build these franchises over time, but there’s so much invested beforehand and for new IP, it’s hard to guarantee a winner.

Why does Toy Story fade after a few films but a singular piece of gaming IP can suck hundreds of hours out of a gamer’s life over several releases? I’d imagine being able to hold a role in the progression of a character fosters a closer bond with the user, gameplay can be dozens of hours long but more often than not the storyline is pretty straight-forward leading you to fill in the blanks, which can be powerful. Games are fundamentally more than just stories.

But then, as I walked around and watched gameplay and cinematic trailers, I was left with the takeaway that so much of the dialogue in some of these games is garbage. When are the writers behind the “golden age of TV” going to trickle down into crafting some of these single-player campaigns? But then are more rich and rewarding storylines going to cause these franchises to have shorter shelf lives because we’ll get to know the characters too well? I don’t really know, if you work in the games industry I’d love to pick your brain.

Send me feedback
on Twitter @lucasmtny or email
lucas@techcrunch.com

On to the rest of the week’s news.

(Photo by Steve Jennings/Getty Images for TechCrunch)

Trends of the week

Here are a few big news items from big companies, with green links to all the sweet, sweet added context.

  • Salesforce buys Tableau
    Marc Benioff is known to signal Salesforce’s future via its M&A, so the company’s largest acquisition to date is probably worth taking a closer look at. Read why Salesforce is spending $15.7 billion on Seattle-based Tableau.
  • Samsung gets ready to re-release its Foldy phone
    The Galaxy Fold has had a pretty raucous life in the press and it hasn’t even successfully been released yet. Read more about its coming launch.
  • Musk’s Tesla submarine
    It wouldn’t be a Tesla shareholder meeting if some bizarre headlines didn’t surface. Apparently Musk claims that the company has vehicle designs for a submersible Tesla based on the aquatic car from the James Bond movie. Musk said it’s technically possible to make a functioning version, but added, “I think the market for this would be small — small, but enthusiastic.” Read more here.

Facebook CEO Mark Zuckerberg leaving The Merrion Hotel in Dublin

GAFA Gaffes

How did the top tech companies screw up this week? This clearly needs its own section, in order of awfulness:

  1. YouTube CEO serves up an “apology”:
    [YouTube CEO Susan Wojcicki addresses hate speech controversy]
  2. Deepf**ked:
    [Facebook will not remove deepfakes of Mark Zuckerberg and others from Instagram]

Extra Crunch

Our premium subscription service had another week of interesting deep dives. TechCrunch’s Sarah Buhr chatted with some venture capitalists that are investing in female fertility startups and tried to get to the bottom of what signals they search for.

What top VCs look for in a women’s fertility startup

“…Longer term, women’s health has a special interest: a new understanding of women’s reproductive health will generate novel insights into other domains, including longevity…”

Here are some of our other top reads this week for premium subscribers. This week TechCrunch writers talked a bit the future of car ownership, and whether people raising venture capital should even bother dealing with associates at the firms…

Want to read some of this stuff, but haven’t signed up? We’ve got a deal going where you can sign up for $2 and get two months of Extra Crunch.

16 Jun 2019

Shyp is preparing for a comeback under new management

Fifteen months after shutting down, Shyp is getting ready to launch again. The startup tweeted today that “We are back! We’re hard at work to rebuild an unparalleled shipping experience. Before we begin operations again, we’d love to hear your feedback in this quick survey. We look forward to working with you and can’t wait to change the future of shipping!”

Most of the survey questions focus on online shopping returns, asking how easy or difficult it was to package the product for return, print the prepaid label, purchase postage or ship the product. The last question offers a hint about what direction the rebooted Shyp might take, asking “When returning a product, how likely would you be to use a service that picked up and shipped the product instead of having to ship it yourself?”

Shyp’s website doesn’t say when it will be back or what services it will offer, but it does mention that Shyp restarted in January 2019 under new management and backed by angel investors “with plans to disrupt the industry with what it does best: cutting-edge technology and a superior customer experience.”

Once one of the hottest on-demand startups, Shyp shut down in March 2018 after missing targets to expand to cities outside of San Francisco. When it first launched in 2014, Shyp initially offered on-demand service for almost anything customers wanted shipped, charging $5 plus postage to pick up, package and bring the item to a shipping company. Eventually it introduced a pricing tier in 2016 as it tried to find new approaches to its business model, before closing down two years later.

If the new Shyp does focus on making online returns easier, it will be bringing back one of its most popular services. The company expanded into online returns in 2015 after noticing that many customers used the app to return products they had purchased online.

TechCrunch has emailed Shyp for more information.

15 Jun 2019

Getting remote work working, A16Z in LatAm, transferring H-1Bs, and Uber Air taxis

How to make remote work work

TechCrunch columnist Jon Evans has an Extra Crunch-exclusive look on what it takes to get remote work working within an organization. Evans, who has been the remote CTO of technology consulting firm HappyFunCorp for many years, finds that “you need decisive confidence, clear direction, iterative targets, independent responsibilities, asynchronous communications, and cheerful chatter” to build out a harmonious remote work culture.

Decisive confidence. Suppose Vivek in Delhi, Diego in Rio, and Miles in Berlin are all on a project. (An example I’m drawing from my real life.) It’s late your time. You have to make a decision about the direction of their work. If you sleep on it, you’re writing off multiple developer-days of productivity.

Sometimes they have enough responsibilities to have other things to work on. (More on that below.) Sometimes you don’t have to make the decision because they have enough responsibility to do so themselves. (More on that below.) But sometimes you have to make the business-level decision based on scant information. In cases like this, remember the military maxim: “Any decision is better than no decision.”

How to negotiate term sheets with strategic investors

Over the last few years, we’ve seen the rise of hundreds of strategic investors, typically large corporates with venture wings with the mission to invest in the next wave of startups targeting their existing business lines. While many of these funds are structured at least symbolically as traditional venture capital firms, their specific concerns during deal negotiation can be quite different.

15 Jun 2019

Equity transcribed: Silicon Valley’s founder fetish infantilizes public companies

Welcome back to this week’s transcribed edition of Equity.

This was a big week of news that the Equity duo had to cover. Kate was at the Code Conference, Fortnite maker, Epic Games bought Houseparty, and a bit more on the Bird-Scoot deal.

Then came talk of the CrowdStrike IPO, which gave way to a heated discussion about dual-class shares.

Alex Wilhelm: I think it’s honest. I think giving the public one vote per share, and giving yourself 10 so you retain greater than 50% of voting is a sop. I think it’s ridiculous. Just fly under your own flag. If you don’t want to share any control, then don’t. If you want to have a company with a functional governance, that adheres to historical norms for how this stuff works, then have votes. This 10 versus 1 thing is a fracking farce, because I can’t swear on this show, so you can fill that in yourself. If you want to look at a historical example of a company that didn’t have this setup, it was Amazon, which historically thinks far ahead, and has done fantastically well. It’s public company growing from a, I believe, under nine-figure revenue. The idea you can’t do it is trash. The idea that it always works is wrong. To me, it’s dishonest. If you’re going to sell shares, go public, and float, share the voting power with your shareholders. Don’t treat them like children, and you like a god. You’re not.

Kate Clark: Alex is getting really worked up, but I totally agree with you. That’s why I want to-

Wilhelm: I’m not worked up, I’m angry.

Clark: That’s why I wanted to talk about it though, because I think it’s important. I think what you just said is a perfect summary of why it’s messed up. The only thing I think that will really change this, is to see whether these dual-class stocks, versus single-class stocks, perform differently on the market. As far as I know, they’re not, which means that people don’t care. Or, people don’t know, I don’t know. If a company isn’t going to lose any money doing it … If they’re not going to have any consequences whatsoever, they’re not going to be up against any negative feedback from shareholders, then of course, they’re going to keep doing it. Like I said, it’s not really talked about very much.

Want more Extra Crunch? Need to read this entire transcript? Then become a member. You can learn more and try it for free. 

15 Jun 2019

Meet TezLab, the Fitbit for Tesla vehicles

Some of the best real-time insights into Tesla and its global fleet of electric vehicles — outside the confines of its Silicon Valley headquarters — might be through the lens of TezLab, a tiny upstart in Brooklyn.

Now, a little more than two years after its founding, TezLab is on the verge of hitting what its founders believe is a tipping point of users, a milestone that could finally trigger a path to monetization. And it’s adding lots of new features to help accelerate that plan.

For the non-Tesla owner, the name TezLab is likely a foreign one. In certain circles though, namely Tesla owners obsessed with understanding how their electric vehicle performs, TezLab is a familiar friend.

Tezlab is a free app that’s like a Fitbit for a Tesla vehicle. Tesla owners who download the app can track their efficiency, total trip miles and use it to control certain functions of the vehicle, such as locking and unlocking the doors and heating and air conditioning. There’s even a gamification piece that lets users earn badges for hitting milestones or completing tasks.

The company has started to add new features as part of a longer term plan aimed at monetization.

One of these features, which crowdsources data like Waze to give insights and ratings on Tesla Supercharger stations, is rolling out now. The video below shows how this supercharger feature will function.

The Waze for supercharger feature is considered “phase one” of the company’s plans to broaden its crowdsourcing and social community.

Origin story

The six-person team behind TezLab was born out of HappyFunCorp, a software engineering shop that builds apps for mobile, web, wearables and Internet of Things devices for clients that include Amazon, Facebook and Twitter, as well as an array of startups.

HFC’s engineers, including co-founders Ben Schippers and William Schenk, were attracted to Tesla largely because of its techcentric approach and one important detail: the Tesla API endpoints are accessible to outsiders.

The Tesla API is technically private. But it exists, allowing Tesla’s own first-party app to communicate with the cars to do things like read battery charge status and lock doors. When reverse-engineered, it’s possible for a third-party app to communicate directly with the API. (Tesla CEO Elon Musk has talked recently about opening up the API to third-party developers)

“Essentially, the plumbing is already built to connect to the server,” Schippers told TechCrunch recently. “This was the catalyst for us.”

A Tesla vehicle buying trend was triggered at HFC. Schippers, Schenk and a number of other software engineers and staffers at HFC bought, and still own, Tesla vehicles like the Model 3. The company’s HFC fund provided the initial $350,000 to build the first version of TezLab.

Repository of data

TezLab hasn’t captured anywhere near every Tesla owner. But Schippers believes they’re getting close to reaching a critical mass of users. More than 200 owners are downloading the app each week, and that rate is accelerating, he said.

TezLab has 16,000 total installs on the Apple App Store and Google Play, according to Sensor Tower . The figures are all unique, new installs. The firm doesn’t count re-installs or downloads to multiple devices belonging to the same user. However, that total install number is likely closer to 18,000 because many are listed under TestFlight, an online service used to test apps.

In comparison, Tesla delivered 245,506 vehicles globally in 2018. TezLab doesn’t expect every Tesla owner to download the app. Instead, Schippers is initially aiming for 10% of owners — a target he believes is within reach — and eventually higher.

Even at its current numbers, TezLab has become a massive repository of Tesla data. The company is storing between 850,000 to 1 million events a day, and that volume is growing. That translates to more than 1 GB of data a day, according to Schippers.

“We now have enough data in our system to start making large assumptions of what the fleet is doing and why,” said Schippers, who is CEO of HappyFunCorp and head of product at TezLab.

tezlab

The data is aggregated and anonymous and isn’t shared publicly. And there are no plans to sell that data.

“I think we can create something really meaningful, without getting into the business of selling data,” Schippers told TechCrunch.

Of course, what Schippers and others at TezLab have built could, theoretically, end overnight if Tesla were to change access.

Tesla could do to us what Facebook did to Zynga, and we don’t want that,” Schippers said.

Tesla declined to comment on this topic.

What TezLab does provide publicly on its website are insights based on that crunched data. For instance, anyone visiting the site can get a breakdown of model ownership, the average trip length and average time between plugging in.

As the company adds more features to the app, an understanding of how people use their Tesla vehicles should deepen.

In the background, of course, TezLab knows more than what it shows on its website. It can quickly spot phantom drain issues, if the Tesla API goes offline or chart spikes in charging use. For instance, Tezlab was able to determine that visits to Tesla Supercharger stations were 84% higher on Memorial Day than on an average day in 2019.

The Strava model

Capturing and storing that data is at the core of TezLab’s plan to make money. The app will remain free even as more features are added.

The company plans to follow the business model of the social fitness network Strava,  which is charge for storage, not features. That data could become a lot more valuable to owners as new features are added. TezLab is looking at tracking Autopilot miles and is looking into doing “interesting stuff with Sentry mode,” the security feature now live in Tesla vehicles.

This summer, the app will introduce clubs that Schippers hopes will build up the community. The feature will let Tesla owners join a specific club, say in Norway, Brooklyn or San Francisco. It will be designed so owners can easily find and converse with other owners. And Schippers added, only people who own Tesla are allowed in.

TezLab’s staff puts itself squarely in the “protector of the realm” category when it comes to Tesla. In the end, all of this is to help Tesla succeed, said Schippers.

“We look at what Fitbit did for walking and exercise and motivation,” he said. “And we’ll bring that to the space of electric vehicles.”

15 Jun 2019

Original Content podcast: ‘Black Mirror’ returns with one of its strongest seasons

Less than six months after releasing the disappointing interactive experiment “Bandersnatch,” Netflix’s science fiction anthology series “Black Mirror” is back with three traditionally-structured episodes.

On the latest installment of the Original Content podcast, we weigh in with our thoughts on the new season. We didn’t entirely agree on which episodes were strongest, but we agreed that there wasn’t a real misfire in the bunch.

Darrell and Jordan were most impressed the season opener, “Striking Vipers” — which uses a VR fighting game as a launching point for a thorny exploration of sexuality and friendship — while Anthony preferred “Smithereens,” in which the the driver with an Uber-style app takes a social media intern hostage. And we also had a good time with “Rachel, Jack and Ashley Too,” which stars as Miley Cyrus as a pop star who’s merchandised as a friendly AI assistant.

Not all of the new episodes end happily, but in general, the show’s penchant for bleakness seems to have lifted (or perhaps it was simply channeled into “Bandersnatch”), leaving room for more emotional complexity. If we had any complaints, they had more to do with the relatively abbreviated season length, and with our skepticism about some of the show’s near-future technology.

You can listen in the player below, subscribe using Apple Podcasts or find us in your podcast player of choice. If you like the show, please let us know by leaving a review on Apple. You can also send us feedback directly. (Or suggest shows and movies for us to review!)

And if you want to skip ahead, here’s how the episode breaks down:

0:00 Intro
1:33 “Black Mirror” spoiler-free review
31:00 Spoiler discussion

15 Jun 2019

Startups Weekly: #CodeCon, the ‘techlash’ and ill-prepared CEOs

Hello and welcome back to Startups Weekly, a newsletter published every Saturday that dives into the week’s noteworthy venture capital deals, funds and trends. Before I dive into this week’s topic, let’s catch up a bit. Last week, I wrote about Peloton’s upcoming initial public offering. Before that, I noted the proliferation of billion-dollar companies. 

Remember, you can send me tips, suggestions and feedback to kate.clark@techcrunch.com or on Twitter @KateClarkTweets. If you don’t subscribe to Startups Weekly yet, you can do that here

Now I know this newsletter is supposed to be about startups, but we’re shifting our focus to Big Tech today. Bear with me.

I spent the better part of the week in Scottsdale, Ariz. where temperatures outside soared past 100 and temperatures inside were icy cold. Both because Recode + Vox cranked the AC to ungodly levels but also because every panel, it seemed, veered into a debate around the “techlash” and antitrust.

If you aren’t familiar, the Financial Times defines the techlash as “the growing public animosity toward large Silicon Valley platform technology companies.” Code Conference has in the past been an event that underscores innovation in tech. This year, amid growing tensions between tech’s business practices and the greater good, things felt a little different.

The conference began with Peter Kafka grilling YouTube’s CEO Susan Wojcicki. Unfortunately for her, CodeCon took place the week after an enormous controversy struck YouTube. You can read about that here. Wojcicki wasn’t up to the task of addressing the scandal, at least not honestly. She apologized to the LGBTQ community for YouTube’s actions but was unable to confront the larger issue at hand: YouTube has failed to take necessary action toward eliminating hate speech on its platform, much like other social media hubs.

From there, The Verge’s Casey Newton asked Instagram head Adam Mosseri and Facebook vice president of consumer hardware Andrew Bosworth point blank if Facebook should be broken up. Unsurprisingly, neither of the two men are fond of the idea.

“Personally, if we split [Facebook and Instagram] it might make my life easier but I think it’s a terrible idea,” Mosseri, who was named CEO of Instagram last fall, said. “If you split us up, it would just make it exponentially more difficult to keep people safe. There are more people working on safety and integrity issues at Facebook than all the people that work at Instagram.”

Bosworth, who manages VR projects at Facebook, had this to say: “You take Instagram and Facebook apart, you have the same attack surfaces. They now aren’t able to share and combine data … So this isn’t circular logic. This is an economy of scale.”

Wojcicki, when asked whether YouTube should separate from Google, had a less nuanced and frankly shockingly ill-prepared response:

There’s more where that came from, but this newsletter isn’t about big tech! It’s about startups! Here’s all the startup news you missed this week.

IPO Corner

CrowdStrike’s IPO went really well: After pricing its IPO at $34 per share Tuesday evening and raising $612 million in the process (a whole lot more than the planned $378 million), the company’s stock popped 90% Wednesday morning with an initial share price of $63.50. A bona fide success, CrowdStrike boasted an initial market cap of $11.4 billion, nearly four times that of its last private valuation, at market close Wednesday. I chatted with CrowdStrike CEO George Kurtz on listing day. You can read our full conversation here.

Fiverr climbs: The marketplace had a good first day on the NYSE. The company priced its IPO at $21 per share Wednesday night, raising around $111 million. It then started trading Thursday morning at $26 apiece, with shares climbing for most of the day and closing at $39.90 — up 90% from the IPO price. Again, not bad. Read TechCrunch’s Anthony Ha’s conversation with Fiverr CEO Micha Kaufman here.

Get ready for … Slack’s highly-anticipated direct listing next week (June 20). Catch up on direct listings here and learn more about Slack’s journey to the public markets here.

Bird confirmed its acquisition of Scoot

As is usually the case with these things, parties from both Bird and Scoot declined to tell us any details about the deal, so we went and found the details ourselves! First, The Wall Street Journal’s Katie Roof reported the (mostly stock) deal was valued at roughly $25 million. We confirmed with our sources that it was indeed less than $25 million and came after Scoot struggled to raise additional capital from venture capital investors.

Fortnite throws a Houseparty 

While we’re on the subject of M&A, Epic Games, the creator of Fortnite, acquired Houseparty, a video chatting mobile app, this week. The deal comes shortly after Epic Games raised a whopping $1.25 billion. Founded in 2015, Houseparty is a social network that delivers video chat across a number of different platforms, including iOS, Android and macOS. Like Fortnite, the offering tends to skew younger. Specifically, the app caters toward teen users, providing a more private and safer space than other, broader platforms.

Startup Capital

Symphony, a messaging app, gets $165M at a $1.4B valuation
BetterUp raises $103M to fast-track employee development
Neurobehavioral health company BlackThorn pulls in $76M from GV
Against Gravity, maker of the VR hit ‘Rec Room,’ nabs $24M
Simpo secures $4.5M seed round to help drive software adoption

~Extra Crunch~

If you’ve been unsure whether to sign up for TechCrunch’s awesome new subscription service, now is the time. Through next Friday, it’s only $2 a month for two months. Seems like a no-brainer. Sign up here. Here are some of my personal favorite EC pieces of the week:

Silicon Valley’s founder fetish infantilizes public companies

If you enjoy this newsletter, be sure to check out TechCrunch’s venture-focused podcast, Equity. In this week’s episode, available here, Crunchbase News editor-in-chief Alex Wilhelm and I debate dual-class stock, discuss my takeaways from #CodeCon and review the biggest rounds of the week. You can subscribe to Equity here or wherever else you listen to podcasts.