Year: 2020

29 Jun 2020

The iRig Pro Duo makes managing advanced audio workflows simple anywhere

Connecting audio interfaces to the various mobile and computing devices we use these days can be a confusing headache. The iRig Pro Duo, which IK Multimedia announced this year at CES and recently released, is a great way to simplify those connections while giving you all the flexibility you need to record high-quality audio anywhere, with any device.

The basics

The iRig Pro Duo is a new addition to IK’s lineup based on the original iRig Pro, which adds a second XLR input, as the name implies. It’s still quite small and portable, fitting roughly in your hand, with built-in power optionally supplied via two AA batteries, while you can also power it via USB connection, or with an optional dedicated plug-in power adapter accessory.

Compared to desktop devices like the Scarlett Focusrite 2i2 USB audio interface that’s a popular standard among home audio enthusiasts, the iRig Pro Duo is downright tiny. It’s still beefier than the iRig Pro, of course, but it’s a perfect addition to a mobile podcaster’s kit for ultimately portability while also maintaining all the features and capabilities you need.

The iRig Pro Duo also includes balanced L/R 1/4″ output, built-in 48v phantom power for passive Macs, a 3.5mm stereo jack for direct monitoring, 2x MIDI inputs and dedicated gain control with simple LED indicators for 48V power status and to indicate audio input peaking.

Design

Beveled edges and a slightly rounded rectangular box design might not win the iRig Pro Duo any accolades from the haute design community, but it’s a very practical form factor for this type of device. Inputs go in one side, and output comes out the other. IK Multimedia employs a unique connector for its output cables, but provides every one you could need in the box for connecting to Mac, iOS, Windows and Android devices.


The whole thing is wrapped in a matte, slightly rubberized outside surface that feels grippy and durable, while also looking good in an understated way that suits its purpose as a facilitation device. The knobs are large and easy to turn with fine-grained control, and there are pads on the underside of the Duo to help it stick a bit better to a surface like a table or countertop.

The lighting system is pretty effective when it comes to a shorthand for what’s on and working with your system, but this is one area where it might be nice to have a more comprehensive on-device audio levels display, for instance. Still, it does the job, and since you’ll likely be working with some kind of digital audio workflow software whenever you’re using it that will have a much more detailed visualizer, it’s not really that much of an issue.

Bottom line

As mentioned, iRig Pro Duo works with virtually all platforms out of the box, and has physical connector cables to ensure it can connect to just about every one as well. IK Multimedia also supplies free DAW software and effects, for all platforms – though you do have to make a choice about which one you’re most interested in since it’s limited to one piece of software per customer.

If you’re looking for a simple, painless and versatile way to either set up a way to lay down some music, or to record a solo or interview podcast, this is an option that ticks essentially all the boxes you could come up with.

29 Jun 2020

Startups are poised to disrupt the $14B title insurance industry

If you have bought a house in the last decade, you likely started the process online. Perhaps you browsed for your future dream home on a website like Zillow or Realtor, and you may have been surprised by how quickly things moved from seeing a property to making an offer.

When you reached the closing stage, however, things slowed to a crawl. Some of those roadblocks were anticipated, such as the process of getting a mortgage, but one likely wasn’t: the tedious and time-consuming process of obtaining title insurance — that is, insurance that protects your claim to home ownership should any claims arise against it after sale.

For a product that is all but required to purchase a home, title insurance isn’t something many people know about until they have to pay for it and then wait up to two months to get.

Now, finally, a handful of startups are taking on the title insurance industry, hoping to make the process of buying a policy easier, cheaper and more transparent. These startups, including Spruce, States Title, JetClosing, Qualia, Modus and Endpoint, enable part or all of the title insurance buying process. Whether these startups can finally topple the title insurance monopoly remains to be seen, but they are already causing cracks in the system.

To that end, we’ve outlined what’s broken about today’s title industry; recent developments in technology and government that are priming the industry for change; and a synthesis of some key trends we’ve observed in the space, as entrepreneurs begin to capitalize on a tipping point in a century-old, $14 billion business.

Title insurance 101

To understand how startups are beginning to challenge title insurance incumbents, we need to first understand what title insurance is and what title companies do.

Title insurance is unique from other types of insurance, which require ongoing payments and protect a buyer against future incidents. Instead, title insurance is a one-time payment that protects a buyer from what has already happened — namely errors in the public record, liens against the property, claims of inheritance and fraud. When you buy a home, title insurance companies research your property’s history, contained in public archives, to make sure no such claims are attached to it, then correct any issues before granting a title insurance policy.

29 Jun 2020

Personal Capital sells to Empower Retirement in deal worth up to $1B

Today Personal Capital, a fintech company that had attracted over $265 million in private funding, announced that it is selling itself to Empower Retirement, a company that provides retirement services to other companies. The deal is worth $825 million upon closing, with another $175 million in what are described as “planned growth” incentives, according to a release.

The deal is a likely win for Personal Capital . According to Forbes the firm was worth $660 million around the time of its Series F round of funds, which it raised in February of 2019. The company was valued at around $500 million in December of 2016, meaning that investors who put capital in at that point, or before, likely did well on their investment.

Venture groups who put capital in later, unless they had ratchets in place, likely didn’t make as much from the deal as they originally hoped. Regardless, a $1 billion all-inclusive exit is nothing to scoff at; Facebook once bought Instagram for that much money, and the sheer cheek of the transaction at the time nearly broke the Internet.

During its life as a private company, Crosslink Capital, IGM Financial, Venrock, IVP, and Corsair each led rounds into the company according to Crunchbase data.

Personal Capital is a consumer service that helps folks plan for retirement, and invest their capital. The company offers free financial tools, and a higher-cost wealth management option for accounts of at least $100,000. The company doesn’t like being called a robo-advisor, instead claiming to exist in the space between old-fashioned in-person wealth management relationships, and fully-automated options.

Regardless, the company’s sale price should help market rivals price themselves. Here are Personal Capital’s core stats (data via Personal Capital, accurate as a May 31, 2020):

  • AUM: $12.3 billion
  • Users: 2.5 million

So, Wealthfront and M1 Finance and others, there are some metrics for you to weigh yourselves again. Of course, other, competing companies have different monetization methods, so the comparison won’t be 100% direct.

The Personal Capital exit fits into the theme that TechCrunch has tracked lately in which savings and investing applications have seen demand surge for their wares. This is a trend not merely in the United States where Personal Capital is based, but also abroad.

Aside from Personal Capital’s exit today, we’ve also seen huge deals in 2020 from Plaid, which sold to Visa for over $5 billion, Galileo’s exit for over $1 billion, and Credit Karma’s sale for north of $7 billion. In response to this particular news item, TechCrunch’s Danny Crichton noted that fintech is “probably the hottest exit market right now.” He’s right.

29 Jun 2020

Sale: Save 25% on annual Extra Crunch membership

As America fires up the grill for the 4th of July, Extra Crunch has a tasty deal you don’t want to miss. From now until July 5th, we are offering 25% off your first year of Extra Crunch membership. After the first year, membership fees will increase to $99/year plus tax. This offer is only valid for readers in the U.S.

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29 Jun 2020

Daily Crunch: Facebook faces an advertiser revolt

Facebook takes (small) steps to improve its content policies as advertisers join a broad boycott, founder Alexis Ohanian is leaving Initialized Capital and Waze gets a new look.

Here’s your Daily Crunch for June 29, 2020.

1. As advertisers revolt, Facebook commits to flagging ‘newsworthy’ political speech that violates policy

In a live-streamed segment of the company’s weekly all-hands meeting, CEO Mark Zuckerberg announced new measures to fight voter suppression and misinformation. At the heart of the policy changes is an admission that the company will continue to allow politicians and public figures to disseminate hate speech that does, in fact, violate Facebook’s own guidelines — but it will add a label to denote they’re remaining on the platform because of their “newsworthy” nature.

This announcement comes as advertiser momentum against the social network’s content and monetization policies continues to grow, with Unilever and Verizon (which owns TechCrunch) both committing to pull advertising from Facebook.

2. Alexis Ohanian is leaving Initialized Capital

Ohanian is leaving Initialized Capital to work on “a new project that will support a generation of founders in tech and beyond,” the firm said in a statement to TechCrunch. According to Axios, Ohanian is leaving Initialized to work more closely on pre-seed efforts.

3. Waze gets a big visual update with a focus on driver emotions

The new look is much more colorful, and also foregrounds the ability for individual drivers to share their current emotions with Moods, a set of user-selectable icons (with an initial group of 30) that can reflect how you’re feeling as you’re driving.

4. Amazon warehouse workers strike in Germany over COVID-19 conditions

Amazon warehouse workers in Germany are striking for 48 hours this week, to protest conditions that have led to COVID-19 infections among fellow employees. Strikes began today at six warehouses and are set to continue through the end of day Tuesday.

5. Four views: How will the work visa ban affect tech and which changes will last?

Normally, the government would process tens of thousands of visa applications and renewals in October at the start of its fiscal year, but President Trump’s executive order all but guarantees new visas won’t be granted until 2021. Four TechCrunch staffers analyzed the president’s move in an attempt to see what it portends for the tech industry, the U.S. economy and our national image. (Extra Crunch membership required.)

6. Apple began work on the Watch’s handwashing feature years before COVID-19

Unlike other rush initiatives undertaken by the company once the virus hit, however, the forthcoming Apple Watch handwashing app wasn’t built overnight. The feature was the result of “years of work,” VP of Technology Kevin Lynch told TechCrunch.

7. This week’s TechCrunch podcasts

The latest full-length Equity episode discusses new funding rounds for Away and Sonder, while the Monday news roundup has the latest on the Rothenberg VC Scandal. And Original Content has a review of the second season of “The Politician” on Netflix.

The Daily Crunch is TechCrunch’s roundup of our biggest and most important stories. If you’d like to get this delivered to your inbox every day at around 9am Pacific, you can subscribe here.

29 Jun 2020

Disney Research neural face swapping technique can provide photorealistic, high resolution video

A new paper published by Disney Research in partnership with ETH Zurich describes a fully automated, neural network-based method for swapping faces in photos and videos – the first such method that results in high-resolution, megapixel resolution final results according to the researchers. That could make it suited for use in film and TV, where high resolution results are key to ensuring that the final product is good enough to reliably convince viewers as to their reality.

The researchers specifically intend this tech for use in replacing an existing actor’s performance with a substitute actor’s face, for instance when de-aging or increasing the age of someone, or potentially when portraying an actor who has passed away. They also suggest it could be used for replacing the faces of stunt doubles in cases where the conditions of a scene call for them to be used.

This new method is unique from other approaches in a number of ways, including that any face used in the set can be swapped with any recorded performance, making it possible to relatively easily re-image the actors on demand. The other is that it kindles contrast- and light conditions in a compositing step to ensure the actor looks like they were actually present in the same conditions as the scene.

You can check out the results for yourself in the video below (as the researchers point out, the effect is actually much better in moving video than in still images). There’s still a hint of ‘uncanny valley’ effect going on here, but the researchers also acknowledge that, calling this “a major step toward photo-realistic face swapping that can successfully bridge the uncanny valley” in their paper. Basically it’s a lot less nightmare fuel than other attempts I’ve seen, especially when you’ve seen the side-by-side comparisons with other techniques in the sample video. And, most notably, it works at much higher resolution, which is key for actual entertainment industry use.

The examples presented are a super small sample, so it remains to be seen how broadly this can be applied. The subjects used appear to be primarily white, for instance. Also, there’s always the question of the ethical implication of any use of face-swapping technology, especially in video, since it could be used to fabricate credible video or photographic ‘evidence’ of something that didn’t actually happen.

Given, however, that the technology is now in development from multiple quarters, it’s essentially long past the time for debate about the ethics of its development and exploration. Instead, it’s welcome that organizations like Disney Research are following the academic path and sharing the results of their work, so that others concerned about its potential malicious use can determine ways to flag, identify and protect against any bad actors.

29 Jun 2020

India bans TikTok, dozens of other Chinese apps

The Indian government on Monday evening said it was banning 59 apps developed by Chinese firms over concerns that these apps were “engaged in activities which is prejudicial to sovereignty and integrity of India, defence of India, and security of state and public order” in what is the latest standoff between the two most populated nations in the world.

ByteDance’s TikTok, which counts India as its biggest market, Community and Video Call apps from Xiaomi, which is the top smartphone vendor in India, UC Browser, UC News, Shareit, CM Browser, Club Factory, ES File Explorer are among the 59 apps that India’s Ministry of Electronics and IT have ordered to ban.

“The Computer Emergency Response Team (CERT-IN) has also received many representations from citizens regarding security of data and breach of privacy impacting upon public order issues,” the Indian government agency said.

More to follow…

29 Jun 2020

India bans TikTok, dozens of other Chinese apps

The Indian government on Monday evening said it was banning 59 apps developed by Chinese firms over concerns that these apps were “engaged in activities which is prejudicial to sovereignty and integrity of India, defence of India, and security of state and public order” in what is the latest standoff between the two most populated nations in the world.

ByteDance’s TikTok, which counts India as its biggest market, Community and Video Call apps from Xiaomi, which is the top smartphone vendor in India, UC Browser, UC News, Shareit, CM Browser, Club Factory, ES File Explorer are among the 59 apps that India’s Ministry of Electronics and IT have ordered to ban.

“The Computer Emergency Response Team (CERT-IN) has also received many representations from citizens regarding security of data and breach of privacy impacting upon public order issues,” the Indian government agency said.

More to follow…

29 Jun 2020

DoubleDown is going public: Why isn’t its IPO worth more?

Agora isn’t the only company headquartered outside the United States aiming to go public domestically this quarter. After catching up on Agora’s F-1 filing, the China-and-U.S.-based, API-powered tech company that went public last week, today we’re parsing DoubleDown Interactive’s IPO document.


The Exchange is a daily look at startups and the private markets for Extra Crunch subscribers; use code EXCHANGE to get full access and take 25% off your subscription.


The mobile gaming company is targeting the NASDAQ and wants to trade under the ticker symbol “DDI.”

As with Agora, DoubleDown filed an F-1, instead of an S-1. That’s because it’s based in South Korea, but it’s slightly more complicated than that. DoubleDown was founded in Seattle, according to Crunchbase, before selling itself to DoubleU Games, which is based in South Korea. So, yes, the company is filing an F-1 and will remain majority-held by its South Korean parent company post-IPO, but this offering is more a local affair than it might at first seem.

Even more, with a $17 to $19 per-share IPO price range, the company could be worth up to nearly $1 billion when it debuts. Does that pricing make sense? We want to find out.

So let’s quickly explore the company this morning. We’ll see what this mobile, social gaming company looks like under the hood in an effort to understand why it is being sent to the public markets right now. Let’s go!

Fundamentals

Any gaming company has to have its fun-damentals in place so that it can have solid financial results, right? Right? [Editor’s note: A

Anyway, DoubleDown is a nicely profitable company. In 2019 its revenue only grew a hair to $273.6 million from $266.9 million the year before (a mere 2.5% gain), but the company’s net income rose from $25.1 million to $36.3 million, and its adjusted EBITDA rose from $85.1 million to $101.7 million over the same period.

29 Jun 2020

DoubleDown is going public: Why isn’t its IPO worth more?

Agora isn’t the only company headquartered outside the United States aiming to go public domestically this quarter. After catching up on Agora’s F-1 filing, the China-and-U.S.-based, API-powered tech company that went public last week, today we’re parsing DoubleDown Interactive’s IPO document.


The Exchange is a daily look at startups and the private markets for Extra Crunch subscribers; use code EXCHANGE to get full access and take 25% off your subscription.


The mobile gaming company is targeting the NASDAQ and wants to trade under the ticker symbol “DDI.”

As with Agora, DoubleDown filed an F-1, instead of an S-1. That’s because it’s based in South Korea, but it’s slightly more complicated than that. DoubleDown was founded in Seattle, according to Crunchbase, before selling itself to DoubleU Games, which is based in South Korea. So, yes, the company is filing an F-1 and will remain majority-held by its South Korean parent company post-IPO, but this offering is more a local affair than it might at first seem.

Even more, with a $17 to $19 per-share IPO price range, the company could be worth up to nearly $1 billion when it debuts. Does that pricing make sense? We want to find out.

So let’s quickly explore the company this morning. We’ll see what this mobile, social gaming company looks like under the hood in an effort to understand why it is being sent to the public markets right now. Let’s go!

Fundamentals

Any gaming company has to have its fun-damentals in place so that it can have solid financial results, right? Right? [Editor’s note: A

Anyway, DoubleDown is a nicely profitable company. In 2019 its revenue only grew a hair to $273.6 million from $266.9 million the year before (a mere 2.5% gain), but the company’s net income rose from $25.1 million to $36.3 million, and its adjusted EBITDA rose from $85.1 million to $101.7 million over the same period.